blob: 17d56820d758708b9636878529f8a0b9cd9a9209 [file] [log] [blame]
// import Howl from '../../3rd_party/howler';
const audioControllerFactory = (function () {
function AudioController(audioFactory) {
this.audios = [];
this.audioFactory = audioFactory;
this._volume = 1;
this._isMuted = false;
}
AudioController.prototype = {
addAudio: function (audio) {
this.audios.push(audio);
},
pause: function () {
var i;
var len = this.audios.length;
for (i = 0; i < len; i += 1) {
this.audios[i].pause();
}
},
resume: function () {
var i;
var len = this.audios.length;
for (i = 0; i < len; i += 1) {
this.audios[i].resume();
}
},
setRate: function (rateValue) {
var i;
var len = this.audios.length;
for (i = 0; i < len; i += 1) {
this.audios[i].setRate(rateValue);
}
},
createAudio: function (assetPath) {
if (this.audioFactory) {
return this.audioFactory(assetPath);
} if (window.Howl) {
return new window.Howl({
src: [assetPath],
});
}
return {
isPlaying: false,
play: function () { this.isPlaying = true; },
seek: function () { this.isPlaying = false; },
playing: function () {},
rate: function () {},
setVolume: function () {},
};
},
setAudioFactory: function (audioFactory) {
this.audioFactory = audioFactory;
},
setVolume: function (value) {
this._volume = value;
this._updateVolume();
},
mute: function () {
this._isMuted = true;
this._updateVolume();
},
unmute: function () {
this._isMuted = false;
this._updateVolume();
},
getVolume: function () {
return this._volume;
},
_updateVolume: function () {
var i;
var len = this.audios.length;
for (i = 0; i < len; i += 1) {
this.audios[i].volume(this._volume * (this._isMuted ? 0 : 1));
}
},
};
return function () {
return new AudioController();
};
}());
export default audioControllerFactory;