| var PropertyFactory = (function(){ |
| |
| var initFrame = initialDefaultFrame; |
| var math_abs = Math.abs; |
| |
| function interpolateValue(frameNum, caching){ |
| var offsetTime = this.offsetTime; |
| var newValue; |
| if(this.propType === 'multidimensional') { |
| newValue = createTypedArray('float32', this.pv.length); |
| } |
| var iterationIndex = caching.lastIndex; |
| var i = iterationIndex; |
| var len = this.keyframes.length- 1,flag = true; |
| var keyData, nextKeyData; |
| |
| while(flag){ |
| keyData = this.keyframes[i]; |
| nextKeyData = this.keyframes[i+1]; |
| if(i == len-1 && frameNum >= nextKeyData.t - offsetTime){ |
| if(keyData.h){ |
| keyData = nextKeyData; |
| } |
| iterationIndex = 0; |
| break; |
| } |
| if((nextKeyData.t - offsetTime) > frameNum){ |
| iterationIndex = i; |
| break; |
| } |
| if(i < len - 1){ |
| i += 1; |
| }else{ |
| iterationIndex = 0; |
| flag = false; |
| } |
| } |
| |
| var k, kLen,perc,jLen, j, fnc; |
| if(keyData.to){ |
| |
| if(!keyData.bezierData){ |
| bez.buildBezierData(keyData); |
| } |
| var bezierData = keyData.bezierData; |
| if(frameNum >= nextKeyData.t-offsetTime || frameNum < keyData.t-offsetTime){ |
| var ind = frameNum >= nextKeyData.t-offsetTime ? bezierData.points.length - 1 : 0; |
| kLen = bezierData.points[ind].point.length; |
| for(k = 0; k < kLen; k += 1){ |
| newValue[k] = bezierData.points[ind].point[k]; |
| } |
| caching._lastBezierData = null; |
| }else{ |
| if(keyData.__fnct){ |
| fnc = keyData.__fnct; |
| }else{ |
| fnc = BezierFactory.getBezierEasing(keyData.o.x,keyData.o.y,keyData.i.x,keyData.i.y,keyData.n).get; |
| keyData.__fnct = fnc; |
| } |
| perc = fnc((frameNum-(keyData.t-offsetTime))/((nextKeyData.t-offsetTime)-(keyData.t-offsetTime))); |
| var distanceInLine = bezierData.segmentLength*perc; |
| |
| var segmentPerc; |
| var addedLength = (caching.lastFrame < frameNum && caching._lastBezierData === bezierData) ? caching._lastAddedLength : 0; |
| j = (caching.lastFrame < frameNum && caching._lastBezierData === bezierData) ? caching._lastPoint : 0; |
| flag = true; |
| jLen = bezierData.points.length; |
| while(flag){ |
| addedLength +=bezierData.points[j].partialLength; |
| if(distanceInLine === 0 || perc === 0 || j == bezierData.points.length - 1){ |
| kLen = bezierData.points[j].point.length; |
| for(k=0;k<kLen;k+=1){ |
| newValue[k] = bezierData.points[j].point[k]; |
| } |
| break; |
| }else if(distanceInLine >= addedLength && distanceInLine < addedLength + bezierData.points[j+1].partialLength){ |
| segmentPerc = (distanceInLine-addedLength)/(bezierData.points[j+1].partialLength); |
| kLen = bezierData.points[j].point.length; |
| for(k=0;k<kLen;k+=1){ |
| newValue[k] = bezierData.points[j].point[k] + (bezierData.points[j+1].point[k] - bezierData.points[j].point[k])*segmentPerc; |
| } |
| break; |
| } |
| if(j < jLen - 1){ |
| j += 1; |
| }else{ |
| flag = false; |
| } |
| } |
| caching._lastPoint = j; |
| caching._lastAddedLength = addedLength - bezierData.points[j].partialLength; |
| caching._lastBezierData = bezierData; |
| } |
| }else{ |
| var outX,outY,inX,inY, keyValue; |
| len = keyData.s.length; |
| if(this.sh && keyData.h !== 1) { |
| if(frameNum >= nextKeyData.t-offsetTime){ |
| newValue[0] = keyData.e[0]; |
| newValue[1] = keyData.e[1]; |
| newValue[2] = keyData.e[2]; |
| }else if(frameNum <= keyData.t-offsetTime){ |
| newValue[0] = keyData.s[0]; |
| newValue[1] = keyData.s[1]; |
| newValue[2] = keyData.s[2]; |
| }else{ |
| var quatStart = createQuaternion(keyData.s); |
| var quatEnd = createQuaternion(keyData.e); |
| var time = (frameNum-(keyData.t-offsetTime))/((nextKeyData.t-offsetTime)-(keyData.t-offsetTime)); |
| quaternionToEuler(newValue, slerp(quatStart, quatEnd, time)); |
| } |
| |
| } else { |
| for(i=0;i<len;i+=1){ |
| if(keyData.h !== 1){ |
| if(frameNum >= nextKeyData.t-offsetTime){ |
| perc = 1; |
| }else if(frameNum < keyData.t-offsetTime){ |
| perc = 0; |
| }else{ |
| if(keyData.o.x.constructor === Array){ |
| if(!keyData.__fnct){ |
| keyData.__fnct = []; |
| } |
| if (!keyData.__fnct[i]) { |
| outX = keyData.o.x[i] || keyData.o.x[0]; |
| outY = keyData.o.y[i] || keyData.o.y[0]; |
| inX = keyData.i.x[i] || keyData.i.x[0]; |
| inY = keyData.i.y[i] || keyData.i.y[0]; |
| fnc = BezierFactory.getBezierEasing(outX,outY,inX,inY).get; |
| keyData.__fnct[i] = fnc; |
| } else { |
| fnc = keyData.__fnct[i]; |
| } |
| } else { |
| if (!keyData.__fnct) { |
| outX = keyData.o.x; |
| outY = keyData.o.y; |
| inX = keyData.i.x; |
| inY = keyData.i.y; |
| fnc = BezierFactory.getBezierEasing(outX,outY,inX,inY).get; |
| keyData.__fnct = fnc; |
| } else{ |
| fnc = keyData.__fnct; |
| } |
| } |
| perc = fnc((frameNum-(keyData.t-offsetTime))/((nextKeyData.t-offsetTime)-(keyData.t-offsetTime))); |
| } |
| } |
| |
| keyValue = keyData.h === 1 ? keyData.s[i] : keyData.s[i]+(keyData.e[i]-keyData.s[i])*perc; |
| |
| if(len === 1){ |
| newValue = keyValue; |
| }else{ |
| newValue[i] = keyValue; |
| } |
| } |
| } |
| } |
| caching.lastIndex = iterationIndex; |
| return newValue; |
| } |
| |
| //based on @Toji's https://github.com/toji/gl-matrix/ |
| function slerp(a, b, t) { |
| var out = []; |
| var ax = a[0], ay = a[1], az = a[2], aw = a[3], |
| bx = b[0], by = b[1], bz = b[2], bw = b[3] |
| |
| var omega, cosom, sinom, scale0, scale1; |
| |
| cosom = ax * bx + ay * by + az * bz + aw * bw; |
| if (cosom < 0.0) { |
| cosom = -cosom; |
| bx = -bx; |
| by = -by; |
| bz = -bz; |
| bw = -bw; |
| } |
| if ((1.0 - cosom) > 0.000001) { |
| omega = Math.acos(cosom); |
| sinom = Math.sin(omega); |
| scale0 = Math.sin((1.0 - t) * omega) / sinom; |
| scale1 = Math.sin(t * omega) / sinom; |
| } else { |
| scale0 = 1.0 - t; |
| scale1 = t; |
| } |
| out[0] = scale0 * ax + scale1 * bx; |
| out[1] = scale0 * ay + scale1 * by; |
| out[2] = scale0 * az + scale1 * bz; |
| out[3] = scale0 * aw + scale1 * bw; |
| |
| return out; |
| } |
| |
| function quaternionToEuler(out, quat) { |
| var qx = quat[0]; |
| var qy = quat[1]; |
| var qz = quat[2]; |
| var qw = quat[3]; |
| var heading = Math.atan2(2*qy*qw-2*qx*qz , 1 - 2*qy*qy - 2*qz*qz) |
| var attitude = Math.asin(2*qx*qy + 2*qz*qw) |
| var bank = Math.atan2(2*qx*qw-2*qy*qz , 1 - 2*qx*qx - 2*qz*qz); |
| out[0] = heading/degToRads; |
| out[1] = attitude/degToRads; |
| out[2] = bank/degToRads; |
| } |
| |
| function createQuaternion(values) { |
| var heading = values[0] * degToRads; |
| var attitude = values[1] * degToRads; |
| var bank = values[2] * degToRads; |
| var c1 = Math.cos(heading / 2); |
| var c2 = Math.cos(attitude / 2); |
| var c3 = Math.cos(bank / 2); |
| var s1 = Math.sin(heading / 2); |
| var s2 = Math.sin(attitude / 2); |
| var s3 = Math.sin(bank / 2); |
| var w = c1 * c2 * c3 - s1 * s2 * s3; |
| var x = s1 * s2 * c3 + c1 * c2 * s3; |
| var y = s1 * c2 * c3 + c1 * s2 * s3; |
| var z = c1 * s2 * c3 - s1 * c2 * s3; |
| |
| return [x,y,z,w]; |
| } |
| |
| function getValueAtCurrentTime(){ |
| var frameNum = this.comp.renderedFrame - this.offsetTime; |
| var initTime = this.keyframes[0].t - this.offsetTime; |
| var endTime = this.keyframes[this.keyframes.length- 1].t-this.offsetTime; |
| if(!(frameNum === this._caching.lastFrame || (this._caching.lastFrame !== initFrame && ((this._caching.lastFrame >= endTime && frameNum >= endTime) || (this._caching.lastFrame < initTime && frameNum < initTime))))){ |
| this._caching.lastIndex = this._caching.lastFrame < frameNum ? this._caching.lastIndex : 0; |
| var renderResult = this.interpolateValue(frameNum, this._caching); |
| this.pv = renderResult; |
| } |
| this._caching.lastFrame = frameNum; |
| return this.pv; |
| } |
| |
| function setVValue(val) { |
| var multipliedValue; |
| if(this.propType === 'unidimensional') { |
| multipliedValue = val * this.mult; |
| if(math_abs(this.v - multipliedValue) > 0.00001) { |
| this.v = multipliedValue; |
| this._mdf = true; |
| } |
| } else { |
| var i = 0, len = this.v.length; |
| while (i < len) { |
| multipliedValue = val[i] * this.mult; |
| if (math_abs(this.v[i] - multipliedValue) > 0.00001) { |
| this.v[i] = multipliedValue; |
| this._mdf = true; |
| } |
| i += 1; |
| } |
| } |
| } |
| |
| function processEffectsSequence() { |
| if(this.elem.globalData.frameId === this.frameId || !this.effectsSequence.length) { |
| return; |
| } |
| if(this.lock) { |
| this.setVValue(this.pv); |
| return; |
| } |
| this.lock = true; |
| this._mdf = this._isFirstFrame; |
| var multipliedValue; |
| var i, len = this.effectsSequence.length; |
| var finalValue = this.kf ? this.pv : this.data.k; |
| for(i = 0; i < len; i += 1) { |
| finalValue = this.effectsSequence[i](finalValue); |
| } |
| this.setVValue(finalValue); |
| this._isFirstFrame = false; |
| this.lock = false; |
| this.frameId = this.elem.globalData.frameId; |
| } |
| |
| function addEffect(effectFunction) { |
| this.effectsSequence.push(effectFunction); |
| this.container.addDynamicProperty(this); |
| } |
| |
| function ValueProperty(elem, data, mult, container){ |
| this.propType = 'unidimensional'; |
| this.mult = mult || 1; |
| this.data = data; |
| this.v = mult ? data.k * mult : data.k; |
| this.pv = data.k; |
| this._mdf = false; |
| this.elem = elem; |
| this.container = container; |
| this.comp = elem.comp; |
| this.k = false; |
| this.kf = false; |
| this.vel = 0; |
| this.effectsSequence = []; |
| this._isFirstFrame = true; |
| this.getValue = processEffectsSequence; |
| this.setVValue = setVValue; |
| this.addEffect = addEffect; |
| } |
| |
| function MultiDimensionalProperty(elem, data, mult, container) { |
| this.propType = 'multidimensional'; |
| this.mult = mult || 1; |
| this.data = data; |
| this._mdf = false; |
| this.elem = elem; |
| this.container = container; |
| this.comp = elem.comp; |
| this.k = false; |
| this.kf = false; |
| this.frameId = -1; |
| var i, len = data.k.length; |
| this.v = createTypedArray('float32', len); |
| this.pv = createTypedArray('float32', len); |
| var arr = createTypedArray('float32', len); |
| this.vel = createTypedArray('float32', len); |
| for (i = 0; i < len; i += 1) { |
| this.v[i] = data.k[i] * this.mult; |
| this.pv[i] = data.k[i]; |
| } |
| this._isFirstFrame = true; |
| this.effectsSequence = []; |
| this.getValue = processEffectsSequence; |
| this.setVValue = setVValue; |
| this.addEffect = addEffect; |
| } |
| |
| function KeyframedValueProperty(elem, data, mult, container) { |
| this.propType = 'unidimensional'; |
| this.keyframes = data.k; |
| this.offsetTime = elem.data.st; |
| this.frameId = -1; |
| this._caching = {lastFrame: initFrame, lastIndex: 0, value: 0}; |
| this.k = true; |
| this.kf = true; |
| this.data = data; |
| this.mult = mult || 1; |
| this.elem = elem; |
| this.container = container; |
| this.comp = elem.comp; |
| this.v = initFrame; |
| this.pv = initFrame; |
| this._isFirstFrame = true; |
| this.getValue = processEffectsSequence; |
| this.setVValue = setVValue; |
| this.interpolateValue = interpolateValue; |
| this.effectsSequence = [getValueAtCurrentTime.bind(this)]; |
| this.addEffect = addEffect; |
| } |
| |
| function KeyframedMultidimensionalProperty(elem, data, mult, container){ |
| this.propType = 'multidimensional'; |
| var i, len = data.k.length; |
| var s, e,to,ti; |
| for (i = 0; i < len - 1; i += 1) { |
| if (data.k[i].to && data.k[i].s && data.k[i].e) { |
| s = data.k[i].s; |
| e = data.k[i].e; |
| to = data.k[i].to; |
| ti = data.k[i].ti; |
| if((s.length === 2 && !(s[0] === e[0] && s[1] === e[1]) && bez.pointOnLine2D(s[0],s[1],e[0],e[1],s[0] + to[0],s[1] + to[1]) && bez.pointOnLine2D(s[0],s[1],e[0],e[1],e[0] + ti[0],e[1] + ti[1])) || (s.length === 3 && !(s[0] === e[0] && s[1] === e[1] && s[2] === e[2]) && bez.pointOnLine3D(s[0],s[1],s[2],e[0],e[1],e[2],s[0] + to[0],s[1] + to[1],s[2] + to[2]) && bez.pointOnLine3D(s[0],s[1],s[2],e[0],e[1],e[2],e[0] + ti[0],e[1] + ti[1],e[2] + ti[2]))){ |
| data.k[i].to = null; |
| data.k[i].ti = null; |
| } |
| if(s[0] === e[0] && s[1] === e[1] && to[0] === 0 && to[1] === 0 && ti[0] === 0 && ti[1] === 0) { |
| if(s.length === 2 || (s[2] === e[2] && to[2] === 0 && ti[2] === 0)) { |
| data.k[i].to = null; |
| data.k[i].ti = null; |
| } |
| } |
| } |
| } |
| this.effectsSequence = [getValueAtCurrentTime.bind(this)]; |
| this.keyframes = data.k; |
| this.offsetTime = elem.data.st; |
| this.k = true; |
| this.kf = true; |
| this._isFirstFrame = true; |
| this.mult = mult || 1; |
| this.elem = elem; |
| this.container = container; |
| this.comp = elem.comp; |
| this.getValue = processEffectsSequence; |
| this.setVValue = setVValue; |
| this.interpolateValue = interpolateValue; |
| this.frameId = -1; |
| var arrLen = data.k[0].s.length; |
| this.v = createTypedArray('float32', arrLen); |
| this.pv = createTypedArray('float32', arrLen); |
| for (i = 0; i < arrLen; i += 1) { |
| this.v[i] = initFrame; |
| this.pv[i] = initFrame; |
| } |
| this._caching={lastFrame:initFrame,lastIndex:0,value:createTypedArray('float32', arrLen)}; |
| this.addEffect = addEffect; |
| } |
| |
| function getProp(elem,data,type, mult, container) { |
| var p; |
| if(data.a === 0){ |
| if(type === 0) { |
| p = new ValueProperty(elem,data,mult, container); |
| } else { |
| p = new MultiDimensionalProperty(elem,data, mult, container); |
| } |
| } else if(data.a === 1){ |
| if(type === 0) { |
| p = new KeyframedValueProperty(elem,data,mult, container); |
| } else { |
| p = new KeyframedMultidimensionalProperty(elem,data, mult, container); |
| } |
| } else if(!data.k.length){ |
| p = new ValueProperty(elem,data, mult, container); |
| }else if(typeof(data.k[0]) === 'number'){ |
| p = new MultiDimensionalProperty(elem,data, mult, container); |
| }else{ |
| switch(type){ |
| case 0: |
| p = new KeyframedValueProperty(elem,data,mult, container); |
| break; |
| case 1: |
| p = new KeyframedMultidimensionalProperty(elem,data,mult, container); |
| break; |
| } |
| } |
| if(p.effectsSequence.length){ |
| container.addDynamicProperty(p); |
| } |
| return p; |
| } |
| |
| var ob = { |
| getProp: getProp |
| }; |
| return ob; |
| }()); |