| // Copyright 2024 The Abseil Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef ABSL_DEBUGGING_INTERNAL_UTF8_FOR_CODE_POINT_H_ |
| #define ABSL_DEBUGGING_INTERNAL_UTF8_FOR_CODE_POINT_H_ |
| |
| #include <cstdint> |
| |
| #include "absl/base/config.h" |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| namespace debugging_internal { |
| |
| struct Utf8ForCodePoint { |
| // Converts a Unicode code point to the corresponding UTF-8 byte sequence. |
| // Async-signal-safe to support use in symbolizing stack traces from a signal |
| // handler. |
| explicit Utf8ForCodePoint(uint64_t code_point); |
| |
| // Returns true if the constructor's code_point argument was valid. |
| bool ok() const { return length != 0; } |
| |
| // If code_point was in range, then 1 <= length <= 4, and the UTF-8 encoding |
| // is found in bytes[0 .. (length - 1)]. If code_point was invalid, then |
| // length == 0. In either case, the contents of bytes[length .. 3] are |
| // unspecified. |
| char bytes[4] = {}; |
| uint32_t length = 0; |
| }; |
| |
| } // namespace debugging_internal |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| #endif // ABSL_DEBUGGING_INTERNAL_UTF8_FOR_CODE_POINT_H_ |