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// Copyright 2021 The Abseil Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_
// Generate stack trace for riscv
#include <sys/ucontext.h>
#include "absl/base/config.h"
#if defined(__linux__)
#include <sys/mman.h>
#include <ucontext.h>
#include <unistd.h>
#endif
#include <atomic>
#include <cassert>
#include <cstdint>
#include <iostream>
#include "absl/base/attributes.h"
#include "absl/debugging/stacktrace.h"
static const uintptr_t kUnknownFrameSize = 0;
// Compute the size of a stack frame in [low..high). We assume that low < high.
// Return size of kUnknownFrameSize.
template <typename T>
static inline uintptr_t ComputeStackFrameSize(const T *low, const T *high) {
const char *low_char_ptr = reinterpret_cast<const char *>(low);
const char *high_char_ptr = reinterpret_cast<const char *>(high);
return low < high ? high_char_ptr - low_char_ptr : kUnknownFrameSize;
}
// Given a pointer to a stack frame, locate and return the calling stackframe,
// or return null if no stackframe can be found. Perform sanity checks (the
// strictness of which is controlled by the boolean parameter
// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
template <bool STRICT_UNWINDING, bool WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
static void ** NextStackFrame(void **old_frame_pointer, const void *uc,
const std::pair<size_t, size_t> range) {
// .
// .
// .
// +-> +----------------+
// | | return address |
// | | previous fp |
// | | ... |
// | +----------------+ <-+
// | | return address | |
// +---|- previous fp | |
// | ... | |
// $fp ->|----------------+ |
// | return address | |
// | previous fp -|---+
// $sp ->| ... |
// +----------------+
void **new_frame_pointer = reinterpret_cast<void **>(old_frame_pointer[-2]);
uintptr_t frame_pointer = reinterpret_cast<uintptr_t>(new_frame_pointer);
// The RISCV ELF psABI mandates that the stack pointer is always 16-byte
// aligned.
// TODO(#1236) this doesn't hold for ILP32E which only mandates a 4-byte
// alignment.
if (frame_pointer & 15)
return nullptr;
// If the new frame pointer matches the signal context, avoid terminating
// early to deal with alternate signal stacks.
if (WITH_CONTEXT)
if (const ucontext_t *ucv = static_cast<const ucontext_t *>(uc))
// RISCV ELF psABI has the frame pointer at x8/fp/s0.
// -- RISCV psABI Table 18.2
if (ucv->uc_mcontext.__gregs[8] == frame_pointer)
return new_frame_pointer;
// Check frame size. In strict mode, we assume frames to be under 100,000
// bytes. In non-strict mode, we relax the limit to 1MB.
const uintptr_t max_size = STRICT_UNWINDING ? 100000 : 1000000;
const uintptr_t frame_size =
ComputeStackFrameSize(old_frame_pointer, new_frame_pointer);
if (frame_size == kUnknownFrameSize) {
if (STRICT_UNWINDING)
return nullptr;
// In non-strict mode permit non-contiguous stacks (e.g. alternate signal
// frame handling).
if (reinterpret_cast<uintptr_t>(new_frame_pointer) < range.first ||
reinterpret_cast<uintptr_t>(new_frame_pointer) > range.second)
return nullptr;
}
if (frame_size > max_size)
return nullptr;
return new_frame_pointer;
}
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
static int UnwindImpl(void **result, int *sizes, int max_depth, int skip_count,
const void *ucp, int *min_dropped_frames) {
// The `frame_pointer` that is computed here points to the top of the frame.
// The two words preceding the address are the return address and the previous
// frame pointer.
#if defined(__GNUC__)
void **frame_pointer = reinterpret_cast<void **>(__builtin_frame_address(0));
#else
#error reading stack pointer not yet supported on this platform
#endif
std::pair<size_t, size_t> stack = {
// assume that the first page is not the stack.
static_cast<size_t>(sysconf(_SC_PAGESIZE)),
std::numeric_limits<size_t>::max() - sizeof(void *)
};
int n = 0;
void *return_address = nullptr;
while (frame_pointer && n < max_depth) {
return_address = frame_pointer[-1];
// The absl::GetStackFrames routine is called when we are in some
// informational context (the failure signal handler for example). Use the
// non-strict unwinding rules to produce a stack trace that is as complete
// as possible (even if it contains a few bogus entries in some rare cases).
void **next_frame_pointer =
NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp,
stack);
if (skip_count > 0) {
skip_count--;
} else {
result[n] = return_address;
if (IS_STACK_FRAMES) {
sizes[n] = ComputeStackFrameSize(frame_pointer, next_frame_pointer);
}
n++;
}
frame_pointer = next_frame_pointer;
}
if (min_dropped_frames != nullptr) {
// Implementation detail: we clamp the max of frames we are willing to
// count, so as not to spend too much time in the loop below.
const int kMaxUnwind = 200;
int num_dropped_frames = 0;
for (int j = 0; frame_pointer != nullptr && j < kMaxUnwind; j++) {
if (skip_count > 0) {
skip_count--;
} else {
num_dropped_frames++;
}
frame_pointer =
NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp,
stack);
}
*min_dropped_frames = num_dropped_frames;
}
return n;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() { return true; }
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif