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// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SOURCE_FUZZ_RANDOM_GENERATOR_H_
#define SOURCE_FUZZ_RANDOM_GENERATOR_H_
#include <stdint.h>
namespace spvtools {
namespace fuzz {
class RandomGenerator {
public:
RandomGenerator();
virtual ~RandomGenerator();
// Returns a value in the half-open interval [0, bound).
virtual uint32_t RandomUint32(uint32_t bound) = 0;
// Returns a value in the half-open interval [0, bound).
virtual uint64_t RandomUint64(uint64_t bound) = 0;
// Returns a value in the closed interval [0, 100].
virtual uint32_t RandomPercentage() = 0;
// Returns a boolean.
virtual bool RandomBool() = 0;
// Returns a double in the closed interval [0, 1]
virtual double RandomDouble() = 0;
};
} // namespace fuzz
} // namespace spvtools
#endif // SOURCE_FUZZ_RANDOM_GENERATOR_H_