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// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/fuzzer_pass_copy_objects.h"
#include "source/fuzz/transformation_copy_object.h"
namespace spvtools {
namespace fuzz {
FuzzerPassCopyObjects::FuzzerPassCopyObjects(
opt::IRContext* ir_context, FactManager* fact_manager,
FuzzerContext* fuzzer_context,
protobufs::TransformationSequence* transformations)
: FuzzerPass(ir_context, fact_manager, fuzzer_context, transformations) {}
FuzzerPassCopyObjects::~FuzzerPassCopyObjects() = default;
void FuzzerPassCopyObjects::Apply() {
// Consider every block in every function.
for (auto& function : *GetIRContext()->module()) {
for (auto& block : function) {
// We now consider every instruction in the block, randomly deciding
// whether to add an object copy before the instruction.
// In order to insert an object copy instruction, we need to be able to
// identify the instruction a copy should be inserted before. We do this
// by tracking a base instruction, which must generate a result id, and an
// offset (to allow us to identify instructions that do not generate
// result ids).
// The initial base instruction is the block label.
uint32_t base = block.id();
uint32_t offset = 0;
// Consider every instruction in the block.
for (auto inst_it = block.begin(); inst_it != block.end(); ++inst_it) {
if (inst_it->HasResultId()) {
// In the case that the instruction has a result id, we use the
// instruction as its own base, with zero offset.
base = inst_it->result_id();
offset = 0;
} else {
// The instruction does not have a result id, so we need to identify
// it via the latest instruction that did have a result id (base), and
// an incremented offset.
offset++;
}
// Check whether it is legitimate to insert a copy before this
// instruction.
if (!TransformationCopyObject::CanInsertCopyBefore(inst_it)) {
continue;
}
// Randomly decide whether to try inserting an object copy here.
if (!GetFuzzerContext()->ChoosePercentage(
GetFuzzerContext()->GetChanceOfCopyingObject())) {
continue;
}
// Populate list of potential instructions that can be copied.
// TODO(afd) The following is (relatively) simple, but may end up being
// prohibitively inefficient, as it walks the whole dominator tree for
// every copy that is added.
std::vector<opt::Instruction*> copyable_instructions;
// Consider all global declarations
for (auto& global : GetIRContext()->module()->types_values()) {
if (TransformationCopyObject::IsCopyable(GetIRContext(), &global)) {
copyable_instructions.push_back(&global);
}
}
// Consider all previous instructions in this block
for (auto prev_inst_it = block.begin(); prev_inst_it != inst_it;
++prev_inst_it) {
if (TransformationCopyObject::IsCopyable(GetIRContext(),
&*prev_inst_it)) {
copyable_instructions.push_back(&*prev_inst_it);
}
}
// Walk the dominator tree to consider all instructions from dominating
// blocks
auto dominator_analysis =
GetIRContext()->GetDominatorAnalysis(&function);
for (auto next_dominator =
dominator_analysis->ImmediateDominator(&block);
next_dominator != nullptr;
next_dominator =
dominator_analysis->ImmediateDominator(next_dominator)) {
for (auto& dominating_inst : *next_dominator) {
if (TransformationCopyObject::IsCopyable(GetIRContext(),
&dominating_inst)) {
copyable_instructions.push_back(&dominating_inst);
}
}
}
// At this point, |copyable_instructions| contains all the instructions
// we might think of copying.
if (!copyable_instructions.empty()) {
// Choose a copyable instruction at random, and create and apply an
// object copying transformation based on it.
uint32_t index =
GetFuzzerContext()->RandomIndex(copyable_instructions);
TransformationCopyObject transformation(
copyable_instructions[index]->result_id(), base, offset,
GetFuzzerContext()->GetFreshId());
assert(
transformation.IsApplicable(GetIRContext(), *GetFactManager()) &&
"This transformation should be applicable by construction.");
transformation.Apply(GetIRContext(), GetFactManager());
*GetTransformations()->add_transformation() =
transformation.ToMessage();
if (!inst_it->HasResultId()) {
// We have inserted a new instruction before the current
// instruction, and we are tracking the current id-less instruction
// via an offset (offset) from a previous instruction (base) that
// has an id. We increment |offset| to reflect the newly-inserted
// instruction.
//
// This is slightly preferable to the alternative of setting |base|
// to be the result id of the new instruction, since on replay we
// might end up eliminating this copy but keeping a subsequent copy.
offset++;
}
}
}
}
}
}
} // namespace fuzz
} // namespace spvtools