blob: dcc65f37fdf65ef1ba198c2f2f82bae0e8486d7f [file] [log] [blame]
// Copyright (c) 2018 Google LLC.
// Copyright (c) 2019 NVIDIA Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/val/validate.h"
#include "source/opcode.h"
#include "source/spirv_target_env.h"
#include "source/val/instruction.h"
#include "source/val/validation_state.h"
namespace spvtools {
namespace val {
spv_result_t MiscPass(ValidationState_t& _, const Instruction* inst) {
switch (inst->opcode()) {
case SpvOpBeginInvocationInterlockEXT:
case SpvOpEndInvocationInterlockEXT:
_.function(inst->function()->id())
->RegisterExecutionModelLimitation(
SpvExecutionModelFragment,
"OpBeginInvocationInterlockEXT/OpEndInvocationInterlockEXT "
"require Fragment execution model");
_.function(inst->function()->id())
->RegisterLimitation([](const ValidationState_t& state,
const Function* entry_point,
std::string* message) {
const auto* execution_modes =
state.GetExecutionModes(entry_point->id());
auto find_interlock = [](const SpvExecutionMode& mode) {
switch (mode) {
case SpvExecutionModePixelInterlockOrderedEXT:
case SpvExecutionModePixelInterlockUnorderedEXT:
case SpvExecutionModeSampleInterlockOrderedEXT:
case SpvExecutionModeSampleInterlockUnorderedEXT:
case SpvExecutionModeShadingRateInterlockOrderedEXT:
case SpvExecutionModeShadingRateInterlockUnorderedEXT:
return true;
default:
return false;
}
};
bool found = false;
if (execution_modes) {
auto i = std::find_if(execution_modes->begin(),
execution_modes->end(), find_interlock);
found = (i != execution_modes->end());
}
if (!found) {
*message =
"OpBeginInvocationInterlockEXT/OpEndInvocationInterlockEXT "
"require a fragment shader interlock execution mode.";
return false;
}
return true;
});
break;
default:
break;
}
return SPV_SUCCESS;
}
} // namespace val
} // namespace spvtools