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// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/transformation_add_type_matrix.h"
#include "test/fuzz/fuzz_test_util.h"
namespace spvtools {
namespace fuzz {
namespace {
TEST(TransformationAddTypeMatrixTest, BasicTest) {
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeFloat 32
%7 = OpTypeInt 32 1
%8 = OpTypeVector %6 2
%9 = OpTypeVector %6 3
%10 = OpTypeVector %6 4
%11 = OpTypeVector %7 2
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto env = SPV_ENV_UNIVERSAL_1_4;
const auto consumer = nullptr;
const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
ASSERT_TRUE(IsValid(env, context.get()));
FactManager fact_manager;
spvtools::ValidatorOptions validator_options;
TransformationContext transformation_context(&fact_manager,
validator_options);
// Id already in use
ASSERT_FALSE(TransformationAddTypeMatrix(4, 9, 2).IsApplicable(
context.get(), transformation_context));
// %1 is not a type
ASSERT_FALSE(TransformationAddTypeMatrix(100, 1, 2).IsApplicable(
context.get(), transformation_context));
// %11 is not a floating-point vector
ASSERT_FALSE(TransformationAddTypeMatrix(100, 11, 2)
.IsApplicable(context.get(), transformation_context));
TransformationAddTypeMatrix transformations[] = {
// %100 = OpTypeMatrix %8 2
TransformationAddTypeMatrix(100, 8, 2),
// %101 = OpTypeMatrix %8 3
TransformationAddTypeMatrix(101, 8, 3),
// %102 = OpTypeMatrix %8 4
TransformationAddTypeMatrix(102, 8, 4),
// %103 = OpTypeMatrix %9 2
TransformationAddTypeMatrix(103, 9, 2),
// %104 = OpTypeMatrix %9 3
TransformationAddTypeMatrix(104, 9, 3),
// %105 = OpTypeMatrix %9 4
TransformationAddTypeMatrix(105, 9, 4),
// %106 = OpTypeMatrix %10 2
TransformationAddTypeMatrix(106, 10, 2),
// %107 = OpTypeMatrix %10 3
TransformationAddTypeMatrix(107, 10, 3),
// %108 = OpTypeMatrix %10 4
TransformationAddTypeMatrix(108, 10, 4)};
for (auto& transformation : transformations) {
ASSERT_TRUE(
transformation.IsApplicable(context.get(), transformation_context));
transformation.Apply(context.get(), &transformation_context);
}
ASSERT_TRUE(IsValid(env, context.get()));
std::string after_transformation = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main"
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeFloat 32
%7 = OpTypeInt 32 1
%8 = OpTypeVector %6 2
%9 = OpTypeVector %6 3
%10 = OpTypeVector %6 4
%11 = OpTypeVector %7 2
%100 = OpTypeMatrix %8 2
%101 = OpTypeMatrix %8 3
%102 = OpTypeMatrix %8 4
%103 = OpTypeMatrix %9 2
%104 = OpTypeMatrix %9 3
%105 = OpTypeMatrix %9 4
%106 = OpTypeMatrix %10 2
%107 = OpTypeMatrix %10 3
%108 = OpTypeMatrix %10 4
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
ASSERT_TRUE(IsEqual(env, after_transformation, context.get()));
}
} // namespace
} // namespace fuzz
} // namespace spvtools