)]}'
{
  "commit": "81ec2aaa0e170afbeaaf3deaccf88f7dc88672d7",
  "tree": "11e7ed5fd48c439445b92c5493def811e6189128",
  "parents": [
    "46ca66e6991f16c89e17ebc9b86995143be2c706"
  ],
  "author": {
    "name": "Greg Fischer",
    "email": "greg@lunarg.com",
    "time": "Wed Nov 23 10:48:58 2022 -0700"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Wed Nov 23 10:48:58 2022 -0700"
  },
  "message": "Add option to ADCE to remove output variables from interface. (#4994)\n\nThis can cause interface incompatibility and should only be done\r\nif ADCE has been applied to the following shader in the pipeline.\r\nFor this reason this capability is not available through the CLI\r\nbut rather only non-default through the API. This functionality is\r\nintended as part of a larger cross-shader dead code elimination\r\nsequence.",
  "tree_diff": [
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