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// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/reduce/conditional_branch_to_simple_conditional_branch_opportunity_finder.h"
#include "source/opt/build_module.h"
#include "source/reduce/reduction_opportunity.h"
#include "source/reduce/reduction_pass.h"
#include "test/reduce/reduce_test_util.h"
namespace spvtools {
namespace reduce {
namespace {
const spv_target_env kEnv = SPV_ENV_UNIVERSAL_1_3;
TEST(ConditionalBranchToSimpleConditionalBranchTest, Diamond) {
// A test with the following structure.
//
// selection header
// OpBranchConditional
// | |
// b b
// | |
// selection merge
//
// There should be two opportunities for redirecting the OpBranchConditional
// targets: redirecting the true to false, and vice-versa. E.g. false to true:
//
// selection header
// OpBranchConditional
// ||
// b b
// | |
// selection merge
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpSelectionMerge %11 None
OpBranchConditional %8 %12 %13
%12 = OpLabel
OpBranch %11
%13 = OpLabel
OpBranch %11
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(kEnv, nullptr, shader, kReduceAssembleOption);
CheckValid(kEnv, context.get());
auto ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(2, ops.size());
ASSERT_TRUE(ops[0]->PreconditionHolds());
ASSERT_TRUE(ops[1]->PreconditionHolds());
ops[0]->TryToApply();
// The other opportunity should now be disabled.
ASSERT_FALSE(ops[1]->PreconditionHolds());
CheckValid(kEnv, context.get());
{
std::string after = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpSelectionMerge %11 None
OpBranchConditional %8 %12 %12
%12 = OpLabel
OpBranch %11
%13 = OpLabel
OpBranch %11
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
CheckEqual(kEnv, after, context.get());
}
ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(0, ops.size());
// Start again, and apply the other op.
context = BuildModule(kEnv, nullptr, shader, kReduceAssembleOption);
CheckValid(kEnv, context.get());
ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(2, ops.size());
ASSERT_TRUE(ops[0]->PreconditionHolds());
ASSERT_TRUE(ops[1]->PreconditionHolds());
ops[1]->TryToApply();
// The other opportunity should now be disabled.
ASSERT_FALSE(ops[0]->PreconditionHolds());
CheckValid(kEnv, context.get());
{
std::string after2 = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpSelectionMerge %11 None
OpBranchConditional %8 %13 %13
%12 = OpLabel
OpBranch %11
%13 = OpLabel
OpBranch %11
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
CheckEqual(kEnv, after2, context.get());
}
}
TEST(ConditionalBranchToSimpleConditionalBranchTest, AlreadySimplified) {
// A test with the following structure.
//
// selection header
// OpBranchConditional
// ||
// b b
// | |
// selection merge
//
// There should be no opportunities for redirecting the OpBranchConditional
// as it is already simplified.
//
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpSelectionMerge %11 None
OpBranchConditional %8 %12 %12
%12 = OpLabel
OpBranch %11
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(kEnv, nullptr, shader, kReduceAssembleOption);
CheckValid(kEnv, context.get());
auto ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(0, ops.size());
}
TEST(ConditionalBranchToSimpleConditionalBranchTest, DontRemoveBackEdge) {
// A test with the following structure. The loop has a continue construct that
// ends with OpBranchConditional. The OpBranchConditional can be simplified,
// but only to point to the loop header, otherwise we have removed the
// back-edge. Thus, there should be one opportunity instead of two.
//
// loop header
// |
// loop continue target and back-edge block
// OpBranchConditional
// | |
// loop merge (to loop header^)
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpLoopMerge %11 %12 None
OpBranch %12
%12 = OpLabel
OpBranchConditional %8 %11 %10
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto context =
BuildModule(kEnv, nullptr, shader, kReduceAssembleOption);
CheckValid(kEnv, context.get());
auto ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(1, ops.size());
ASSERT_TRUE(ops[0]->PreconditionHolds());
ops[0]->TryToApply();
CheckValid(kEnv, context.get());
std::string after = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpLoopMerge %11 %12 None
OpBranch %12
%12 = OpLabel
OpBranchConditional %8 %10 %10
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
CheckEqual(kEnv, after, context.get());
ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(0, ops.size());
}
TEST(ConditionalBranchToSimpleConditionalBranchTest,
DontRemoveBackEdgeCombinedHeaderContinue) {
// A test with the following structure.
//
// loop header and continue target and back-edge block
// OpBranchConditional
// | |
// loop merge (to loop header^)
//
// The OpBranchConditional-to-header edge must not be removed, so there should
// only be one opportunity. It should change both targets to be to the loop
// header.
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpLoopMerge %11 %10 None
OpBranchConditional %8 %11 %10
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto context =
BuildModule(kEnv, nullptr, shader, kReduceAssembleOption);
CheckValid(kEnv, context.get());
auto ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(1, ops.size());
ASSERT_TRUE(ops[0]->PreconditionHolds());
ops[0]->TryToApply();
CheckValid(kEnv, context.get());
std::string after = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpLoopMerge %11 %10 None
OpBranchConditional %8 %10 %10
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
CheckEqual(kEnv, after, context.get());
ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(0, ops.size());
}
TEST(ConditionalBranchToSimpleConditionalBranchTest, BackEdgeUnreachable) {
// A test with the following structure. I.e. a loop with an unreachable
// continue construct that ends with OpBranchConditional.
//
// loop header
// |
// | loop continue target (unreachable)
// | |
// | back-edge block (unreachable)
// | OpBranchConditional
// | | |
// loop merge (to loop header^)
//
// The branch to the loop header must not be removed, even though the continue
// construct is unreachable. So there should only be one opportunity to make
// the true and false targets of the OpBranchConditional to point to the loop
// header.
std::string shader = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpLoopMerge %11 %12 None
OpBranch %11
%12 = OpLabel
OpBranch %13
%13 = OpLabel
OpBranchConditional %8 %11 %10
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto context =
BuildModule(kEnv, nullptr, shader, kReduceAssembleOption);
CheckValid(kEnv, context.get());
auto ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(1, ops.size());
ASSERT_TRUE(ops[0]->PreconditionHolds());
ops[0]->TryToApply();
CheckValid(kEnv, context.get());
std::string after = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource ESSL 310
OpName %2 "main"
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 1
%6 = OpTypePointer Function %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%2 = OpFunction %3 None %4
%9 = OpLabel
OpBranch %10
%10 = OpLabel
OpLoopMerge %11 %12 None
OpBranch %11
%12 = OpLabel
OpBranch %13
%13 = OpLabel
OpBranchConditional %8 %10 %10
%11 = OpLabel
OpReturn
OpFunctionEnd
)";
CheckEqual(kEnv, after, context.get());
ops = ConditionalBranchToSimpleConditionalBranchOpportunityFinder()
.GetAvailableOpportunities(context.get());
ASSERT_EQ(0, ops.size());
}
} // namespace
} // namespace reduce
} // namespace spvtools