blob: 68b516e3bb3580aaa0afee4188fc37c20f8d6866 [file] [log] [blame]
// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/fuzz/transformation_add_type_float.h"
#include "test/fuzz/fuzz_test_util.h"
namespace spvtools {
namespace fuzz {
namespace {
TEST(TransformationAddTypeFloatTest, IsApplicable) {
std::string reference_shader = R"(
OpCapability Shader
OpCapability Float16
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %5 "main"
; Types
%2 = OpTypeFloat 16
%3 = OpTypeVoid
%4 = OpTypeFunction %3
; main function
%5 = OpFunction %3 None %4
%6 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto env = SPV_ENV_UNIVERSAL_1_3;
const auto consumer = nullptr;
const auto context =
BuildModule(env, consumer, reference_shader, kFuzzAssembleOption);
ASSERT_TRUE(IsValid(env, context.get()));
FactManager fact_manager(context.get());
spvtools::ValidatorOptions validator_options;
TransformationContext transformation_context(&fact_manager,
validator_options);
// Tests non-fresh id.
auto transformation = TransformationAddTypeFloat(1, 32);
ASSERT_FALSE(
transformation.IsApplicable(context.get(), transformation_context));
// Tests missing Float64 capability.
transformation = TransformationAddTypeFloat(7, 64);
ASSERT_FALSE(
transformation.IsApplicable(context.get(), transformation_context));
// Tests existing 16-bit float type.
transformation = TransformationAddTypeFloat(7, 16);
ASSERT_FALSE(
transformation.IsApplicable(context.get(), transformation_context));
// Tests adding 32-bit float type.
transformation = TransformationAddTypeFloat(7, 32);
ASSERT_TRUE(
transformation.IsApplicable(context.get(), transformation_context));
}
TEST(TransformationAddTypeFloatTest, Apply) {
std::string reference_shader = R"(
OpCapability Shader
OpCapability Float16
OpCapability Float64
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %4 "main"
; Types
%2 = OpTypeVoid
%3 = OpTypeFunction %2
; main function
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
const auto env = SPV_ENV_UNIVERSAL_1_3;
const auto consumer = nullptr;
const auto context =
BuildModule(env, consumer, reference_shader, kFuzzAssembleOption);
ASSERT_TRUE(IsValid(env, context.get()));
FactManager fact_manager(context.get());
spvtools::ValidatorOptions validator_options;
TransformationContext transformation_context(&fact_manager,
validator_options);
// Adds 16-bit float type.
auto transformation = TransformationAddTypeFloat(6, 16);
transformation.Apply(context.get(), &transformation_context);
// Adds 32-bit float type.
transformation = TransformationAddTypeFloat(7, 32);
transformation.Apply(context.get(), &transformation_context);
// Adds 64-bit float type.
transformation = TransformationAddTypeFloat(8, 64);
transformation.Apply(context.get(), &transformation_context);
std::string variant_shader = R"(
OpCapability Shader
OpCapability Float16
OpCapability Float64
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %4 "main"
; Types
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeFloat 16
%7 = OpTypeFloat 32
%8 = OpTypeFloat 64
; main function
%4 = OpFunction %2 None %3
%5 = OpLabel
OpReturn
OpFunctionEnd
)";
ASSERT_TRUE(IsValid(env, context.get()));
ASSERT_TRUE(IsEqual(env, variant_shader, context.get()));
}
} // namespace
} // namespace fuzz
} // namespace spvtools