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// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SOURCE_FUZZ_FUZZER_CONTEXT_H_
#define SOURCE_FUZZ_FUZZER_CONTEXT_H_
#include "source/fuzz/random_generator.h"
#include "source/opt/function.h"
namespace spvtools {
namespace fuzz {
// Encapsulates all parameters that control the fuzzing process, such as the
// source of randomness and the probabilities with which transformations are
// applied.
class FuzzerContext {
public:
// Constructs a fuzzer context with a given random generator and the minimum
// value that can be used for fresh ids.
FuzzerContext(RandomGenerator* random_generator, uint32_t min_fresh_id);
~FuzzerContext();
// Provides the random generator used to control fuzzing.
RandomGenerator* GetRandomGenerator();
// Yields an id that is guaranteed not to be used in the module being fuzzed,
// or to have been issued before.
uint32_t GetFreshId();
// Probabilities associated with applying various transformations.
// Keep them in alphabetical order.
uint32_t GetChanceOfAddingDeadBreak() { return chance_of_adding_dead_break_; }
uint32_t GetChanceOfMovingBlockDown() { return chance_of_moving_block_down_; }
uint32_t GetChanceOfSplittingBlock() { return chance_of_splitting_block_; }
private:
// The source of randomness.
RandomGenerator* random_generator_;
// The next fresh id to be issued.
uint32_t next_fresh_id_;
// Probabilities associated with applying various transformations.
// Keep them in alphabetical order.
uint32_t chance_of_adding_dead_break_;
uint32_t chance_of_moving_block_down_;
uint32_t chance_of_splitting_block_;
};
} // namespace fuzz
} // namespace spvtools
#endif // SOURCE_FUZZ_FUZZER_CONTEXT_H_