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Name
OES_texture_half_float_linear
OES_texture_float_linear
Name Strings
GL_OES_texture_half_float_linear, GL_OES_texture_float_linear
Contact
Notice
Copyright (c) 2005-2014 The Khronos Group Inc. Copyright terms at
http://www.khronos.org/registry/speccopyright.html
IP Status
Please refer to the ARB_texture_float extension.
Status
Ratified by the Khronos BOP, July 22, 2005.
Version
Revision 2, October 29, 2014
Number
OpenGL ES Extension #35
Dependencies
This extension is written against the OpenGL ES 2.0 Specification.
This extension is derived from the ARB_texture_float extension.
OES_texture_half_float and OES_texture_float are required.
Overview
These extensions expand upon the OES_texture_half_float and
OES_texture_float extensions by allowing support for LINEAR
magnification filter and LINEAR, NEAREST_MIPMAP_LINEAR,
LINEAR_MIPMAP_NEAREST and LINEAR_MIPMAP_NEAREST minification
filters.
When implemented against OpenGL ES 3.0 or later versions, sized 32-bit
floating-point formats become texture-filterable. This should be noted
by, for example, checking the ``TF'' column of table 8.13 in the ES 3.1
Specification (``Correspondence of sized internal formats to base
internal formats ... and use cases ...'') for the R32F, RG32F, RGB32F,
and RGBA32F formats.
Issues
None
New Procedures and Functions
None
New Tokens
None
Revision History
07/06/2005 0.1 Original draft
10/29/2014 2 Add interactions with ES 3.0/3.1.