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Name
MESA_framebuffer_flip_x
Name Strings
GL_MESA_framebuffer_flip_x
Contact
Cici Ruan <ruanc@chromium.org>
Contributors
Cici Ruan, Google
Kristian Kristensen‎, Google
Fritz Koenig, Google
Rob Clark, Google
Chad Versace, Google
Status
Proposal
Version
Last Modified Date: April 8, 2020
Revision: 1
Number
OpenGL Extension 548
OpenGL ES Extension 327
Dependencies
Requires OpenGL ES 3.1 or OpenGL 4.3 for FramebufferParameteri.
Overview
This extension defines a new framebuffer parameter,
GL_FRAMEBUFFER_FLIP_X_MESA, that changes the behavior of the reads and
writes to the framebuffer attachment points. When
GL_FRAMEBUFFER_FLIP_X_MESA is GL_TRUE, render commands and pixel transfer
operations access the backing store of each attachment point with an
x-inverted coordinate system. This x-inversion is relative to the
coordinate system set when GL_FRAMEBUFFER_FLIP_X_MESA is GL_FALSE.
Access through TexSubImage2D and similar calls will notice the effect of
the flip when they are not attached to framebuffer objects because
GL_FRAMEBUFFER_FLIP_X_MESA is associated with the framebuffer object and
not the attachment points.
This extension is mainly for pre-rotation and recommended to use it with
MESA_framebuffer_flip_y and MESA_framebuffer_swap_xy to have rotated
result.
IP Status
None
Issues
None
New Procedures and Functions
None
New Types
None
New Tokens
Accepted by the <pname> argument of FramebufferParameteri and
GetFramebufferParameteriv:
GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC
Interactions with OpenGL ES 3.1 and any other versions and
extensions that provide the entry points FramebufferParameteri
and GetFramebufferParameteriv
Errors
None
Revision History
Version 1, 2020/04/08
- Initial draft (Cici Ruan)