Replaces https://github.com/KhronosGroup/OpenGL-Registry/pull/51 from
@frabert - create missing groups and group annotations, removes
duplicate groups that were present in that PR, correct EOL conventions
on a few extensions.
diff --git a/api/GL/glext.h b/api/GL/glext.h
index 6edf472..62a52e2 100644
--- a/api/GL/glext.h
+++ b/api/GL/glext.h
@@ -51,7 +51,7 @@
 #define GLAPI extern
 #endif
 
-#define GL_GLEXT_VERSION 20170823
+#define GL_GLEXT_VERSION 20170910
 
 /* Generated C header for:
  * API: gl
diff --git a/api/GLES/gl.h b/api/GLES/gl.h
index 6dcae82..a2f7065 100644
--- a/api/GLES/gl.h
+++ b/api/GLES/gl.h
@@ -36,7 +36,7 @@
 
 #include <GLES/glplatform.h>
 
-/* Generated on date 20170817 */
+/* Generated on date 20170910 */
 
 /* Generated C header for:
  * API: gles1
diff --git a/api/GLES/glext.h b/api/GLES/glext.h
index ab56453..c4be76a 100644
--- a/api/GLES/glext.h
+++ b/api/GLES/glext.h
@@ -38,7 +38,7 @@
 #define GL_APIENTRYP GL_APIENTRY*
 #endif
 
-/* Generated on date 20170817 */
+/* Generated on date 20170910 */
 
 /* Generated C header for:
  * API: gles1
diff --git a/api/GLES2/gl2.h b/api/GLES2/gl2.h
index 8ba1642..336c63b 100644
--- a/api/GLES2/gl2.h
+++ b/api/GLES2/gl2.h
@@ -44,7 +44,7 @@
 #define GL_GLES_PROTOTYPES 1
 #endif
 
-/* Generated on date 20170817 */
+/* Generated on date 20170910 */
 
 /* Generated C header for:
  * API: gles2
diff --git a/api/GLES2/gl2ext.h b/api/GLES2/gl2ext.h
index 4e1488c..b7e6d77 100644
--- a/api/GLES2/gl2ext.h
+++ b/api/GLES2/gl2ext.h
@@ -38,7 +38,7 @@
 #define GL_APIENTRYP GL_APIENTRY*
 #endif
 
-/* Generated on date 20170817 */
+/* Generated on date 20170910 */
 
 /* Generated C header for:
  * API: gles2
diff --git a/api/GLES3/gl3.h b/api/GLES3/gl3.h
index 97cca48..aff5cbe 100644
--- a/api/GLES3/gl3.h
+++ b/api/GLES3/gl3.h
@@ -44,7 +44,7 @@
 #define GL_GLES_PROTOTYPES 1
 #endif
 
-/* Generated on date 20170817 */
+/* Generated on date 20170910 */
 
 /* Generated C header for:
  * API: gles2
diff --git a/extensions/AMD/AMD_shader_image_load_store_lod.txt b/extensions/AMD/AMD_shader_image_load_store_lod.txt
index c240e7e..d7aa6ad 100644
--- a/extensions/AMD/AMD_shader_image_load_store_lod.txt
+++ b/extensions/AMD/AMD_shader_image_load_store_lod.txt
@@ -1,186 +1,186 @@
-Name

-

-    AMD_shader_image_load_store_lod

-

-Name Strings

-

-    GL_AMD_shader_image_load_store_lod

-

-Contact

-

-    Rex Xu, AMD (rex.xu 'at' amd.com)

-

-Contributors

-

-    Rex Xu, AMD

-    Zhou Jin, AMD

-    Qun Lin, AMD

-    Daniel Rakos, AMD

-

-Status

-

-    Shipping.

-

-Version

-

-    Last Modified Date:         07/03/2017

-    Author Revision:            2

-

-Number

-

-    513

-

-Dependencies

-

-    This extension is written against the OpenGL 4.5 (Core Profile)

-    Specification.

-

-    This extension is written against version 4.50 of the OpenGL Shading

-    Language Specification.

-

-    OpenGL 4.0 and GLSL 4.00 are required.

-

-    This extension interacts with ARB_sparse_texture2.

-

-Overview

-

-    This extension was developed based on the ARB_shader_image_load_store

-    extension to allow implementations supporting loads and stores on

-    mipmap texture images.

-

-New Procedures and Functions

-

-    None.

-

-New Tokens

-

-    None.

-

-Modifications to the OpenGL Shading Language Specification, Version 4.50

-

-    Including the following line in a shader can be used to control the

-    language features described in this extension:

-

-        #extension GL_AMD_shader_image_load_store_lod : <behavior>

-

-    where <behavior> is as specified in section 3.3.

-

-    New preprocessor #defines are added to the OpenGL Shading Language:

-

-        #define GL_AMD_shader_image_load_store_lod    1

-

-Additions to Chapter 8 of the OpenGL Shading Language Specification (Built-in

-Functions)

-

-    Modify Section 8.12 Image Functions

-

-    (insert a new paragraph, following the fourth paragraph on p. 179)

-

-    ... "Texture Image Loads and Stores" of the OpenGL specification.

-

-    Loads and stores could also be done on mipmap texture images with the

-    level-of-detail specified explicitly. In such case, the IMAGE_LOD_PARAMS

-    is used instead. Similar to IMAGE_PARAMS, the IMAGE_LOD_PARAMS in the

-    prototypes below is a placeholder representing 21 separate functions, each

-    for a different type of image variable. The IMAGE_LOD_PARAMS placeholder is

-    replaced by one of the following parameter list:

-

-        gimage1D image, int P, int lod

-        gimage2D image, ivec2 P, int lod

-        gimage3D image, ivec3 P, int lod

-        gimageCube image, ivec3 P, int lod

-        gimage1DArray image, ivec2 P, int lod

-        gimage2DArray image, ivec3 P, int lod

-        gimageCubeArray image, ivec3 P, int lod

-

-    (insert new functions to the "Syntax" table cell of each image memory

-     function group on p. 180-181)

-

-    +-----------------------------------------+-------------------------------+

-    | Syntax                                  | Description                   |

-    +-----------------------------------------+-------------------------------+

-    | gvec4 imageLoadLodAMD(readonly          | Loads the texel at the        |

-    |                       IMAGE_LOD_PARAMS) | coordinate <P> from the image |

-    |                                         | unit <image> (in              |

-    |                                         | IMAGE_MIP_PARAMS). When       |

-    |                                         | <image>, <P>, <lod> identify  |

-    |                                         | a valid texel, the bits used  |

-    |                                         | to represent the selected     |

-    |                                         | texel in the memory are       |

-    |                                         | converted to a vec4, ivec4,   |

-    |                                         | uvec4 in the manner described |

-    |                                         | in the section 8.25 "Texture  |

-    |                                         | Image Loads and Stores" of    |

-    |                                         | the OpenGL Specification and  |

-    |                                         | returned.                     |

-    +-----------------------------------------+-------------------------------+

-    | void imageStoreLodAMD(writeonly         | Store <data> into the texel   |

-    |                       IMAGE_LOD_PARAMS, | at the coordinate <P> from    |

-    |                       gvec4 data)       | the image specified by        |

-    |                                         | <image>. When <image>, <P>,   |

-    |                                         | <lod> identify a valid texel, |

-    |                                         | the bits used to represent    |

-    |                                         | <data> are converted to the   |

-    |                                         | format of the image unit in   |

-    |                                         | the manner described in       |

-    |                                         | section 8.25 "Texture Image   |

-    |                                         | Loads and Stores" of the      |

-    |                                         | OpenGL Specification and      |

-    |                                         | stored to the specified texel.|

-    +-----------------------------------------+-------------------------------+

-

-Dependencies on ARB_sparse_texture2

-

-    If the shader enables ARB_sparse_texture2, this extension adds additional

-    image load functions.

-

-    +-------------------------------------------------+-----------------------+

-    | Syntax                                          | Description           |

-    +-------------------------------------------------+-----------------------+

-    | int sparseImageLoadLodAMD(gimage2D image,       | Loads a texel from    |

-    |                           ivec2 P, int lod,     | the image <image> as  |

-    |                           out gvec4 texel)      | in imageLoadLodAMD(), |

-    | int sparseImageLoadLodAMD(gimage3D image,       | but return texture    |

-    |                           ivec3 P, int lod,     | access residency      |

-    |                           out gvec4 texel)      | information from the  |

-    | int sparseImageLoadLodAMD(gimageCube image,     | function and the      |

-    |                           ivec3 P, int lod,     | filtered lookup       |

-    |                           out gvec4 texel)      | result in the out     |

-    | int sparseImageLoadLodAMD(gimage2DArray image,  | parameter <texel>.    |

-    |                           ivec3 P, int lod,     |                       |

-    |                           out gvec4 texel)      |                       |

-    | int sparseImageLoadLodAMD(gimageCuberray image, |                       |

-    |                           ivec3 P, int lod,     |                       |

-    |                           out gvec4 texel)      |                       |

-    +-------------------------------------------------+-----------------------+

-

-Errors

-

-    None.

-

-New State

-

-    None.

-

-New Implementation Dependent State

-

-    None.

-

-Issues

-

-    (1) What is the intention of this extension?

-

-      RESOLVED: This extension is designed to support loads and stores on

-      mipmap texture images with the level-of-detail specified explicitly.

-

-Revision History

-

-    Rev.  Date      Author    Changes

-    ----  --------  --------  -------------------------------------------------

-     2    07/03/17  rexu      Rename this extension and use suffix "lod" to

-                              keep the consistency with existing texture and

-                              image functions. Remove gimage2DRect and

-                              gimageBuffer dimensions for these new built-in

-                              functions in that they do not support mipmapping.

-

-     1    06/30/17  rexu      Initial draft.

+Name
+
+    AMD_shader_image_load_store_lod
+
+Name Strings
+
+    GL_AMD_shader_image_load_store_lod
+
+Contact
+
+    Rex Xu, AMD (rex.xu 'at' amd.com)
+
+Contributors
+
+    Rex Xu, AMD
+    Zhou Jin, AMD
+    Qun Lin, AMD
+    Daniel Rakos, AMD
+
+Status
+
+    Shipping.
+
+Version
+
+    Last Modified Date:         07/03/2017
+    Author Revision:            2
+
+Number
+
+    513
+
+Dependencies
+
+    This extension is written against the OpenGL 4.5 (Core Profile)
+    Specification.
+
+    This extension is written against version 4.50 of the OpenGL Shading
+    Language Specification.
+
+    OpenGL 4.0 and GLSL 4.00 are required.
+
+    This extension interacts with ARB_sparse_texture2.
+
+Overview
+
+    This extension was developed based on the ARB_shader_image_load_store
+    extension to allow implementations supporting loads and stores on
+    mipmap texture images.
+
+New Procedures and Functions
+
+    None.
+
+New Tokens
+
+    None.
+
+Modifications to the OpenGL Shading Language Specification, Version 4.50
+
+    Including the following line in a shader can be used to control the
+    language features described in this extension:
+
+        #extension GL_AMD_shader_image_load_store_lod : <behavior>
+
+    where <behavior> is as specified in section 3.3.
+
+    New preprocessor #defines are added to the OpenGL Shading Language:
+
+        #define GL_AMD_shader_image_load_store_lod    1
+
+Additions to Chapter 8 of the OpenGL Shading Language Specification (Built-in
+Functions)
+
+    Modify Section 8.12 Image Functions
+
+    (insert a new paragraph, following the fourth paragraph on p. 179)
+
+    ... "Texture Image Loads and Stores" of the OpenGL specification.
+
+    Loads and stores could also be done on mipmap texture images with the
+    level-of-detail specified explicitly. In such case, the IMAGE_LOD_PARAMS
+    is used instead. Similar to IMAGE_PARAMS, the IMAGE_LOD_PARAMS in the
+    prototypes below is a placeholder representing 21 separate functions, each
+    for a different type of image variable. The IMAGE_LOD_PARAMS placeholder is
+    replaced by one of the following parameter list:
+
+        gimage1D image, int P, int lod
+        gimage2D image, ivec2 P, int lod
+        gimage3D image, ivec3 P, int lod
+        gimageCube image, ivec3 P, int lod
+        gimage1DArray image, ivec2 P, int lod
+        gimage2DArray image, ivec3 P, int lod
+        gimageCubeArray image, ivec3 P, int lod
+
+    (insert new functions to the "Syntax" table cell of each image memory
+     function group on p. 180-181)
+
+    +-----------------------------------------+-------------------------------+
+    | Syntax                                  | Description                   |
+    +-----------------------------------------+-------------------------------+
+    | gvec4 imageLoadLodAMD(readonly          | Loads the texel at the        |
+    |                       IMAGE_LOD_PARAMS) | coordinate <P> from the image |
+    |                                         | unit <image> (in              |
+    |                                         | IMAGE_MIP_PARAMS). When       |
+    |                                         | <image>, <P>, <lod> identify  |
+    |                                         | a valid texel, the bits used  |
+    |                                         | to represent the selected     |
+    |                                         | texel in the memory are       |
+    |                                         | converted to a vec4, ivec4,   |
+    |                                         | uvec4 in the manner described |
+    |                                         | in the section 8.25 "Texture  |
+    |                                         | Image Loads and Stores" of    |
+    |                                         | the OpenGL Specification and  |
+    |                                         | returned.                     |
+    +-----------------------------------------+-------------------------------+
+    | void imageStoreLodAMD(writeonly         | Store <data> into the texel   |
+    |                       IMAGE_LOD_PARAMS, | at the coordinate <P> from    |
+    |                       gvec4 data)       | the image specified by        |
+    |                                         | <image>. When <image>, <P>,   |
+    |                                         | <lod> identify a valid texel, |
+    |                                         | the bits used to represent    |
+    |                                         | <data> are converted to the   |
+    |                                         | format of the image unit in   |
+    |                                         | the manner described in       |
+    |                                         | section 8.25 "Texture Image   |
+    |                                         | Loads and Stores" of the      |
+    |                                         | OpenGL Specification and      |
+    |                                         | stored to the specified texel.|
+    +-----------------------------------------+-------------------------------+
+
+Dependencies on ARB_sparse_texture2
+
+    If the shader enables ARB_sparse_texture2, this extension adds additional
+    image load functions.
+
+    +-------------------------------------------------+-----------------------+
+    | Syntax                                          | Description           |
+    +-------------------------------------------------+-----------------------+
+    | int sparseImageLoadLodAMD(gimage2D image,       | Loads a texel from    |
+    |                           ivec2 P, int lod,     | the image <image> as  |
+    |                           out gvec4 texel)      | in imageLoadLodAMD(), |
+    | int sparseImageLoadLodAMD(gimage3D image,       | but return texture    |
+    |                           ivec3 P, int lod,     | access residency      |
+    |                           out gvec4 texel)      | information from the  |
+    | int sparseImageLoadLodAMD(gimageCube image,     | function and the      |
+    |                           ivec3 P, int lod,     | filtered lookup       |
+    |                           out gvec4 texel)      | result in the out     |
+    | int sparseImageLoadLodAMD(gimage2DArray image,  | parameter <texel>.    |
+    |                           ivec3 P, int lod,     |                       |
+    |                           out gvec4 texel)      |                       |
+    | int sparseImageLoadLodAMD(gimageCuberray image, |                       |
+    |                           ivec3 P, int lod,     |                       |
+    |                           out gvec4 texel)      |                       |
+    +-------------------------------------------------+-----------------------+
+
+Errors
+
+    None.
+
+New State
+
+    None.
+
+New Implementation Dependent State
+
+    None.
+
+Issues
+
+    (1) What is the intention of this extension?
+
+      RESOLVED: This extension is designed to support loads and stores on
+      mipmap texture images with the level-of-detail specified explicitly.
+
+Revision History
+
+    Rev.  Date      Author    Changes
+    ----  --------  --------  -------------------------------------------------
+     2    07/03/17  rexu      Rename this extension and use suffix "lod" to
+                              keep the consistency with existing texture and
+                              image functions. Remove gimage2DRect and
+                              gimageBuffer dimensions for these new built-in
+                              functions in that they do not support mipmapping.
+
+     1    06/30/17  rexu      Initial draft.
diff --git a/extensions/EXT/EXT_EGL_image_array.txt b/extensions/EXT/EXT_EGL_image_array.txt
index 5176830..0ea8f9e 100644
--- a/extensions/EXT/EXT_EGL_image_array.txt
+++ b/extensions/EXT/EXT_EGL_image_array.txt
@@ -1,88 +1,88 @@
-Name

-

-    EXT_EGL_image_array

-

-Name Strings

-

-    GL_EXT_EGL_image_array

-

-Contact

-

-    Jeff Leger, Qualcomm Technologies Inc. (jleger@qti.qualcomm.com)

-

-Contributors

-

-    Sam Holmes

-    Jesse Hall

-    Tate Hornbeck

-    Daniel Koch

-

-Status

-

-    Complete

-

-Version

-

-    Last Modified Date: July 28, 2017

-    Revision: 0.5

-

-Number

-

-    OpenGL ES Extension #278

-

-Dependencies

-

-    OpenGL ES 2.0 is required.

-

-    Requires EGL 1.2 and either the EGL_KHR_image or EGL_KHR_image_base

-    extensions as well as OES_EGL_image.

-

-    This extension is written against the OpenGL ES 2.0 specification and

-    the OES_EGL_image extension.

-

-Overview

-

-    This extension adds functionality to that provided by OES_EGL_image in

-    order to support EGLImage 2D arrays. It extends the existing

-    EGLImageTargetTexture2DOES entry point from OES_EGL_image. Render buffers

-    are not extended to include array support.

-

-    EGLImage 2D arrays can be created using extended versions of eglCreateImageKHR.

-    For example, EGL_ANDROID_image_native_buffer can import image array native buffers

-    on devices where such native buffers can be created.

-

-New Procedures and Functions

-

-    None.

-

-New Tokens

-

-    None.

-

-Additions to Chapter 3 of the OpenGL ES 2.0 Specification

-

-    In section 3.8.2 within the specification added by OES_EGL_Image:

-

-        "Currently, <target> must be TEXTURE_2D or TEXTURE_2D_ARRAY."

-

-Errors

-

-    GL_INVALID_ENUM is generated by EGLImageTargetTexture2DOES if

-     <target> is not TEXTURE_2D or TEXTURE_2D_ARRAY

-

-    GL_INVALID_OPERATION is generated by EGLImageTargetTexture2DOES if

-    <target> is not TEXTURE_2D_ARRAY and <image> has more than 1 layer.

-

-Issues

-

-    None.

-

-Revision History

-

-      Rev.  Date        Author    Changes

-      ----  ----------  --------  -----------------------------------------

-      0.1   06/03/2016  Sam       Initial draft

-      0.2   03/09/2017  Sam       Update contact

-      0.3   03/21/2017  Tate      Update errors

-      0.4   03/28/2017  Jeff      Minor formatting updates.

-      0.5   07/28/2017  Jeff      Fix reference to external extension.

+Name
+
+    EXT_EGL_image_array
+
+Name Strings
+
+    GL_EXT_EGL_image_array
+
+Contact
+
+    Jeff Leger, Qualcomm Technologies Inc. (jleger@qti.qualcomm.com)
+
+Contributors
+
+    Sam Holmes
+    Jesse Hall
+    Tate Hornbeck
+    Daniel Koch
+
+Status
+
+    Complete
+
+Version
+
+    Last Modified Date: July 28, 2017
+    Revision: 0.5
+
+Number
+
+    OpenGL ES Extension #278
+
+Dependencies
+
+    OpenGL ES 2.0 is required.
+
+    Requires EGL 1.2 and either the EGL_KHR_image or EGL_KHR_image_base
+    extensions as well as OES_EGL_image.
+
+    This extension is written against the OpenGL ES 2.0 specification and
+    the OES_EGL_image extension.
+
+Overview
+
+    This extension adds functionality to that provided by OES_EGL_image in
+    order to support EGLImage 2D arrays. It extends the existing
+    EGLImageTargetTexture2DOES entry point from OES_EGL_image. Render buffers
+    are not extended to include array support.
+
+    EGLImage 2D arrays can be created using extended versions of eglCreateImageKHR.
+    For example, EGL_ANDROID_image_native_buffer can import image array native buffers
+    on devices where such native buffers can be created.
+
+New Procedures and Functions
+
+    None.
+
+New Tokens
+
+    None.
+
+Additions to Chapter 3 of the OpenGL ES 2.0 Specification
+
+    In section 3.8.2 within the specification added by OES_EGL_Image:
+
+        "Currently, <target> must be TEXTURE_2D or TEXTURE_2D_ARRAY."
+
+Errors
+
+    GL_INVALID_ENUM is generated by EGLImageTargetTexture2DOES if
+     <target> is not TEXTURE_2D or TEXTURE_2D_ARRAY
+
+    GL_INVALID_OPERATION is generated by EGLImageTargetTexture2DOES if
+    <target> is not TEXTURE_2D_ARRAY and <image> has more than 1 layer.
+
+Issues
+
+    None.
+
+Revision History
+
+      Rev.  Date        Author    Changes
+      ----  ----------  --------  -----------------------------------------
+      0.1   06/03/2016  Sam       Initial draft
+      0.2   03/09/2017  Sam       Update contact
+      0.3   03/21/2017  Tate      Update errors
+      0.4   03/28/2017  Jeff      Minor formatting updates.
+      0.5   07/28/2017  Jeff      Fix reference to external extension.
diff --git a/extensions/EXT/EXT_external_buffer.txt b/extensions/EXT/EXT_external_buffer.txt
index 86f6dfb..902cac8 100644
--- a/extensions/EXT/EXT_external_buffer.txt
+++ b/extensions/EXT/EXT_external_buffer.txt
@@ -1,259 +1,259 @@
-Name

-

-    EXT_external_buffer

-

-Name Strings

-

-    GL_EXT_external_buffer

-

-Contact

-

-    Jeff Leger (jleger 'at' qti.qualcomm.com)

-

-Contributors

-

-    Sam Holmes

-    Maurice Ribble

-    Matt Netsch

-    Jeremy Gebben

-    John Bates

-    Craig Donner

-    Jeff Leger

-    Rob VanReenen

-    Tom Kneeland

-    Jesse Hall

-    Jan-Harald Fredriksen

-    Daniel Koch

-    Mathias Heyer

-

-Status

-

-    Complete

-

-Version

-

-    Last Modified Date: May 29, 2017

-    Revision: 1.0

-

-Number

-

-    OpenGL ES Extension #284

-    OpenGL Extension #508

-

-Dependencies

-

-    OpenGL ES 3.1 and EXT_buffer_storage are required for OpenGL ES

-    implementations.

-

-    OpenGL 4.4 is required for OpenGL implementations.

-

-    This extension is written against the OpenGL ES 3.1 (June 4, 2014)

-    Specification.

-

-    This extension is written against version 3 of EXT_buffer_storage.

-

-    The definition of this extension is affected by the presence of

-    GL_EXT_direct_state_access, GL_ARB_direct_state_access, or OpenGL 4.5.

-

-

-Overview

-

-    Extension EXT_buffer_storage introduced immutable storage buffers to

-    OpenGL ES. This extension allows the data store for an immutable buffer to

-    be sourced from an external EGLClientBuffer, allowing sharing of EGL client

-    buffers across APIs, across processes, and across different processing

-    cores such as the GPU, CPU, and DSP.

-

-    Operations can then be performed on the external buffer using standard

-    GL buffer object procedures. The data in the allocation is not copied to

-    the buffer object's data store; the external allocation represents a single

-    memory allocation that can be shared across multiple GL objects -- this

-    aspect is similar to EGL external images.  On the other hand, the external

-    buffer does not provide lifetime guarantees including orphaning and sibling

-    behavior as provided by EGL external images.

-

-    The EGLClientBuffer must be allocated in a way which permits this shared

-    access. For example, on Android via a shareable Android hardware buffer.

-    This extension does not enable support for arbitrary EGLClientBuffers to be

-    used as an external buffer.

-

-    It is the application's responsibility to ensure synchronization between

-    operations performed by separate components (DSP / CPU / GPU) and processes

-    on the external buffer. Additionally the application is responsible for

-    avoiding violating existing GL spec requirements. For example, mapping a

-    single shared allocation to two GL buffer objects and then performing

-    CopyBufferSubData such that the read and write regions overlap would

-    violate the existing CopyBufferSubData spec regarding copies performed

-    with the same buffer set for source and destination.

-

-    The application must take any steps necessary to ensure memory access to

-    the external buffer behaves as required by the application. For example,

-    preventing compilation differences in data padding from causing data to be

-    inadvertently corrupted by using defined structure alignment methods such

-    as the std140 layout qualifier.  The application is responsible for

-    managing the lifetime of the external buffer, ensuring that the external

-    buffer is not deleted as long as there are any GL buffer objects referring

-    to it.

-

-New Types

-

-    /*

-     * GLeglClientBufferEXT is an opaque handle to an EGLClientBuffer

-     */

-    typedef void* GLeglClientBufferEXT;

-

-New Procedures and Functions

-

-    void BufferStorageExternalEXT(enum               target,

-                                  intptr             offset,

-                                  sizeiptr           size,

-                                  eglClientBufferEXT clientBuffer,

-                                  bitfield           flags);

-

-    [[ The following is only added if GL_EXT_direct_state_access,

-       GL_ARB_direct_state_access, or OpenGL 4.5 is supported. ]]

-

-    void NamedBufferStorageExternalEXT(uint               buffer,

-                                       intptr             offset,

-                                       sizeiptr           size,

-                                       eglClientBufferEXT clientBuffer,

-                                       bitfield           flags);

-

-New Tokens

-

-    None

-

-Additions to Chapter 6 of the OpenGL ES 3.1 Specification (Buffer Objects)

-

-Modify Section 6.2, (Creating and Modifying Buffer Object Data Stores).  After

-the section describing BufferStorageEXT, insert the following:

-

-    The command

-

-        void BufferStorageExternalEXT(enum target, intptr offset,

-             sizeiptr size, eglClientBufferEXT clientBuffer,

-             bitfield flags);

-

-    behaves similar to BufferStorageEXT, but rather than allocate an immutable

-    data store, the specified client buffer is referenced as the immutable

-    data store.  Such a store may not be modified through further calls to

-    BufferStorageExternalEXT, BufferStorageEXT, or BufferData.

-

-    <target> Specifies the target buffer object. The symbolic constant must be

-    one of the targets listed in table 6.1.  <offset> and <size> specify, in

-    basic machine units, the range of the client buffer to be bound to the data

-    store. <offset> must be zero.

-

-    <clientBuffer> Is the handle of a valid EGLClientBuffer resource (cast

-    into type eglClientBufferEXT).  The EGLClientBuffer must be allocated in a

-    platform-specific way which permits shared access.  For example, on Android

-    via a sharable Android hardware buffer (struct AHardwareBuffer), converted

-    into EGLClientBuffer via extension EGL_ANDROID_get_native_client_buffer.

-    Other platforms would require a similar mechanism. This extension does not

-    enable support for arbitrary EGLClientBuffers to be used as a shared buffer.

-    <flags> is the bitwise OR of flags describing the intended usage of the buffer

-    object's external data store by the application. Valid flags and their

-    meanings are as described for BufferStorageEXT.

-

-    The values of the buffer object's state variables will match those for other

-    *BufferStorageEXT calls, as specified in table 6.3.

-

-    The behavior follows other immutable buffers; BufferStorageExternalEXT sets the

-    created buffer's BUFFER_IMMUTABLE_STORAGE_EXT to TRUE.

-

-    [[ The following is only added if GL_EXT_direct_state_access,

-       GL_ARB_direct_state_access, or OpenGL 4.5 is supported. ]]

-

-    The command

-

-        void NamedBufferStorageExternalEXT(uint buffer, intptr offset,

-             sizeiptr size, eglClientBufferEXT clientBuffer,

-             bitfield flags);

-

-    behaves similarly to BufferStorageExternalEXT, except that the buffer whose

-    storage is to be defined is specified by <buffer> rather than by the current

-    binding to <target>.

-

-

-Errors

-

-    INVALID_OPERATION is generated by BufferStorageExternalEXT if zero is bound to

-    <target>.

-

-    INVALID_OPERATION is generated by BufferStorageExternalEXT, if the

-    BUFFER_IMMUTABLE_STORAGE flag of the buffer bound to <target> is TRUE.

-

-    INVALID_VALUE is generated by BufferStorageExternalEXT if <offset> is not 0.

-

-    INVALID_VALUE is generated by BufferStorageExternalEXT if <size> is 0

-    or negative.

-

-    INVALID_VALUE is generated by BufferStorageExternalEXT if <offset> + <size>

-    exceeds the size of the EGLClientBuffer.

-

-    INVALID_VALUE is generated by BufferStorageExternalEXT if <flags> has any

-    bits set other than those defined above.

-

-    INVALID_VALUE is generated by BufferStorageExternalEXT if <flags> contains

-    MAP_PERSISTENT_BIT_EXT but does not contain at least one of MAP_READ_BIT or

-    MAP_WRITE_BIT.

-

-    INVALID_VALUE is generated by BufferStorageExternalEXT if <flags> contains

-    MAP_COHERENT_BIT_EXT, but does not also contain MAP_PERSISTENT_BIT_EXT.

-

-    INVALID_ENUM is generated by BufferStorageExternalEXT if <target> is not one

-    of the accepted buffer targets.

-

-    INVALID_OPERATION is generated by BufferStorageExternalEXT if the shared

-    buffer is not allocated in a way which permits shared access by the GPU.

-

-    [[ The following is only added if GL_EXT_direct_state_access or

-       GL_ARB_direct_state_access is supported. ]]

-

-    An INVALID_OPERATION error is generated by NamedBufferStorageExternalEXT if

-    the BUFFER_IMMUTABLE_STORAGE_EXT flag of <buffer> is set to TRUE.

-

-Interactions with GL_EXT_direct_state_access, GL_ARB_direct_state_access and

-OpenGL 4.5

-

-    If none of GL_EXT_direct_state_access, GL_ARB_direct_state_access, or

-    OpenGL 4.5, the NamedBufferStorageExternalEXT entry-point is not

-    added and all references to it should be ignored.

-

-Issues

-

-    1. How are possible GPU cache interactions handled?

-

-    The application is responsible for synchronizing writes to the shared buffer

-    by other processing cores (e.g. DSP), and making those available to CPU

-    reads for the processing of client-side GL commands (e.g., BufferSubData).

-    The GL implementation should guarantee that available writes by other cores

-    (e.g., DSP) are visible to the GPU when server-side commands read from the

-    shared buffer.

-

-    PROPOSED: The exact granularity with which available writes from other cores

-    e.g., DSP) become visible to the CPU and GPU is implementation dependent.

-

-    2. Should EGLClientBuffers, be directly referenced by the GL API?

-

-    For images, a set of EGL and client API extensions provide import/export

-    of EGLImages from client APIs and native buffers.  The EGLImage also provides

-    lifetime guarantees including orphaning and sibling behavior.  This extension

-    is more narrowly focused, specifically targeted to the import of EGLClientBuffers

-    as GL buffers, and requiring the application to manage the resource lifetime.

-    As such, it may not warrant a new EGL object or EGL extension.

-

-    RESOLVED:  A corresponding EGL object and extension is not required.  When

-    using this extension, applications are expected to cast EGLClientBuffer as

-    GLeglClientBufferEXT.

-

-Revision History

-

-      Rev.    Date      Author    Changes

-      ----  ----------  --------  -----------------------------------------

-      0.1   04/18/2017  sholmes   Initial version. Based on QCOM_shared_buffer.

-      0.2   05/16/2017  jleger    Renamed the extension and reworked it to to

-                                  be an extension to EXT_buffer_storage.

-      0.3   05/24/2017  jleger    Add offset parameter and other cleanup.

-      0.4   05/25/2017  jleger    Add DSA entrypoint and minor cleanup.

-      1.0   05/29/2017  dgkoch    Add interactions with GL, minor cleanup.

+Name
+
+    EXT_external_buffer
+
+Name Strings
+
+    GL_EXT_external_buffer
+
+Contact
+
+    Jeff Leger (jleger 'at' qti.qualcomm.com)
+
+Contributors
+
+    Sam Holmes
+    Maurice Ribble
+    Matt Netsch
+    Jeremy Gebben
+    John Bates
+    Craig Donner
+    Jeff Leger
+    Rob VanReenen
+    Tom Kneeland
+    Jesse Hall
+    Jan-Harald Fredriksen
+    Daniel Koch
+    Mathias Heyer
+
+Status
+
+    Complete
+
+Version
+
+    Last Modified Date: May 29, 2017
+    Revision: 1.0
+
+Number
+
+    OpenGL ES Extension #284
+    OpenGL Extension #508
+
+Dependencies
+
+    OpenGL ES 3.1 and EXT_buffer_storage are required for OpenGL ES
+    implementations.
+
+    OpenGL 4.4 is required for OpenGL implementations.
+
+    This extension is written against the OpenGL ES 3.1 (June 4, 2014)
+    Specification.
+
+    This extension is written against version 3 of EXT_buffer_storage.
+
+    The definition of this extension is affected by the presence of
+    GL_EXT_direct_state_access, GL_ARB_direct_state_access, or OpenGL 4.5.
+
+
+Overview
+
+    Extension EXT_buffer_storage introduced immutable storage buffers to
+    OpenGL ES. This extension allows the data store for an immutable buffer to
+    be sourced from an external EGLClientBuffer, allowing sharing of EGL client
+    buffers across APIs, across processes, and across different processing
+    cores such as the GPU, CPU, and DSP.
+
+    Operations can then be performed on the external buffer using standard
+    GL buffer object procedures. The data in the allocation is not copied to
+    the buffer object's data store; the external allocation represents a single
+    memory allocation that can be shared across multiple GL objects -- this
+    aspect is similar to EGL external images.  On the other hand, the external
+    buffer does not provide lifetime guarantees including orphaning and sibling
+    behavior as provided by EGL external images.
+
+    The EGLClientBuffer must be allocated in a way which permits this shared
+    access. For example, on Android via a shareable Android hardware buffer.
+    This extension does not enable support for arbitrary EGLClientBuffers to be
+    used as an external buffer.
+
+    It is the application's responsibility to ensure synchronization between
+    operations performed by separate components (DSP / CPU / GPU) and processes
+    on the external buffer. Additionally the application is responsible for
+    avoiding violating existing GL spec requirements. For example, mapping a
+    single shared allocation to two GL buffer objects and then performing
+    CopyBufferSubData such that the read and write regions overlap would
+    violate the existing CopyBufferSubData spec regarding copies performed
+    with the same buffer set for source and destination.
+
+    The application must take any steps necessary to ensure memory access to
+    the external buffer behaves as required by the application. For example,
+    preventing compilation differences in data padding from causing data to be
+    inadvertently corrupted by using defined structure alignment methods such
+    as the std140 layout qualifier.  The application is responsible for
+    managing the lifetime of the external buffer, ensuring that the external
+    buffer is not deleted as long as there are any GL buffer objects referring
+    to it.
+
+New Types
+
+    /*
+     * GLeglClientBufferEXT is an opaque handle to an EGLClientBuffer
+     */
+    typedef void* GLeglClientBufferEXT;
+
+New Procedures and Functions
+
+    void BufferStorageExternalEXT(enum               target,
+                                  intptr             offset,
+                                  sizeiptr           size,
+                                  eglClientBufferEXT clientBuffer,
+                                  bitfield           flags);
+
+    [[ The following is only added if GL_EXT_direct_state_access,
+       GL_ARB_direct_state_access, or OpenGL 4.5 is supported. ]]
+
+    void NamedBufferStorageExternalEXT(uint               buffer,
+                                       intptr             offset,
+                                       sizeiptr           size,
+                                       eglClientBufferEXT clientBuffer,
+                                       bitfield           flags);
+
+New Tokens
+
+    None
+
+Additions to Chapter 6 of the OpenGL ES 3.1 Specification (Buffer Objects)
+
+Modify Section 6.2, (Creating and Modifying Buffer Object Data Stores).  After
+the section describing BufferStorageEXT, insert the following:
+
+    The command
+
+        void BufferStorageExternalEXT(enum target, intptr offset,
+             sizeiptr size, eglClientBufferEXT clientBuffer,
+             bitfield flags);
+
+    behaves similar to BufferStorageEXT, but rather than allocate an immutable
+    data store, the specified client buffer is referenced as the immutable
+    data store.  Such a store may not be modified through further calls to
+    BufferStorageExternalEXT, BufferStorageEXT, or BufferData.
+
+    <target> Specifies the target buffer object. The symbolic constant must be
+    one of the targets listed in table 6.1.  <offset> and <size> specify, in
+    basic machine units, the range of the client buffer to be bound to the data
+    store. <offset> must be zero.
+
+    <clientBuffer> Is the handle of a valid EGLClientBuffer resource (cast
+    into type eglClientBufferEXT).  The EGLClientBuffer must be allocated in a
+    platform-specific way which permits shared access.  For example, on Android
+    via a sharable Android hardware buffer (struct AHardwareBuffer), converted
+    into EGLClientBuffer via extension EGL_ANDROID_get_native_client_buffer.
+    Other platforms would require a similar mechanism. This extension does not
+    enable support for arbitrary EGLClientBuffers to be used as a shared buffer.
+    <flags> is the bitwise OR of flags describing the intended usage of the buffer
+    object's external data store by the application. Valid flags and their
+    meanings are as described for BufferStorageEXT.
+
+    The values of the buffer object's state variables will match those for other
+    *BufferStorageEXT calls, as specified in table 6.3.
+
+    The behavior follows other immutable buffers; BufferStorageExternalEXT sets the
+    created buffer's BUFFER_IMMUTABLE_STORAGE_EXT to TRUE.
+
+    [[ The following is only added if GL_EXT_direct_state_access,
+       GL_ARB_direct_state_access, or OpenGL 4.5 is supported. ]]
+
+    The command
+
+        void NamedBufferStorageExternalEXT(uint buffer, intptr offset,
+             sizeiptr size, eglClientBufferEXT clientBuffer,
+             bitfield flags);
+
+    behaves similarly to BufferStorageExternalEXT, except that the buffer whose
+    storage is to be defined is specified by <buffer> rather than by the current
+    binding to <target>.
+
+
+Errors
+
+    INVALID_OPERATION is generated by BufferStorageExternalEXT if zero is bound to
+    <target>.
+
+    INVALID_OPERATION is generated by BufferStorageExternalEXT, if the
+    BUFFER_IMMUTABLE_STORAGE flag of the buffer bound to <target> is TRUE.
+
+    INVALID_VALUE is generated by BufferStorageExternalEXT if <offset> is not 0.
+
+    INVALID_VALUE is generated by BufferStorageExternalEXT if <size> is 0
+    or negative.
+
+    INVALID_VALUE is generated by BufferStorageExternalEXT if <offset> + <size>
+    exceeds the size of the EGLClientBuffer.
+
+    INVALID_VALUE is generated by BufferStorageExternalEXT if <flags> has any
+    bits set other than those defined above.
+
+    INVALID_VALUE is generated by BufferStorageExternalEXT if <flags> contains
+    MAP_PERSISTENT_BIT_EXT but does not contain at least one of MAP_READ_BIT or
+    MAP_WRITE_BIT.
+
+    INVALID_VALUE is generated by BufferStorageExternalEXT if <flags> contains
+    MAP_COHERENT_BIT_EXT, but does not also contain MAP_PERSISTENT_BIT_EXT.
+
+    INVALID_ENUM is generated by BufferStorageExternalEXT if <target> is not one
+    of the accepted buffer targets.
+
+    INVALID_OPERATION is generated by BufferStorageExternalEXT if the shared
+    buffer is not allocated in a way which permits shared access by the GPU.
+
+    [[ The following is only added if GL_EXT_direct_state_access or
+       GL_ARB_direct_state_access is supported. ]]
+
+    An INVALID_OPERATION error is generated by NamedBufferStorageExternalEXT if
+    the BUFFER_IMMUTABLE_STORAGE_EXT flag of <buffer> is set to TRUE.
+
+Interactions with GL_EXT_direct_state_access, GL_ARB_direct_state_access and
+OpenGL 4.5
+
+    If none of GL_EXT_direct_state_access, GL_ARB_direct_state_access, or
+    OpenGL 4.5, the NamedBufferStorageExternalEXT entry-point is not
+    added and all references to it should be ignored.
+
+Issues
+
+    1. How are possible GPU cache interactions handled?
+
+    The application is responsible for synchronizing writes to the shared buffer
+    by other processing cores (e.g. DSP), and making those available to CPU
+    reads for the processing of client-side GL commands (e.g., BufferSubData).
+    The GL implementation should guarantee that available writes by other cores
+    (e.g., DSP) are visible to the GPU when server-side commands read from the
+    shared buffer.
+
+    PROPOSED: The exact granularity with which available writes from other cores
+    e.g., DSP) become visible to the CPU and GPU is implementation dependent.
+
+    2. Should EGLClientBuffers, be directly referenced by the GL API?
+
+    For images, a set of EGL and client API extensions provide import/export
+    of EGLImages from client APIs and native buffers.  The EGLImage also provides
+    lifetime guarantees including orphaning and sibling behavior.  This extension
+    is more narrowly focused, specifically targeted to the import of EGLClientBuffers
+    as GL buffers, and requiring the application to manage the resource lifetime.
+    As such, it may not warrant a new EGL object or EGL extension.
+
+    RESOLVED:  A corresponding EGL object and extension is not required.  When
+    using this extension, applications are expected to cast EGLClientBuffer as
+    GLeglClientBufferEXT.
+
+Revision History
+
+      Rev.    Date      Author    Changes
+      ----  ----------  --------  -----------------------------------------
+      0.1   04/18/2017  sholmes   Initial version. Based on QCOM_shared_buffer.
+      0.2   05/16/2017  jleger    Renamed the extension and reworked it to to
+                                  be an extension to EXT_buffer_storage.
+      0.3   05/24/2017  jleger    Add offset parameter and other cleanup.
+      0.4   05/25/2017  jleger    Add DSA entrypoint and minor cleanup.
+      1.0   05/29/2017  dgkoch    Add interactions with GL, minor cleanup.
diff --git a/xml/gl.xml b/xml/gl.xml
index e4f5d1f..b9aaa22 100644
--- a/xml/gl.xml
+++ b/xml/gl.xml
@@ -205,37 +205,9 @@
             <enum name="GL_LOGIC_OP"/>
             <enum name="GL_MAX_EXT"/>
             <enum name="GL_MIN_EXT"/>
-        </group>
-
-        <group name="BlendingFactorDest">
-            <enum name="GL_CONSTANT_ALPHA_EXT"/>
-            <enum name="GL_CONSTANT_COLOR_EXT"/>
-            <enum name="GL_DST_ALPHA"/>
-            <enum name="GL_ONE"/>
-            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
-            <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
-            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
-            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
-            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
-            <enum name="GL_SRC_ALPHA"/>
-            <enum name="GL_SRC_COLOR"/>
-            <enum name="GL_ZERO"/>
-        </group>
-
-        <group name="BlendingFactorSrc">
-            <enum name="GL_CONSTANT_ALPHA_EXT"/>
-            <enum name="GL_CONSTANT_COLOR_EXT"/>
-            <enum name="GL_DST_ALPHA"/>
-            <enum name="GL_DST_COLOR"/>
-            <enum name="GL_ONE"/>
-            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
-            <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
-            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
-            <enum name="GL_ONE_MINUS_DST_COLOR"/>
-            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
-            <enum name="GL_SRC_ALPHA"/>
-            <enum name="GL_SRC_ALPHA_SATURATE"/>
-            <enum name="GL_ZERO"/>
+            <enum name="GL_FUNC_ADD"/>
+            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+            <enum name="GL_FUNC_SUBTRACT"/>
         </group>
 
         <group name="Boolean">
@@ -656,6 +628,16 @@
             <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
             <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
             <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
+            <enum name="GL_COLOR_TABLE_BIAS"/>
+            <enum name="GL_COLOR_TABLE_SCALE"/>
+            <enum name="GL_COLOR_TABLE_FORMAT"/>
+            <enum name="GL_COLOR_TABLE_WIDTH"/>
+            <enum name="GL_COLOR_TABLE_RED_SIZE"/>
+            <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
+            <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
+            <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
+            <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
+            <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
         </group>
 
         <group name="GetConvolutionParameter">
@@ -667,6 +649,15 @@
             <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
             <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
             <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
+            <enum name="GL_CONVOLUTION_BORDER_MODE"/>
+            <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
+            <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
+            <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
+            <enum name="GL_CONVOLUTION_FORMAT"/>
+            <enum name="GL_CONVOLUTION_WIDTH"/>
+            <enum name="GL_CONVOLUTION_HEIGHT"/>
+            <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
+            <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
         </group>
 
         <group name="GetHistogramParameterPNameEXT">
@@ -678,6 +669,22 @@
             <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
             <enum name="GL_HISTOGRAM_SINK_EXT"/>
             <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
+            <enum name="GL_HISTOGRAM_WIDTH"/>
+            <enum name="GL_HISTOGRAM_FORMAT"/>
+            <enum name="GL_HISTOGRAM_RED_SIZE"/>
+            <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
+            <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
+            <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
+            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
+            <enum name="GL_HISTOGRAM_SINK"/>
+            <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
+            <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
+            <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
+            <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
+            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
+            <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
+            <enum name="GL_HISTOGRAM_SINK_EXT"/>
+            <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
         </group>
 
         <group name="GetMapQuery">
@@ -691,6 +698,8 @@
             <enum name="GL_MINMAX_FORMAT_EXT"/>
             <enum name="GL_MINMAX_SINK"/>
             <enum name="GL_MINMAX_SINK_EXT"/>
+            <enum name="GL_MINMAX_FORMAT"/>
+            <enum name="GL_MINMAX_SINK"/>
         </group>
 
         <group name="GetPixelMap">
@@ -1117,6 +1126,8 @@
             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
             <enum name="GL_VERTEX_ARRAY_POINTER"/>
             <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
+            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
+            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
         </group>
 
         <group name="GetTextureParameter">
@@ -1241,6 +1252,8 @@
             <enum name="GL_HISTOGRAM_EXT"/>
             <enum name="GL_PROXY_HISTOGRAM"/>
             <enum name="GL_PROXY_HISTOGRAM_EXT"/>
+            <enum name="GL_HISTOGRAM"/>
+            <enum name="GL_PROXY_HISTOGRAM"/>
         </group>
 
         <group name="IndexPointerType">
@@ -1530,15 +1543,13 @@
         </group>
 
         <group name="InternalFormat" comment="Was PixelInternalFormat">
+            <!-- Compatibility -->
             <enum name="GL_ALPHA12"/>
             <enum name="GL_ALPHA16"/>
             <enum name="GL_ALPHA16_ICC_SGIX"/>
             <enum name="GL_ALPHA4"/>
             <enum name="GL_ALPHA8"/>
             <enum name="GL_ALPHA_ICC_SGIX"/>
-            <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
-            <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
-            <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
             <enum name="GL_DUAL_ALPHA12_SGIS"/>
             <enum name="GL_DUAL_ALPHA16_SGIS"/>
             <enum name="GL_DUAL_ALPHA4_SGIS"/>
@@ -1580,25 +1591,188 @@
             <enum name="GL_QUAD_INTENSITY8_SGIS"/>
             <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
             <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
-            <enum name="GL_R3_G3_B2"/>
             <enum name="GL_R5_G6_B5_A8_ICC_SGIX"/>
             <enum name="GL_R5_G6_B5_ICC_SGIX"/>
-            <enum name="GL_RGB10"/>
-            <enum name="GL_RGB10_A2"/>
-            <enum name="GL_RGB12"/>
-            <enum name="GL_RGB16"/>
-            <enum name="GL_RGB2_EXT"/>
-            <enum name="GL_RGB4"/>
-            <enum name="GL_RGB5"/>
-            <enum name="GL_RGB5_A1"/>
-            <enum name="GL_RGB8"/>
-            <enum name="GL_RGBA12"/>
-            <enum name="GL_RGBA16"/>
-            <enum name="GL_RGBA2"/>
-            <enum name="GL_RGBA4"/>
-            <enum name="GL_RGBA8"/>
             <enum name="GL_RGBA_ICC_SGIX"/>
             <enum name="GL_RGB_ICC_SGIX"/>
+            <!-- Base internal format: GL_RED -->
+            <enum name="GL_RED"/>
+            <enum name="GL_RED_EXT"/>
+            <enum name="GL_R8"/>
+            <enum name="GL_R8_EXT"/>
+            <enum name="GL_R8_SNORM"/>
+            <enum name="GL_R16"/>
+            <enum name="GL_R16_EXT"/>
+            <enum name="GL_R16_SNORM"/>
+            <enum name="GL_R16_SNORM_EXT"/>
+            <enum name="GL_R32"/>
+            <enum name="GL_R32_EXT"/>
+            <enum name="GL_R16F"/>
+            <enum name="GL_R16F_EXT"/>
+            <enum name="GL_R32F"/>
+            <enum name="GL_R32F_EXT"/>
+            <enum name="GL_R8I"/>
+            <enum name="GL_R16I"/>
+            <enum name="GL_R32I"/>
+            <enum name="GL_R8UI"/>
+            <enum name="GL_R16UI"/>
+            <enum name="GL_R32UI"/>
+            <!-- Base internal format: GL_RG -->
+            <enum name="GL_RG"/>
+            <enum name="GL_RG8"/>
+            <enum name="GL_RG8_EXT"/>
+            <enum name="GL_RG8_SNORM"/>
+            <enum name="GL_RG16"/>
+            <enum name="GL_RG16_EXT"/>
+            <enum name="GL_RG16_SNORM"/>
+            <enum name="GL_RG16_SNORM_EXT"/>
+            <enum name="GL_RG16F"/>
+            <enum name="GL_RG16F_EXT"/>
+            <enum name="GL_RG32F"/>
+            <enum name="GL_RG32F_EXT"/>
+            <enum name="GL_RG8I"/>
+            <enum name="GL_RG16I"/>
+            <enum name="GL_RG32I"/>
+            <enum name="GL_RG8UI"/>
+            <enum name="GL_RG16UI"/>
+            <enum name="GL_RG32UI"/>
+            <!-- Base internal format: GL_RGB -->
+            <enum name="GL_RGB"/>
+            <enum name="GL_RGB2"/>
+            <enum name="GL_RGB2_EXT"/>
+            <enum name="GL_RGB4"/>
+            <enum name="GL_RGB4_EXT"/>
+            <enum name="GL_RGB5"/>
+            <enum name="GL_RGB5_EXT"/>
+            <enum name="GL_RGB8"/>
+            <enum name="GL_RGB8_EXT"/>
+            <enum name="GL_RGB8_OES"/>
+            <enum name="GL_RGB8_SNORM"/>
+            <enum name="GL_RGB10"/>
+            <enum name="GL_RGB10_EXT"/>
+            <enum name="GL_RGB12"/>
+            <enum name="GL_RGB12_EXT"/>
+            <enum name="GL_RGB16"/>
+            <enum name="GL_RGB16_EXT"/>
+            <enum name="GL_RGB16F"/>
+            <enum name="GL_RGB16F_ARB"/>
+            <enum name="GL_RGB16F_EXT"/>
+            <enum name="GL_RGB16_SNORM"/>
+            <enum name="GL_RGB16_SNORM_EXT"/>
+            <enum name="GL_RGB8I"/>
+            <enum name="GL_RGB16I"/>
+            <enum name="GL_RGB32I"/>
+            <enum name="GL_RGB8UI"/>
+            <enum name="GL_RGB16UI"/>
+            <enum name="GL_RGB32UI"/>
+            <enum name="GL_SRGB"/>
+            <enum name="GL_SRGB_EXT"/>
+            <enum name="GL_SRGB_ALPHA"/>
+            <enum name="GL_SRGB_ALPHA_EXT"/>
+            <enum name="GL_SRGB8"/>
+            <enum name="GL_SRGB8_EXT"/>
+            <enum name="GL_SRGB8_NV"/>
+            <enum name="GL_SRGB8_ALPHA8"/>
+            <enum name="GL_SRGB8_ALPHA8_EXT"/>
+            <enum name="GL_R3_G3_B2"/>
+            <enum name="GL_R11F_G11F_B10F"/>
+            <enum name="GL_R11F_G11F_B10F_APPLE"/>
+            <enum name="GL_R11F_G11F_B10F_EXT"/>
+            <enum name="GL_RGB9_E5"/>
+            <enum name="GL_RGB9_E5_APPLE"/>
+            <enum name="GL_RGB9_E5_EXT"/>
+            <!-- Base internal format: GL_RGBA -->
+            <enum name="GL_RGBA"/>
+            <enum name="GL_RGBA4"/>
+            <enum name="GL_RGBA4_EXT"/>
+            <enum name="GL_RGBA4_OES"/>
+            <enum name="GL_RGB5_A1"/>
+            <enum name="GL_RGB5_A1_EXT"/>
+            <enum name="GL_RGB5_A1_OES"/>
+            <enum name="GL_RGBA8"/>
+            <enum name="GL_RGBA8_EXT"/>
+            <enum name="GL_RGBA8_OES"/>
+            <enum name="GL_RGBA8_SNORM"/>
+            <enum name="GL_RGB10_A2"/>
+            <enum name="GL_RGB10_A2_EXT"/>
+            <enum name="GL_RGBA12"/>
+            <enum name="GL_RGBA12_EXT"/>
+            <enum name="GL_RGBA16"/>
+            <enum name="GL_RGBA16_EXT"/>
+            <enum name="GL_RGBA16F"/>
+            <enum name="GL_RGBA16F_ARB"/>
+            <enum name="GL_RGBA16F_EXT"/>
+            <enum name="GL_RGBA32F"/>
+            <enum name="GL_RGBA32F_ARB"/>
+            <enum name="GL_RGBA32F_EXT"/>
+            <enum name="GL_RGBA8I"/>
+            <enum name="GL_RGBA16I"/>
+            <enum name="GL_RGBA32I"/>
+            <enum name="GL_RGBA8UI"/>
+            <enum name="GL_RGBA16UI"/>
+            <enum name="GL_RGBA32UI"/>
+            <enum name="GL_RGB10_A2UI"/>
+            <!-- Base internal format: GL_DEPTH_COMPONENT -->
+            <enum name="GL_DEPTH_COMPONENT"/>
+            <enum name="GL_DEPTH_COMPONENT16"/>
+            <enum name="GL_DEPTH_COMPONENT16_ARB"/>
+            <enum name="GL_DEPTH_COMPONENT16_OES"/>
+            <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
+            <enum name="GL_DEPTH_COMPONENT24_ARB"/>
+            <enum name="GL_DEPTH_COMPONENT24_OES"/>
+            <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
+            <enum name="GL_DEPTH_COMPONENT32_ARB"/>
+            <enum name="GL_DEPTH_COMPONENT32_OES"/>
+            <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
+            <enum name="GL_DEPTH_COMPONENT32F"/>
+            <enum name="GL_DEPTH_COMPONENT32F_NV"/>
+            <enum name="GL_DEPTH_COMPONENT32F_NV"/>
+            <!-- Base internal format: GL_DEPTH_STENCIL -->
+            <enum name="GL_DEPTH_STENCIL"/>
+            <enum name="GL_DEPTH_STENCIL_EXT"/>
+            <enum name="GL_DEPTH_STENCIL_MESA"/>
+            <enum name="GL_DEPTH_STENCIL_NV"/>
+            <enum name="GL_DEPTH_STENCIL_OES"/>
+            <enum name="GL_DEPTH24_STENCIL8"/>
+            <enum name="GL_DEPTH24_STENCIL8_EXT"/>
+            <enum name="GL_DEPTH24_STENCIL8_OES"/>
+            <enum name="GL_DEPTH32F_STENCIL8"/>
+            <enum name="GL_DEPTH32F_STENCIL8_NV"/>
+            <!-- Compressed base internal formats -->
+            <enum name="GL_COMPRESSED_RED"/>
+            <enum name="GL_COMPRESSED_RG"/>
+            <enum name="GL_COMPRESSED_RGB"/>
+            <enum name="GL_COMPRESSED_RGBA"/>
+            <enum name="GL_COMPRESSED_SRGB"/>
+            <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
+            <enum name="GL_COMPRESSED_RED_RGTC1"/>
+            <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
+            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
+            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
+            <enum name="GL_COMPRESSED_R11_EAC"/>
+            <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
+            <enum name="GL_COMPRESSED_RG_RGTC2"/>
+            <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
+            <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
+            <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
+            <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
+            <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
+            <enum name="GL_COMPRESSED_RGB8_ETC2"/>
+            <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
+            <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
+            <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
+            <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
+            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
+            <enum name="GL_COMPRESSED_RG11_EAC"/>
+            <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
+            <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
+            <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
+            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
+            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
+            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
+            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
+            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
+            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
         </group>
 
         <group name="PixelMap">
@@ -1958,16 +2132,6 @@
             <enum name="GL_TEXTURE_GEN_MODE"/>
         </group>
 
-        <group name="TextureLayout">
-            <enum name="GL_LAYOUT_GENERAL_EXT"/>
-            <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
-            <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
-            <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
-            <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
-            <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
-            <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
-        </group>
-
         <group name="TextureMagFilter">
             <enum name="GL_FILTER4_SGIS"/>
             <enum name="GL_LINEAR"/>
@@ -2048,6 +2212,31 @@
             <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
             <enum name="GL_TEXTURE_TILING_EXT"/>
             <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
+            <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
+            <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
+            <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
+            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
+            <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
+            <enum name="GL_TEXTURE_BLUE_SIZE"/>
+            <enum name="GL_TEXTURE_BORDER"/>
+            <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
+            <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
+            <enum name="GL_TEXTURE_COMPONENTS"/>
+            <enum name="GL_TEXTURE_DEPTH_EXT"/>
+            <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
+            <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
+            <enum name="GL_TEXTURE_GREEN_SIZE"/>
+            <enum name="GL_TEXTURE_HEIGHT"/>
+            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
+            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
+            <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
+            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
+            <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
+            <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
+            <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
+            <enum name="GL_TEXTURE_RED_SIZE"/>
+            <enum name="GL_TEXTURE_RESIDENT"/>
+            <enum name="GL_TEXTURE_WIDTH"/>
         </group>
 
         <group name="TextureTarget">
@@ -2130,6 +2319,990 @@
             <enum name="GL_INT"/>
             <enum name="GL_SHORT"/>
         </group>
+
+        <group name="FramebufferAttachment">
+            <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
+            <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
+            <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT0"/>
+            <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT0_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT0_OES"/>
+            <enum name="GL_COLOR_ATTACHMENT1"/>
+            <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT1_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT2"/>
+            <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT2_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT3"/>
+            <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT3_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT4"/>
+            <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT4_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT5"/>
+            <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT5_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT6"/>
+            <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT6_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT7"/>
+            <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT7_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT8"/>
+            <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT8_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT9"/>
+            <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT9_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT10"/>
+            <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT10_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT11"/>
+            <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT11_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT12"/>
+            <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT12_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT13"/>
+            <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT13_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT14"/>
+            <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT14_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT15"/>
+            <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
+            <enum name="GL_COLOR_ATTACHMENT15_NV"/>
+            <enum name="GL_COLOR_ATTACHMENT16"/>
+            <enum name="GL_COLOR_ATTACHMENT17"/>
+            <enum name="GL_COLOR_ATTACHMENT18"/>
+            <enum name="GL_COLOR_ATTACHMENT19"/>
+            <enum name="GL_COLOR_ATTACHMENT20"/>
+            <enum name="GL_COLOR_ATTACHMENT21"/>
+            <enum name="GL_COLOR_ATTACHMENT22"/>
+            <enum name="GL_COLOR_ATTACHMENT23"/>
+            <enum name="GL_COLOR_ATTACHMENT24"/>
+            <enum name="GL_COLOR_ATTACHMENT25"/>
+            <enum name="GL_COLOR_ATTACHMENT26"/>
+            <enum name="GL_COLOR_ATTACHMENT27"/>
+            <enum name="GL_COLOR_ATTACHMENT28"/>
+            <enum name="GL_COLOR_ATTACHMENT29"/>
+            <enum name="GL_COLOR_ATTACHMENT30"/>
+            <enum name="GL_COLOR_ATTACHMENT31"/>
+            <enum name="GL_DEPTH_ATTACHMENT"/>
+            <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
+            <enum name="GL_DEPTH_ATTACHMENT_OES"/>
+        </group>
+
+        <group name="RenderbufferTarget">
+            <enum name="GL_RENDERBUFFER" />
+        </group>
+
+        <group name="FramebufferTarget">
+            <enum name="GL_FRAMEBUFFER" />
+            <enum name="GL_DRAW_FRAMEBUFFER" />
+            <enum name="GL_READ_FRAMEBUFFER" />
+        </group>
+
+        <group name="TextureUnit">
+            <enum name="GL_TEXTURE0"/>
+            <enum name="GL_TEXTURE1"/>
+            <enum name="GL_TEXTURE2"/>
+            <enum name="GL_TEXTURE3"/>
+            <enum name="GL_TEXTURE4"/>
+            <enum name="GL_TEXTURE5"/>
+            <enum name="GL_TEXTURE6"/>
+            <enum name="GL_TEXTURE7"/>
+            <enum name="GL_TEXTURE8"/>
+            <enum name="GL_TEXTURE9"/>
+            <enum name="GL_TEXTURE10"/>
+            <enum name="GL_TEXTURE11"/>
+            <enum name="GL_TEXTURE12"/>
+            <enum name="GL_TEXTURE13"/>
+            <enum name="GL_TEXTURE14"/>
+            <enum name="GL_TEXTURE15"/>
+            <enum name="GL_TEXTURE16"/>
+            <enum name="GL_TEXTURE17"/>
+            <enum name="GL_TEXTURE18"/>
+            <enum name="GL_TEXTURE19"/>
+            <enum name="GL_TEXTURE20"/>
+            <enum name="GL_TEXTURE21"/>
+            <enum name="GL_TEXTURE22"/>
+            <enum name="GL_TEXTURE23"/>
+            <enum name="GL_TEXTURE24"/>
+            <enum name="GL_TEXTURE25"/>
+            <enum name="GL_TEXTURE26"/>
+            <enum name="GL_TEXTURE27"/>
+            <enum name="GL_TEXTURE28"/>
+            <enum name="GL_TEXTURE29"/>
+            <enum name="GL_TEXTURE30"/>
+            <enum name="GL_TEXTURE31"/>
+        </group>
+
+        <group name="TypeEnum">
+            <enum name="GL_QUERY_WAIT"/>
+            <enum name="GL_QUERY_NO_WAIT"/>
+            <enum name="GL_QUERY_BY_REGION_WAIT"/>
+            <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
+        </group>
+
+        <group name="FragmentOpATI">
+            <enum name="GL_MOV_ATI"/>
+            <enum name="GL_ADD_ATI"/>
+            <enum name="GL_MUL_ATI"/>
+            <enum name="GL_SUB_ATI"/>
+            <enum name="GL_DOT3_ATI"/>
+            <enum name="GL_DOT4_ATI"/>
+            <enum name="GL_MAD_ATI"/>
+            <enum name="GL_LERP_ATI"/>
+            <enum name="GL_CND_ATI"/>
+            <enum name="GL_CND0_ATI"/>
+            <enum name="GL_DOT2_ADD_ATI"/>
+        </group>
+
+        <group name="FramebufferStatus">
+            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
+            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
+            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
+            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
+        </group>
+
+        <group name="GraphicsResetStatus">
+            <enum name="GL_NO_ERROR"/>
+            <enum name="GL_GUILTY_CONTEXT_RESET"/>
+            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+        </group>
+
+        <group name="SyncStatus">
+            <enum name="GL_ALREADY_SIGNALED"/>
+            <enum name="GL_TIMEOUT_EXPIRED"/>
+            <enum name="GL_CONDITION_SATISFIED"/>
+            <enum name="GL_WAIT_FAILED"/>
+        </group>
+
+        <group name="QueryTarget">
+            <enum name="GL_SAMPLES_PASSED"/>
+            <enum name="GL_ANY_SAMPLES_PASSED"/>
+            <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
+            <enum name="GL_PRIMITIVES_GENERATED"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
+            <enum name="GL_TIME_ELAPSED"/>
+        </group>
+
+        <group name="ConvolutionTarget">
+            <enum name="GL_CONVOLUTION_1D"/>
+            <enum name="GL_CONVOLUTION_2D"/>
+        </group>
+
+        <group name="PathFillMode">
+            <enum name="GL_INVERT"/>
+            <enum name="GL_COUNT_UP_NV"/>
+            <enum name="GL_COUNT_DOWN_NV"/>
+            <enum name="GL_PATH_FILL_MODE_NV"/>
+        </group>
+
+        <group name="ColorTableTarget">
+            <enum name="GL_COLOR_TABLE"/>
+            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
+            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
+        </group>
+
+        <group name="VertexBufferObjectParameter">
+            <enum name="GL_BUFFER_ACCESS"/>
+            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
+            <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+            <enum name="GL_BUFFER_MAPPED"/>
+            <enum name="GL_BUFFER_MAP_LENGTH"/>
+            <enum name="GL_BUFFER_MAP_OFFSET"/>
+            <enum name="GL_BUFFER_SIZE"/>
+            <enum name="GL_BUFFER_STORAGE_FLAGS"/>
+            <enum name="GL_BUFFER_USAGE"/>
+        </group>
+
+        <group name="RenderbufferParameterName">
+            <enum name="GL_RENDERBUFFER_WIDTH"/>
+            <enum name="GL_RENDERBUFFER_HEIGHT"/>
+            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
+            <enum name="GL_RENDERBUFFER_SAMPLES"/>
+            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
+            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
+            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
+            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
+            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
+            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
+        </group>
+
+        <group name="VertexBufferObjectUsage">
+            <enum name="GL_STREAM_DRAW"/>
+            <enum name="GL_STREAM_READ"/>
+            <enum name="GL_STREAM_COPY"/>
+            <enum name="GL_STATIC_DRAW"/>
+            <enum name="GL_STATIC_READ"/>
+            <enum name="GL_STATIC_COPY"/>
+            <enum name="GL_DYNAMIC_DRAW"/>
+            <enum name="GL_DYNAMIC_READ"/>
+            <enum name="GL_DYNAMIC_COPY"/>
+        </group>
+
+        <group name="FramebufferParameterName">
+            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
+        </group>
+
+        <group name="ProgramParameterPName">
+            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
+            <enum name="GL_PROGRAM_SEPARABLE"/>
+        </group>
+
+        <group name="BlendingFactor">
+            <enum name="GL_ZERO"/>
+            <enum name="GL_ONE"/>
+            <enum name="GL_SRC_COLOR"/>
+            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+            <enum name="GL_DST_COLOR"/>
+            <enum name="GL_ONE_MINUS_DST_COLOR"/>
+            <enum name="GL_SRC_ALPHA"/>
+            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+            <enum name="GL_DST_ALPHA"/>
+            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
+            <enum name="GL_CONSTANT_COLOR"/>
+            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+            <enum name="GL_CONSTANT_ALPHA"/>
+            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+            <enum name="GL_SRC_ALPHA_SATURATE"/>
+            <enum name="GL_SRC1_COLOR"/>
+            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+            <enum name="GL_SRC1_ALPHA"/>
+            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+        </group>
+
+        <group name="BindTransformFeedbackTarget">
+            <enum name="GL_TRANSFORM_FEEDBACK"/>
+        </group>
+
+        <group name="BlitFramebufferFilter">
+            <enum name="GL_NEAREST"/>
+            <enum name="GL_LINEAR"/>
+        </group>
+
+        <group name="BufferStorageTarget">
+            <enum name="GL_ARRAY_BUFFER"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
+            <enum name="GL_COPY_READ_BUFFER"/>
+            <enum name="GL_COPY_WRITE_BUFFER"/>
+            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
+            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
+            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
+            <enum name="GL_PIXEL_PACK_BUFFER"/>
+            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
+            <enum name="GL_QUERY_BUFFER"/>
+            <enum name="GL_SHADER_STORAGE_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+            <enum name="GL_UNIFORM_BUFFER"/>
+        </group>
+
+        <group name="CheckFramebufferStatusTarget">
+            <enum name="GL_DRAW_FRAMEBUFFER"/>
+            <enum name="GL_READ_FRAMEBUFFER"/>
+            <enum name="GL_FRAMEBUFFER"/>
+        </group>
+
+        <group name="Buffer">
+            <enum name="GL_COLOR"/>
+            <enum name="GL_DEPTH"/>
+            <enum name="GL_STENCIL"/>
+        </group>
+
+        <group name="ClipControlOrigin">
+            <enum name="GL_LOWER_LEFT"/>
+            <enum name="GL_UPPER_LEFT"/>
+        </group>
+
+        <group name="ClipControlDepth">
+            <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
+            <enum name="GL_ZERO_TO_ONE"/>
+        </group>
+
+        <group name="CopyBufferSubDataTarget">
+            <enum name="GL_ARRAY_BUFFER"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
+            <enum name="GL_COPY_READ_BUFFER"/>
+            <enum name="GL_COPY_WRITE_BUFFER"/>
+            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
+            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
+            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
+            <enum name="GL_PIXEL_PACK_BUFFER"/>
+            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
+            <enum name="GL_QUERY_BUFFER"/>
+            <enum name="GL_SHADER_STORAGE_BUFFER"/>
+            <enum name="GL_TEXTURE_BUFFER"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+            <enum name="GL_UNIFORM_BUFFER"/>
+        </group>
+
+        <group name="ShaderType">
+            <enum name="GL_COMPUTE_SHADER"/>
+            <enum name="GL_VERTEX_SHADER"/>
+            <enum name="GL_TESS_CONTROL_SHADER"/>
+            <enum name="GL_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_GEOMETRY_SHADER"/>
+            <enum name="GL_FRAGMENT_SHADER"/>
+        </group>
+
+        <group name="DebugSource">
+            <enum name="GL_DEBUG_SOURCE_API"/>
+            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_"/>
+            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
+            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
+            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
+            <enum name="GL_DEBUG_SOURCE_OTHER"/>
+            <enum name="GL_DONT_CARE"/>
+        </group>
+
+        <group name="DebugType">
+            <enum name="GL_DEBUG_TYPE_ERROR"/>
+            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
+            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
+            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
+            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
+            <enum name="GL_DEBUG_TYPE_MARKER"/>
+            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
+            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
+            <enum name="GL_DEBUG_TYPE_OTHER"/>
+            <enum name="GL_DONT_CARE"/>
+        </group>
+
+        <group name="DebugSeverity">
+            <enum name="GL_DEBUG_SEVERITY_LOW"/>
+            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
+            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
+            <enum name="GL_DONT_CARE"/>
+        </group>
+
+        <group name="SyncCondition">
+            <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
+        </group>
+
+        <group name="FogPName">
+            <enum name="GL_FOG_MODE"/>
+            <enum name="GL_FOG_DENSITY"/>
+            <enum name="GL_FOG_START"/>
+            <enum name="GL_FOG_END"/>
+            <enum name="GL_FOG_INDEX"/>
+            <enum name="GL_FOG_COORD_SRC"/>
+        </group>
+
+        <group name="AtomicCounterBufferPName">
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
+            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
+        </group>
+
+        <group name="UniformBlockPName">
+            <enum name="GL_UNIFORM_BLOCK_BINDING"/>
+            <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
+            <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
+            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
+            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
+            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
+        </group>
+
+        <group name="UniformPName">
+            <enum name="GL_UNIFORM_TYPE"/>
+            <enum name="GL_UNIFORM_SIZE"/>
+            <enum name="GL_UNIFORM_NAME_LENGTH"/>
+            <enum name="GL_UNIFORM_BLOCK_INDEX"/>
+            <enum name="GL_UNIFORM_OFFSET"/>
+            <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
+            <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
+            <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
+            <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
+        </group>
+
+        <group name="SamplerParameterName">
+            <enum name="GL_TEXTURE_WRAP_S"/>
+            <enum name="GL_TEXTURE_WRAP_T"/>
+            <enum name="GL_TEXTURE_WRAP_R"/>
+            <enum name="GL_TEXTURE_MIN_FILTER"/>
+            <enum name="GL_TEXTURE_MAG_FILTER"/>
+            <enum name="GL_TEXTURE_BORDER_COLOR"/>
+            <enum name="GL_TEXTURE_MIN_LOD"/>
+            <enum name="GL_TEXTURE_MAX_LOD"/>
+            <enum name="GL_TEXTURE_COMPARE_MODE"/>
+            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
+        </group>
+
+        <group name="VertexProvokingMode">
+            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
+            <enum name="GL_LAST_VERTEX_CONVENTION"/>
+        </group>
+
+        <group name="PatchParameterName">
+            <enum name="GL_PATCH_VERTICES"/>
+            <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
+            <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
+        </group>
+
+        <group name="ObjectIdentifier">
+            <enum name="GL_BUFFER"/>
+            <enum name="GL_SHADER"/>
+            <enum name="GL_PROGRAM"/>
+            <enum name="GL_VERTEX_ARRAY"/>
+            <enum name="GL_QUERY"/>
+            <enum name="GL_PROGRAM_PIPELINE"/>
+            <enum name="GL_TRANSFORM_FEEDBACK"/>
+            <enum name="GL_SAMPLER"/>
+            <enum name="GL_TEXTURE"/>
+            <enum name="GL_RENDERBUFFER"/>
+            <enum name="GL_FRAMEBUFFER"/>
+        </group>
+
+        <group name="ColorBuffer">
+            <enum name="GL_NONE"/>
+            <enum name="GL_FRONT_LEFT"/>
+            <enum name="GL_FRONT_RIGHT"/>
+            <enum name="GL_BACK_LEFT"/>
+            <enum name="GL_BACK_RIGHT"/>
+            <enum name="GL_FRONT"/>
+            <enum name="GL_BACK"/>
+            <enum name="GL_LEFT"/>
+            <enum name="GL_RIGHT"/>
+            <enum name="GL_FRONT_AND_BACK"/>
+            <enum name="GL_NONE"/>
+            <enum name="GL_COLOR_ATTACHMENT0"/>
+            <enum name="GL_COLOR_ATTACHMENT1"/>
+            <enum name="GL_COLOR_ATTACHMENT2"/>
+            <enum name="GL_COLOR_ATTACHMENT3"/>
+            <enum name="GL_COLOR_ATTACHMENT4"/>
+            <enum name="GL_COLOR_ATTACHMENT5"/>
+            <enum name="GL_COLOR_ATTACHMENT6"/>
+            <enum name="GL_COLOR_ATTACHMENT7"/>
+            <enum name="GL_COLOR_ATTACHMENT8"/>
+            <enum name="GL_COLOR_ATTACHMENT9"/>
+            <enum name="GL_COLOR_ATTACHMENT10"/>
+            <enum name="GL_COLOR_ATTACHMENT11"/>
+            <enum name="GL_COLOR_ATTACHMENT12"/>
+            <enum name="GL_COLOR_ATTACHMENT13"/>
+            <enum name="GL_COLOR_ATTACHMENT14"/>
+            <enum name="GL_COLOR_ATTACHMENT15"/>
+            <enum name="GL_COLOR_ATTACHMENT16"/>
+            <enum name="GL_COLOR_ATTACHMENT17"/>
+            <enum name="GL_COLOR_ATTACHMENT18"/>
+            <enum name="GL_COLOR_ATTACHMENT19"/>
+            <enum name="GL_COLOR_ATTACHMENT20"/>
+            <enum name="GL_COLOR_ATTACHMENT21"/>
+            <enum name="GL_COLOR_ATTACHMENT22"/>
+            <enum name="GL_COLOR_ATTACHMENT23"/>
+            <enum name="GL_COLOR_ATTACHMENT24"/>
+            <enum name="GL_COLOR_ATTACHMENT25"/>
+            <enum name="GL_COLOR_ATTACHMENT26"/>
+            <enum name="GL_COLOR_ATTACHMENT27"/>
+            <enum name="GL_COLOR_ATTACHMENT28"/>
+            <enum name="GL_COLOR_ATTACHMENT29"/>
+            <enum name="GL_COLOR_ATTACHMENT30"/>
+            <enum name="GL_COLOR_ATTACHMENT31"/>
+        </group>
+
+        <group name="MapQuery">
+            <enum name="GL_COEFF"/>
+            <enum name="GL_ORDER"/>
+            <enum name="GL_DOMAIN"/>
+        </group>
+
+        <group name="VertexArrayPName">
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
+            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
+        </group>
+
+        <group name="TransformFeedbackPName">
+            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
+        </group>
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+        <group name="SyncParameterName">
+            <enum name="GL_OBJECT_TYPE"/>
+            <enum name="GL_SYNC_STATUS"/>
+            <enum name="GL_SYNC_CONDITION"/>
+            <enum name="GL_SYNC_FLAGS"/>
+        </group>
+
+        <group name="ShaderParameterName">
+            <enum name="GL_SHADER_TYPE"/>
+            <enum name="GL_DELETE_STATUS"/>
+            <enum name="GL_COMPILE_STATUS"/>
+            <enum name="GL_INFO_LOG_LENGTH"/>
+            <enum name="GL_SHADER_SOURCE_LENGTH"/>
+        </group>
+
+        <group name="QueryObjectParameterName">
+            <enum name="GL_QUERY_RESULT_AVAILABLE"/>
+            <enum name="GL_QUERY_RESULT"/>
+            <enum name="GL_QUERY_RESULT_NO_WAIT"/>
+            <enum name="GL_QUERY_TARGET"/>
+        </group>
+
+        <group name="QueryParameterName">
+            <enum name="GL_CURRENT_QUERY"/>
+            <enum name="GL_QUERY_COUNTER_BITS"/>
+        </group>
+
+        <group name="ProgramStagePName">
+            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
+            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
+            <enum name="GL_ACTIVE_SUBROUTINES"/>
+            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
+            <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
+        </group>
+
+        <group name="PipelineParameterName">
+            <enum name="GL_ACTIVE_PROGRAM"/>
+            <enum name="GL_VERTEX_SHADER"/>
+            <enum name="GL_TESS_CONTROL_SHADER"/>
+            <enum name="GL_TESS_EVALUATION_SHADER"/>
+            <enum name="GL_GEOMETRY_SHADER"/>
+            <enum name="GL_FRAGMENT_SHADER"/>
+            <enum name="GL_INFO_LOG_LENGTH"/>
+        </group>
+
+        <group name="ProgramInterface">
+            <enum name="GL_UNIFORM"/>
+            <enum name="GL_UNIFORM_BLOCK"/>
+            <enum name="GL_PROGRAM_INPUT"/>
+            <enum name="GL_PROGRAM_OUTPUT"/>
+            <enum name="GL_VERTEX_SUBROUTINE"/>
+            <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
+            <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
+            <enum name="GL_GEOMETRY_SUBROUTINE"/>
+            <enum name="GL_FRAGMENT_SUBROUTINE"/>
+            <enum name="GL_COMPUTE_SUBROUTINE"/>
+            <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
+            <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
+            <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
+            <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
+            <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
+            <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+            <enum name="GL_BUFFER_VARIABLE"/>
+            <enum name="GL_SHADER_STORAGE_BLOCK"/>
+        </group>
+
+        <group name="VertexAttribEnum">
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
+            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
+            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
+        </group>
+
+        <group name="VertexAttribType">
+            <enum name="GL_BYTE"/>
+            <enum name="GL_SHORT"/>
+            <enum name="GL_INT"/>
+            <enum name="GL_FIXED"/>
+            <enum name="GL_FLOAT"/>
+            <enum name="GL_HALF_FLOAT"/>
+            <enum name="GL_DOUBLE"/>
+            <enum name="GL_UNSIGNED_BYTE"/>
+            <enum name="GL_UNSIGNED_SHORT"/>
+            <enum name="GL_UNSIGNED_INT"/>
+            <enum name="GL_INT_2_10_10_10_REV"/>
+            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
+            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
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+        <group name="AttributeType">
+            <enum name="GL_FLOAT_VEC2"/>
+            <enum name="GL_FLOAT_VEC2_ARB"/>
+            <enum name="GL_FLOAT_VEC3"/>
+            <enum name="GL_FLOAT_VEC3_ARB"/>
+            <enum name="GL_FLOAT_VEC4"/>
+            <enum name="GL_FLOAT_VEC4_ARB"/>
+            <enum name="GL_INT_VEC2"/>
+            <enum name="GL_INT_VEC2_ARB"/>
+            <enum name="GL_INT_VEC3"/>
+            <enum name="GL_INT_VEC3_ARB"/>
+            <enum name="GL_INT_VEC4"/>
+            <enum name="GL_INT_VEC4_ARB"/>
+            <enum name="GL_BOOL"/>
+            <enum name="GL_BOOL_ARB"/>
+            <enum name="GL_BOOL_VEC2"/>
+            <enum name="GL_BOOL_VEC2_ARB"/>
+            <enum name="GL_BOOL_VEC3"/>
+            <enum name="GL_BOOL_VEC3_ARB"/>
+            <enum name="GL_BOOL_VEC4"/>
+            <enum name="GL_BOOL_VEC4_ARB"/>
+            <enum name="GL_FLOAT_MAT2"/>
+            <enum name="GL_FLOAT_MAT2_ARB"/>
+            <enum name="GL_FLOAT_MAT3"/>
+            <enum name="GL_FLOAT_MAT3_ARB"/>
+            <enum name="GL_FLOAT_MAT4"/>
+            <enum name="GL_FLOAT_MAT4_ARB"/>
+            <enum name="GL_SAMPLER_1D"/>
+            <enum name="GL_SAMPLER_1D_ARB"/>
+            <enum name="GL_SAMPLER_2D"/>
+            <enum name="GL_SAMPLER_2D_ARB"/>
+            <enum name="GL_SAMPLER_3D"/>
+            <enum name="GL_SAMPLER_3D_ARB"/>
+            <enum name="GL_SAMPLER_3D_OES"/>
+            <enum name="GL_SAMPLER_CUBE"/>
+            <enum name="GL_SAMPLER_CUBE_ARB"/>
+            <enum name="GL_SAMPLER_1D_SHADOW"/>
+            <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
+            <enum name="GL_SAMPLER_2D_SHADOW"/>
+            <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
+            <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
+            <enum name="GL_SAMPLER_2D_RECT"/>
+            <enum name="GL_SAMPLER_2D_RECT_ARB"/>
+            <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
+            <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
+            <enum name="GL_FLOAT_MAT2x3"/>
+            <enum name="GL_FLOAT_MAT2x3_NV"/>
+            <enum name="GL_FLOAT_MAT2x4"/>
+            <enum name="GL_FLOAT_MAT2x4_NV"/>
+            <enum name="GL_FLOAT_MAT3x2"/>
+            <enum name="GL_FLOAT_MAT3x2_NV"/>
+            <enum name="GL_FLOAT_MAT3x4"/>
+            <enum name="GL_FLOAT_MAT3x4_NV"/>
+            <enum name="GL_FLOAT_MAT4x2"/>
+            <enum name="GL_FLOAT_MAT4x2_NV"/>
+            <enum name="GL_FLOAT_MAT4x3"/>
+            <enum name="GL_FLOAT_MAT4x3_NV"/>
+        </group>
+
+        <group name="InternalFormatPName">
+            <enum name="GL_NUM_SAMPLE_COUNTS"/>
+            <enum name="GL_SAMPLES"/>
+            <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
+            <enum name="GL_INTERNALFORMAT_PREFERRED"/>
+            <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
+            <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
+            <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
+            <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
+            <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
+            <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
+            <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
+            <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
+            <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
+            <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
+            <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
+            <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
+            <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
+            <enum name="GL_MAX_WIDTH"/>
+            <enum name="GL_MAX_HEIGHT"/>
+            <enum name="GL_MAX_DEPTH"/>
+            <enum name="GL_MAX_LAYERS"/>
+            <enum name="GL_COLOR_COMPONENTS"/>
+            <enum name="GL_COLOR_RENDERABLE"/>
+            <enum name="GL_DEPTH_RENDERABLE"/>
+            <enum name="GL_STENCIL_RENDERABLE"/>
+            <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
+            <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
+            <enum name="GL_FRAMEBUFFER_BLEND"/>
+            <enum name="GL_READ_PIXELS"/>
+            <enum name="GL_READ_PIXELS_FORMAT"/>
+            <enum name="GL_READ_PIXELS_TYPE"/>
+            <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
+            <enum name="GL_TEXTURE_IMAGE_TYPE"/>
+            <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
+            <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
+            <enum name="GL_MIPMAP"/>
+            <enum name="GL_GENERATE_MIPMAP"/>
+            <enum name="GL_AUTO_GENERATE_MIPMAP"/>
+            <enum name="GL_COLOR_ENCODING"/>
+            <enum name="GL_SRGB_READ"/>
+            <enum name="GL_SRGB_WRITE"/>
+            <enum name="GL_FILTER"/>
+            <enum name="GL_VERTEX_TEXTURE"/>
+            <enum name="GL_TESS_CONTROL_TEXTURE"/>
+            <enum name="GL_TESS_EVALUATION_TEXTURE"/>
+            <enum name="GL_GEOMETRY_TEXTURE"/>
+            <enum name="GL_FRAGMENT_TEXTURE"/>
+            <enum name="GL_COMPUTE_TEXTURE"/>
+            <enum name="GL_TEXTURE_SHADOW"/>
+            <enum name="GL_TEXTURE_GATHER"/>
+            <enum name="GL_TEXTURE_GATHER_SHADOW"/>
+            <enum name="GL_SHADER_IMAGE_LOAD"/>
+            <enum name="GL_SHADER_IMAGE_STORE"/>
+            <enum name="GL_SHADER_IMAGE_ATOMIC"/>
+            <enum name="GL_IMAGE_TEXEL_SIZE"/>
+            <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
+            <enum name="GL_IMAGE_PIXEL_FORMAT"/>
+            <enum name="GL_IMAGE_PIXEL_TYPE"/>
+            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
+            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
+            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
+            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
+            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
+            <enum name="GL_TEXTURE_COMPRESSED"/>
+            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
+            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
+            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
+            <enum name="GL_CLEAR_BUFFER"/>
+            <enum name="GL_TEXTURE_VIEW"/>
+            <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
+            <enum name="GL_CLEAR_TEXTURE"/>
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+
+        <group name="FramebufferAttachmentParameterName">
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+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
+            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
+        </group>
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+        <group name="ProgramInterfacePName">
+            <enum name="GL_ACTIVE_RESOURCES"/>
+            <enum name="GL_MAX_NAME_LENGTH"/>
+            <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
+            <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
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+
+        <group name="PrecisionType">
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+            <enum name="GL_MEDIUM_FLOAT"/>
+            <enum name="GL_HIGH_FLOAT"/>
+            <enum name="GL_LOW_INT"/>
+            <enum name="GL_MEDIUM_INT"/>
+            <enum name="GL_HIGH_INT"/>
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+        <group name="VertexAttribPointerType">
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+            <enum name="GL_UNSIGNED_BYTE"/>
+            <enum name="GL_SHORT"/>
+            <enum name="GL_UNSIGNED_SHORT"/>
+            <enum name="GL_INT"/>
+            <enum name="GL_UNSIGNED_INT"/>
+            <enum name="GL_FLOAT"/>
+            <enum name="GL_DOUBLE"/>
+            <enum name="GL_HALF_FLOAT"/>
+            <enum name="GL_FIXED"/>
+            <enum name="GL_INT_2_10_10_10_REV"/>
+            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
+            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
+        </group>
+
+        <group name="SubroutineParameterName">
+            <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
+            <enum name="GL_COMPATIBLE_SUBROUTINES"/>
+            <enum name="GL_UNIFORM_SIZE"/>
+            <enum name="GL_UNIFORM_NAME_LENGTH"/>
+        </group>
+
+        <group name="GetFramebufferParameter">
+            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
+            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
+            <enum name="GL_DOUBLEBUFFER"/>
+            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
+            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
+            <enum name="GL_SAMPLES"/>
+            <enum name="GL_SAMPLE_BUFFERS"/>
+            <enum name="GL_STEREO"/>
+        </group>
+
+        <group name="PathStringFormat">
+            <enum name="GL_PATH_FORMAT_SVG_NV" />
+            <enum name="GL_PATH_FORMAT_PS_NV" />
+        </group>
+
+        <group name="PathFontTarget">
+            <enum name="GL_STANDARD_FONT_NAME_NV" />
+            <enum name="GL_SYSTEM_FONT_NAME_NV" />
+            <enum name="GL_FILE_NAME_NV" />
+        </group>
+
+        <group name="PathHandleMissingGlyphs">
+            <enum name="GL_SKIP_MISSING_GLYPH_NV" />
+            <enum name="GL_USE_MISSING_GLYPH_NV" />
+        </group>
+
+        <group name="PathParameter">
+            <enum name="GL_PATH_STROKE_WIDTH_NV" />
+            <enum name="GL_PATH_INITIAL_END_CAP_NV" />
+            <enum name="GL_PATH_TERMINAL_END_CAP_NV" />
+            <enum name="GL_PATH_JOIN_STYLE_NV" />
+            <enum name="GL_PATH_MITER_LIMIT_NV" />
+            <enum name="GL_PATH_INITIAL_DASH_CAP_NV" />
+            <enum name="GL_PATH_TERMINAL_DASH_CAP_NV" />
+            <enum name="GL_PATH_DASH_OFFSET_NV" />
+            <enum name="GL_PATH_CLIENT_LENGTH_NV" />
+            <enum name="GL_PATH_DASH_OFFSET_RESET_NV" />
+            <enum name="GL_PATH_FILL_MODE_NV" />
+            <enum name="GL_PATH_FILL_MASK_NV" />
+            <enum name="GL_PATH_FILL_COVER_MODE_NV" />
+            <enum name="GL_PATH_STROKE_COVER_MODE_NV" />
+            <enum name="GL_PATH_STROKE_MASK_NV" />
+            <enum name="GL_PATH_STROKE_BOUND_NV" />
+            <enum name="GL_PATH_END_CAPS_NV" />
+            <enum name="GL_PATH_DASH_CAPS_NV" />
+            <enum name="GL_PATH_COMMAND_COUNT_NV" />
+            <enum name="GL_PATH_COORD_COUNT_NV" />
+            <enum name="GL_PATH_DASH_ARRAY_COUNT_NV" />
+            <enum name="GL_PATH_COMPUTED_LENGTH_NV" />
+            <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
+            <enum name="GL_PATH_FILL_BOUNDING_BOX_NV" />
+            <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV" />
+        </group>
+
+        <group name="PathColor">
+            <enum name="GL_PRIMARY_COLOR" />
+            <enum name="GL_PRIMARY_COLOR_NV" />
+            <enum name="GL_SECONDARY_COLOR_NV" />
+        </group>
+
+        <group name="PathGenMode">
+            <enum name="GL_NONE" />
+            <enum name="GL_EYE_LINEAR" />
+            <enum name="GL_OBJECT_LINEAR" />
+            <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
+            <enum name="GL_CONSTANT" />
+        </group>
+
+        <group name="TextureLayout">
+            <enum name="GL_LAYOUT_GENERAL_EXT"/>
+            <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
+            <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
+            <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
+            <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
+            <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
+            <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
+        </group>
+
+        <group name="PathTransformType">
+            <enum name="GL_NONE" />
+            <enum name="GL_TRANSLATE_X_NV" />
+            <enum name="GL_TRANSLATE_Y_NV" />
+            <enum name="GL_TRANSLATE_2D_NV" />
+            <enum name="GL_TRANSLATE_3D_NV" />
+            <enum name="GL_AFFINE_2D_NV" />
+            <enum name="GL_AFFINE_3D_NV" />
+            <enum name="GL_TRANSPOSE_AFFINE_2D_NV" />
+            <enum name="GL_TRANSPOSE_AFFINE_3D_NV" />
+        </group>
+
+        <group name="PathElementType">
+            <enum name="GL_UTF8_NV" />
+            <enum name="GL_UTF16_NV" />
+        </group>
+
+        <group name="PathCoverMode">
+            <enum name="GL_CONVEX_HULL_NV" />
+            <enum name="GL_BOUNDING_BOX_NV" />
+            <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV" />
+            <enum name="GL_PATH_FILL_COVER_MODE_NV" />
+        </group>
+
+        <group name="PathFontStyle">
+            <enum name="GL_NONE" />
+            <enum name="GL_BOLD_BIT_NV" />
+            <enum name="GL_ITALIC_BIT_NV" />
+        </group>
+
+        <group name="PathMetricMask">
+            <enum name="GL_GLYPH_WIDTH_BIT_NV" />
+            <enum name="GL_GLYPH_HEIGHT_BIT_NV" />
+            <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV" />
+            <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV" />
+            <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV" />
+            <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV" />
+            <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV" />
+            <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV" />
+            <enum name="GL_GLYPH_HAS_KERNING_BIT_NV" />
+            <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV" />
+            <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV" />
+            <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV" />
+            <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV" />
+            <enum name="GL_FONT_UNITS_PER_EM_BIT_NV" />
+            <enum name="GL_FONT_ASCENDER_BIT_NV" />
+            <enum name="GL_FONT_DESCENDER_BIT_NV" />
+            <enum name="GL_FONT_HEIGHT_BIT_NV" />
+            <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV" />
+            <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV" />
+            <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV" />
+            <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV" />
+            <enum name="GL_FONT_HAS_KERNING_BIT_NV" />
+            <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV" />
+        </group>
+
+        <group name="PathListMode">
+            <enum name="GL_ACCUM_ADJACENT_PAIRS_NV" />
+            <enum name="GL_ADJACENT_PAIRS_NV" />
+            <enum name="GL_FIRST_TO_REST_NV" />
+        </group>
+
+        <group name="ProgramPropertyARB">
+            <enum name="GL_DELETE_STATUS" />
+            <enum name="GL_LINK_STATUS" />
+            <enum name="GL_VALIDATE_STATUS" />
+            <enum name="GL_INFO_LOG_LENGTH" />
+            <enum name="GL_ATTACHED_SHADERS" />
+            <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" />
+            <enum name="GL_ACTIVE_ATTRIBUTES" />
+            <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" />
+            <enum name="GL_ACTIVE_UNIFORMS" />
+            <enum name="GL_ACTIVE_UNIFORM_BLOCKS" />
+            <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" />
+            <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH" />
+            <enum name="GL_COMPUTE_WORK_GROUP_SIZE" />
+            <enum name="GL_PROGRAM_BINARY_LENGTH" />
+            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE" />
+            <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS" />
+            <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" />
+            <enum name="GL_GEOMETRY_VERTICES_OUT" />
+            <enum name="GL_GEOMETRY_INPUT_TYPE" />
+            <enum name="GL_GEOMETRY_OUTPUT_TYPE" />
+        </group>
     </groups>
 
     <!-- SECTION: GL enumerant (token) definitions. -->
@@ -8952,12 +10125,12 @@
         </command>
         <command>
             <proto>void <name>glAlphaFuncx</name></proto>
-            <param><ptype>GLenum</ptype> <name>func</name></param>
+            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
             <param><ptype>GLfixed</ptype> <name>ref</name></param>
         </command>
         <command>
             <proto>void <name>glAlphaFuncxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>func</name></param>
+            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
         </command>
         <command>
@@ -9069,7 +10242,7 @@
         </command>
         <command>
             <proto>void <name>glBeginQuery</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <glx type="render" opcode="231"/>
         </command>
@@ -9081,27 +10254,27 @@
         </command>
         <command>
             <proto>void <name>glBeginQueryEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
         <command>
             <proto>void <name>glBeginQueryIndexed</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
         <command>
             <proto>void <name>glBeginTransformFeedback</name></proto>
-            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
         </command>
         <command>
             <proto>void <name>glBeginTransformFeedbackEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
             <alias name="glBeginTransformFeedback"/>
         </command>
         <command>
             <proto>void <name>glBeginTransformFeedbackNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
             <alias name="glBeginTransformFeedback"/>
         </command>
         <command>
@@ -9137,34 +10310,34 @@
         </command>
         <command>
             <proto>void <name>glBindBufferBase</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
         <command>
             <proto>void <name>glBindBufferBaseEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <alias name="glBindBufferBase"/>
         </command>
         <command>
             <proto>void <name>glBindBufferBaseNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <alias name="glBindBufferBase"/>
         </command>
         <command>
             <proto>void <name>glBindBufferOffsetEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
         </command>
         <command>
             <proto>void <name>glBindBufferOffsetNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9172,7 +10345,7 @@
         </command>
         <command>
             <proto>void <name>glBindBufferRange</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9180,7 +10353,7 @@
         </command>
         <command>
             <proto>void <name>glBindBufferRangeEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9189,7 +10362,7 @@
         </command>
         <command>
             <proto>void <name>glBindBufferRangeNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9198,14 +10371,14 @@
         </command>
         <command>
             <proto>void <name>glBindBuffersBase</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>first</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
         </command>
         <command>
             <proto>void <name>glBindBuffersRange</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>first</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
@@ -9258,7 +10431,7 @@
         </command>
         <command>
             <proto>void <name>glBindFramebufferOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
         </command>
         <command>
@@ -9268,8 +10441,8 @@
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
             <param><ptype>GLint</ptype> <name>layer</name></param>
-            <param><ptype>GLenum</ptype> <name>access</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param>
         </command>
         <command>
             <proto>void <name>glBindImageTextureEXT</name></proto>
@@ -9278,7 +10451,7 @@
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
             <param><ptype>GLint</ptype> <name>layer</name></param>
-            <param><ptype>GLenum</ptype> <name>access</name></param>
+            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
             <param><ptype>GLint</ptype> <name>format</name></param>
         </command>
         <command>
@@ -9342,7 +10515,7 @@
         </command>
         <command>
             <proto>void <name>glBindRenderbufferOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
@@ -9393,7 +10566,7 @@
         </command>
         <command>
             <proto>void <name>glBindTransformFeedback</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BindTransformFeedbackTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
         </command>
         <command>
@@ -9569,7 +10742,7 @@
         </command>
         <command>
             <proto>void <name>glBlendEquation</name></proto>
-            <param group="BlendEquationMode"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
             <glx type="render" opcode="4097"/>
         </command>
         <command>
@@ -9581,12 +10754,12 @@
         <command>
             <proto>void <name>glBlendEquationIndexedAMD</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
         </command>
         <command>
             <proto>void <name>glBlendEquationOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
             <proto>void <name>glBlendEquationSeparate</name></proto>
@@ -9604,69 +10777,69 @@
         <command>
             <proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
             <alias name="glBlendEquationSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendEquationSeparateOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
         </command>
         <command>
             <proto>void <name>glBlendEquationSeparatei</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
         </command>
         <command>
             <proto>void <name>glBlendEquationSeparateiARB</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
             <alias name="glBlendEquationSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendEquationSeparateiEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
             <alias name="glBlendEquationSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendEquationSeparateiOES</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
             <alias name="glBlendEquationSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendEquationi</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
             <proto>void <name>glBlendEquationiARB</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
         </command>
         <command>
             <proto>void <name>glBlendEquationiEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
         </command>
         <command>
             <proto>void <name>glBlendEquationiOES</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glBlendEquationi"/>
         </command>
         <command>
             <proto>void <name>glBlendFunc</name></proto>
-            <param group="BlendingFactorSrc"><ptype>GLenum</ptype> <name>sfactor</name></param>
-            <param group="BlendingFactorDest"><ptype>GLenum</ptype> <name>dfactor</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactor</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactor</name></param>
             <glx type="render" opcode="160"/>
         </command>
         <command>
@@ -9678,106 +10851,106 @@
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparate</name></proto>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
             <glx type="render" opcode="4134"/>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparateEXT</name></proto>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
             <alias name="glBlendFuncSeparate"/>
             <glx type="render" opcode="4134"/>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparateINGR</name></proto>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
-            <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
             <alias name="glBlendFuncSeparate"/>
             <glx type="render" opcode="4134"/>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
-            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
             <alias name="glBlendFuncSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparateOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
-            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparatei</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
-            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparateiARB</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
-            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
             <alias name="glBlendFuncSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparateiEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
-            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
             <alias name="glBlendFuncSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendFuncSeparateiOES</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
-            <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
-            <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
             <alias name="glBlendFuncSeparatei"/>
         </command>
         <command>
             <proto>void <name>glBlendFunci</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>src</name></param>
-            <param><ptype>GLenum</ptype> <name>dst</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
         </command>
         <command>
             <proto>void <name>glBlendFunciARB</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>src</name></param>
-            <param><ptype>GLenum</ptype> <name>dst</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
             <alias name="glBlendFunci"/>
         </command>
         <command>
             <proto>void <name>glBlendFunciEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>src</name></param>
-            <param><ptype>GLenum</ptype> <name>dst</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
             <alias name="glBlendFunci"/>
         </command>
         <command>
             <proto>void <name>glBlendFunciOES</name></proto>
             <param><ptype>GLuint</ptype> <name>buf</name></param>
-            <param><ptype>GLenum</ptype> <name>src</name></param>
-            <param><ptype>GLenum</ptype> <name>dst</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
             <alias name="glBlendFunci"/>
         </command>
         <command>
@@ -9796,7 +10969,7 @@
             <param><ptype>GLint</ptype> <name>dstX1</name></param>
             <param><ptype>GLint</ptype> <name>dstY1</name></param>
             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
-            <param><ptype>GLenum</ptype> <name>filter</name></param>
+            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
             <glx type="render" opcode="4330"/>
         </command>
         <command>
@@ -9810,7 +10983,7 @@
             <param><ptype>GLint</ptype> <name>dstX1</name></param>
             <param><ptype>GLint</ptype> <name>dstY1</name></param>
             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
-            <param><ptype>GLenum</ptype> <name>filter</name></param>
+            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
         </command>
         <command>
             <proto>void <name>glBlitFramebufferEXT</name></proto>
@@ -9823,7 +10996,7 @@
             <param><ptype>GLint</ptype> <name>dstX1</name></param>
             <param><ptype>GLint</ptype> <name>dstY1</name></param>
             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
-            <param><ptype>GLenum</ptype> <name>filter</name></param>
+            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
             <alias name="glBlitFramebuffer"/>
             <glx type="render" opcode="4330"/>
         </command>
@@ -9838,7 +11011,7 @@
             <param><ptype>GLint</ptype> <name>dstX1</name></param>
             <param><ptype>GLint</ptype> <name>dstY1</name></param>
             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
-            <param><ptype>GLenum</ptype> <name>filter</name></param>
+            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
             <alias name="glBlitFramebuffer"/>
         </command>
         <command>
@@ -9854,7 +11027,7 @@
             <param><ptype>GLint</ptype> <name>dstX1</name></param>
             <param><ptype>GLint</ptype> <name>dstY1</name></param>
             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
-            <param><ptype>GLenum</ptype> <name>filter</name></param>
+            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
         </command>
         <command>
             <proto>void <name>glBufferAddressRangeNV</name></proto>
@@ -9893,14 +11066,14 @@
         </command>
         <command>
             <proto>void <name>glBufferStorage</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <param len="size">const void *<name>data</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
             <proto>void <name>glBufferStorageEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <param len="size">const void *<name>data</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -9953,24 +11126,24 @@
             <glx type="render" opcode="2"/>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
+            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <glx type="vendor" opcode="1427"/>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
+            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <alias name="glCheckFramebufferStatus"/>
             <glx type="vendor" opcode="1427"/>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
+            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
             <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
@@ -10012,44 +11185,44 @@
         </command>
         <command>
             <proto>void <name>glClearBufferData</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
             <proto>void <name>glClearBufferSubData</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
             <proto>void <name>glClearBufferfi</name></proto>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param><ptype>GLfloat</ptype> <name>depth</name></param>
             <param><ptype>GLint</ptype> <name>stencil</name></param>
         </command>
         <command>
             <proto>void <name>glClearBufferfv</name></proto>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glClearBufferiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glClearBufferuiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
@@ -10127,15 +11300,15 @@
         <command>
             <proto>void <name>glClearNamedBufferData</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>data</name></param>
         </command>
         <command>
             <proto>void <name>glClearNamedBufferDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
@@ -10143,11 +11316,11 @@
         <command>
             <proto>void <name>glClearNamedBufferSubData</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>data</name></param>
         </command>
         <command>
@@ -10163,7 +11336,7 @@
         <command>
             <proto>void <name>glClearNamedFramebufferfi</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param><ptype>GLfloat</ptype> <name>depth</name></param>
             <param><ptype>GLint</ptype> <name>stencil</name></param>
@@ -10171,21 +11344,21 @@
         <command>
             <proto>void <name>glClearNamedFramebufferfv</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param>const <ptype>GLfloat</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glClearNamedFramebufferiv</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param>const <ptype>GLint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glClearNamedFramebufferuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>buffer</name></param>
+            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
             <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
             <param>const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
@@ -10193,7 +11366,7 @@
             <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto>
             <param><ptype>GLsizei</ptype> <name>offset</name></param>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param>const <ptype>GLuint</ptype> *<name>values</name></param>
+            <param len="n">const <ptype>GLuint</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glClearStencil</name></proto>
@@ -10204,16 +11377,16 @@
             <proto>void <name>glClearTexImage</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
             <proto>void <name>glClearTexImageEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
             <alias name="glClearTexImage"/>
         </command>
@@ -10227,8 +11400,8 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
         </command>
         <command>
@@ -10241,8 +11414,8 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
             <alias name="glClearTexSubImage"/>
         </command>
@@ -10264,13 +11437,13 @@
             <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
+            <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
+            <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
             <param><ptype>GLsync</ptype> <name>sync</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
@@ -10278,8 +11451,8 @@
         </command>
         <command>
             <proto>void <name>glClipControl</name></proto>
-            <param><ptype>GLenum</ptype> <name>origin</name></param>
-            <param><ptype>GLenum</ptype> <name>depth</name></param>
+            <param group="ClipControlOrigin"><ptype>GLenum</ptype> <name>origin</name></param>
+            <param group="ClipControlDepth"><ptype>GLenum</ptype> <name>depth</name></param>
         </command>
         <command>
             <proto>void <name>glClipControlEXT</name></proto>
@@ -10295,33 +11468,33 @@
         </command>
         <command>
             <proto>void <name>glClipPlanef</name></proto>
-            <param><ptype>GLenum</ptype> <name>p</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
             <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
         </command>
         <command>
             <proto>void <name>glClipPlanefIMG</name></proto>
-            <param><ptype>GLenum</ptype> <name>p</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
             <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
         </command>
         <command>
             <proto>void <name>glClipPlanefOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>plane</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
             <glx type="render" opcode="4312"/>
         </command>
         <command>
             <proto>void <name>glClipPlanex</name></proto>
-            <param><ptype>GLenum</ptype> <name>plane</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
         </command>
         <command>
             <proto>void <name>glClipPlanexIMG</name></proto>
-            <param><ptype>GLenum</ptype> <name>p</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
             <param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param>
         </command>
         <command>
             <proto>void <name>glClipPlanexOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>plane</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
         </command>
         <command>
@@ -10735,22 +11908,22 @@
         </command>
         <command>
             <proto>void <name>glColorP3ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>color</name></param>
         </command>
         <command>
             <proto>void <name>glColorP3uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
         </command>
         <command>
             <proto>void <name>glColorP4ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>color</name></param>
         </command>
         <command>
             <proto>void <name>glColorP4uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
         </command>
         <command>
@@ -10806,7 +11979,7 @@
         <command>
             <proto>void <name>glColorTable</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10817,7 +11990,7 @@
         <command>
             <proto>void <name>glColorTableEXT</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10827,7 +12000,7 @@
         <command>
             <proto>void <name>glColorTableParameterfv</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
             <glx type="render" opcode="2054"/>
         </command>
@@ -10842,7 +12015,7 @@
         <command>
             <proto>void <name>glColorTableParameteriv</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
             <glx type="render" opcode="2055"/>
         </command>
@@ -10857,7 +12030,7 @@
         <command>
             <proto>void <name>glColorTableSGI</name></proto>
             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10949,7 +12122,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -10960,7 +12133,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -10972,7 +12145,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -11023,7 +12196,7 @@
             <proto>void <name>glCompressedTexImage1D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -11035,7 +12208,7 @@
             <proto>void <name>glCompressedTexImage1DARB</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -11047,7 +12220,7 @@
             <proto>void <name>glCompressedTexImage2D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -11060,7 +12233,7 @@
             <proto>void <name>glCompressedTexImage2DARB</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -11073,7 +12246,7 @@
             <proto>void <name>glCompressedTexImage3D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -11087,7 +12260,7 @@
             <proto>void <name>glCompressedTexImage3DARB</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -11099,9 +12272,9 @@
         </command>
         <command>
             <proto>void <name>glCompressedTexImage3DOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -11195,7 +12368,7 @@
         </command>
         <command>
             <proto>void <name>glCompressedTexSubImage3DOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>xoffset</name></param>
             <param><ptype>GLint</ptype> <name>yoffset</name></param>
@@ -11203,7 +12376,7 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
             <param len="imageSize">const void *<name>data</name></param>
         </command>
@@ -11212,7 +12385,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -11223,7 +12396,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -11235,7 +12408,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -11249,7 +12422,7 @@
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>xoffset</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
             <param>const void *<name>data</name></param>
         </command>
@@ -11272,7 +12445,7 @@
             <param><ptype>GLint</ptype> <name>yoffset</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
             <param>const void *<name>data</name></param>
         </command>
@@ -11299,7 +12472,7 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
             <param>const void *<name>data</name></param>
         </command>
@@ -11331,7 +12504,7 @@
         <command>
             <proto>void <name>glConvolutionFilter1D</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -11342,7 +12515,7 @@
         <command>
             <proto>void <name>glConvolutionFilter1DEXT</name></proto>
             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -11353,7 +12526,7 @@
         <command>
             <proto>void <name>glConvolutionFilter2D</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -11365,7 +12538,7 @@
         <command>
             <proto>void <name>glConvolutionFilter2DEXT</name></proto>
             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -11377,7 +12550,7 @@
         <command>
             <proto>void <name>glConvolutionParameterf</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
             <glx type="render" opcode="4103"/>
         </command>
@@ -11392,7 +12565,7 @@
         <command>
             <proto>void <name>glConvolutionParameterfv</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
             <glx type="render" opcode="4104"/>
         </command>
@@ -11407,7 +12580,7 @@
         <command>
             <proto>void <name>glConvolutionParameteri</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
             <glx type="render" opcode="4105"/>
         </command>
@@ -11422,7 +12595,7 @@
         <command>
             <proto>void <name>glConvolutionParameteriv</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
             <glx type="render" opcode="4106"/>
         </command>
@@ -11436,28 +12609,28 @@
         </command>
         <command>
             <proto>void <name>glConvolutionParameterxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glConvolutionParameterxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glCopyBufferSubData</name></proto>
-            <param><ptype>GLenum</ptype> <name>readTarget</name></param>
-            <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
         </command>
         <command>
             <proto>void <name>glCopyBufferSubDataNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>readTarget</name></param>
-            <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -11484,7 +12657,7 @@
         <command>
             <proto>void <name>glCopyColorTable</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11493,7 +12666,7 @@
         <command>
             <proto>void <name>glCopyColorTableSGI</name></proto>
             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11503,7 +12676,7 @@
         <command>
             <proto>void <name>glCopyConvolutionFilter1D</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11512,7 +12685,7 @@
         <command>
             <proto>void <name>glCopyConvolutionFilter1DEXT</name></proto>
             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11522,7 +12695,7 @@
         <command>
             <proto>void <name>glCopyConvolutionFilter2D</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11532,7 +12705,7 @@
         <command>
             <proto>void <name>glCopyConvolutionFilter2DEXT</name></proto>
             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11543,13 +12716,13 @@
         <command>
             <proto>void <name>glCopyImageSubData</name></proto>
             <param><ptype>GLuint</ptype> <name>srcName</name></param>
-            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
             <param><ptype>GLint</ptype> <name>srcX</name></param>
             <param><ptype>GLint</ptype> <name>srcY</name></param>
             <param><ptype>GLint</ptype> <name>srcZ</name></param>
             <param><ptype>GLuint</ptype> <name>dstName</name></param>
-            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
             <param><ptype>GLint</ptype> <name>dstX</name></param>
             <param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11561,13 +12734,13 @@
         <command>
             <proto>void <name>glCopyImageSubDataEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>srcName</name></param>
-            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
             <param><ptype>GLint</ptype> <name>srcX</name></param>
             <param><ptype>GLint</ptype> <name>srcY</name></param>
             <param><ptype>GLint</ptype> <name>srcZ</name></param>
             <param><ptype>GLuint</ptype> <name>dstName</name></param>
-            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
             <param><ptype>GLint</ptype> <name>dstX</name></param>
             <param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11580,13 +12753,13 @@
         <command>
             <proto>void <name>glCopyImageSubDataNV</name></proto>
             <param><ptype>GLuint</ptype> <name>srcName</name></param>
-            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
             <param><ptype>GLint</ptype> <name>srcX</name></param>
             <param><ptype>GLint</ptype> <name>srcY</name></param>
             <param><ptype>GLint</ptype> <name>srcZ</name></param>
             <param><ptype>GLuint</ptype> <name>dstName</name></param>
-            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
             <param><ptype>GLint</ptype> <name>dstX</name></param>
             <param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11599,13 +12772,13 @@
         <command>
             <proto>void <name>glCopyImageSubDataOES</name></proto>
             <param><ptype>GLuint</ptype> <name>srcName</name></param>
-            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
             <param><ptype>GLint</ptype> <name>srcX</name></param>
             <param><ptype>GLint</ptype> <name>srcY</name></param>
             <param><ptype>GLint</ptype> <name>srcZ</name></param>
             <param><ptype>GLuint</ptype> <name>dstName</name></param>
-            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
             <param><ptype>GLint</ptype> <name>dstX</name></param>
             <param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11620,7 +12793,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11631,7 +12804,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11699,7 +12872,7 @@
             <proto>void <name>glCopyTexImage1D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11710,7 +12883,7 @@
             <proto>void <name>glCopyTexImage1DEXT</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11722,7 +12895,7 @@
             <proto>void <name>glCopyTexImage2D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11734,7 +12907,7 @@
             <proto>void <name>glCopyTexImage2DEXT</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11833,7 +13006,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11844,7 +13017,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11966,7 +13139,7 @@
         <command>
             <proto>void <name>glCoverageModulationTableNV</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+            <param len="n">const <ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glCoverageOperationNV</name></proto>
@@ -11975,17 +13148,17 @@
         <command>
             <proto>void <name>glCreateBuffers</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>buffers</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
         </command>
         <command>
             <proto>void <name>glCreateCommandListsNV</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>lists</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>lists</name></param>
         </command>
         <command>
             <proto>void <name>glCreateFramebuffers</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
         </command>
         <command>
             <proto>void <name>glCreateMemoryObjectsEXT</name></proto>
@@ -12007,54 +13180,54 @@
         <command>
             <proto>void <name>glCreateProgramPipelines</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>pipelines</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
         </command>
         <command>
             <proto>void <name>glCreateQueries</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>ids</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
         </command>
         <command>
             <proto>void <name>glCreateRenderbuffers</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
         </command>
         <command>
             <proto>void <name>glCreateSamplers</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>samplers</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>samplers</name></param>
         </command>
         <command>
             <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
         </command>
         <command>
             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>shaderType</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shaderType</name></param>
             <alias name="glCreateShader"/>
         </command>
         <command>
             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const <ptype>GLchar</ptype> *<name>string</name></param>
         </command>
         <command>
             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param>
         </command>
         <command>
             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
         </command>
         <command>
             <proto>void <name>glCreateStatesNV</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>states</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>states</name></param>
         </command>
         <command>
             <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
@@ -12064,19 +13237,19 @@
         </command>
         <command>
             <proto>void <name>glCreateTextures</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>textures</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
         </command>
         <command>
             <proto>void <name>glCreateTransformFeedbacks</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>ids</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
         </command>
         <command>
             <proto>void <name>glCreateVertexArrays</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param><ptype>GLuint</ptype> *<name>arrays</name></param>
+            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
         </command>
         <command>
             <proto>void <name>glCullFace</name></proto>
@@ -12126,18 +13299,18 @@
         </command>
         <command>
             <proto>void <name>glDebugMessageControl</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
         </command>
         <command>
             <proto>void <name>glDebugMessageControlARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
@@ -12145,9 +13318,9 @@
         </command>
         <command>
             <proto>void <name>glDebugMessageControlKHR</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param>const <ptype>GLuint</ptype> *<name>ids</name></param>
             <param><ptype>GLboolean</ptype> <name>enabled</name></param>
@@ -12156,44 +13329,44 @@
         <command>
             <proto>void <name>glDebugMessageEnableAMD</name></proto>
             <param><ptype>GLenum</ptype> <name>category</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
         </command>
         <command>
             <proto>void <name>glDebugMessageInsert</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param>
         </command>
         <command>
             <proto>void <name>glDebugMessageInsertAMD</name></proto>
             <param><ptype>GLenum</ptype> <name>category</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
         </command>
         <command>
             <proto>void <name>glDebugMessageInsertARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
             <alias name="glDebugMessageInsert"/>
         </command>
         <command>
             <proto>void <name>glDebugMessageInsertKHR</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>severity</name></param>
+            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param>const <ptype>GLchar</ptype> *<name>buf</name></param>
             <alias name="glDebugMessageInsert"/>
@@ -12258,7 +13431,7 @@
         <command>
             <proto>void <name>glDeleteCommandListsNV</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param>const <ptype>GLuint</ptype> *<name>lists</name></param>
+            <param len="n">const <ptype>GLuint</ptype> *<name>lists</name></param>
         </command>
         <command>
             <proto>void <name>glDeleteFencesAPPLE</name></proto>
@@ -12424,7 +13597,7 @@
         <command>
             <proto>void <name>glDeleteStatesNV</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+            <param len="n">const <ptype>GLuint</ptype> *<name>states</name></param>
         </command>
         <command>
             <proto>void <name>glDeleteSync</name></proto>
@@ -12615,7 +13788,7 @@
         </command>
         <command>
             <proto>void <name>glDisableIndexedEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glDisablei"/>
         </command>
@@ -12654,24 +13827,24 @@
         </command>
         <command>
             <proto>void <name>glDisablei</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
         </command>
         <command>
             <proto>void <name>glDisableiEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glDisablei"/>
         </command>
         <command>
             <proto>void <name>glDisableiNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glDisablei"/>
         </command>
         <command>
             <proto>void <name>glDisableiOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glDisablei"/>
         </command>
@@ -12803,7 +13976,7 @@
         <command>
             <proto>void <name>glDrawBuffersEXT</name></proto>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
+            <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
             <alias name="glDrawBuffers"/>
         </command>
         <command>
@@ -12896,7 +14069,7 @@
         <command>
             <proto>void <name>glDrawElementsIndirect</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>indirect</name></param>
         </command>
         <command>
@@ -12911,7 +14084,7 @@
             <proto>void <name>glDrawElementsInstancedANGLE</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
             <alias name="glDrawElementsInstanced"/>
@@ -12929,7 +14102,7 @@
             <proto>void <name>glDrawElementsInstancedBaseInstance</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="count">const void *<name>indices</name></param>
             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
@@ -12938,7 +14111,7 @@
             <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="count">const void *<name>indices</name></param>
             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
@@ -12957,7 +14130,7 @@
             <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="count">const void *<name>indices</name></param>
             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
@@ -12967,7 +14140,7 @@
             <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="count">const void *<name>indices</name></param>
             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
             <param><ptype>GLint</ptype> <name>basevertex</name></param>
@@ -13007,7 +14180,7 @@
             <proto>void <name>glDrawElementsInstancedNV</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
             <alias name="glDrawElementsInstanced"/>
@@ -13276,7 +14449,7 @@
         </command>
         <command>
             <proto>void <name>glEnableIndexedEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glEnablei"/>
         </command>
@@ -13315,24 +14488,24 @@
         </command>
         <command>
             <proto>void <name>glEnablei</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
         </command>
         <command>
             <proto>void <name>glEnableiEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glEnablei"/>
         </command>
         <command>
             <proto>void <name>glEnableiNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glEnablei"/>
         </command>
         <command>
             <proto>void <name>glEnableiOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glEnablei"/>
         </command>
@@ -13372,21 +14545,21 @@
         </command>
         <command>
             <proto>void <name>glEndQuery</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <glx type="render" opcode="232"/>
         </command>
         <command>
             <proto>void <name>glEndQueryARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <alias name="glEndQuery"/>
         </command>
         <command>
             <proto>void <name>glEndQueryEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
             <proto>void <name>glEndQueryIndexed</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
         </command>
         <command>
@@ -13532,7 +14705,7 @@
         <command>
             <proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param><ptype>GLchar</ptype> *<name>source</name></param>
             <param><ptype>GLint</ptype> *<name>length</name></param>
         </command>
@@ -13572,8 +14745,8 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>void *<name>texels</name></param>
         </command>
         <command>
@@ -13613,12 +14786,12 @@
         </command>
         <command>
             <proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto>
-            <param><ptype>GLenum</ptype> <name>condition</name></param>
+            <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
             <proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto>
-            <param><ptype>GLenum</ptype> <name>condition</name></param>
+            <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
             <alias name="glFenceSync"/>
         </command>
@@ -13667,14 +14840,14 @@
         </command>
         <command>
             <proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <alias name="glFlushMappedBufferRange"/>
         </command>
         <command>
             <proto>void <name>glFlushMappedBufferRangeEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
             <alias name="glFlushMappedBufferRange"/>
@@ -13822,22 +14995,22 @@
         </command>
         <command>
             <proto>void <name>glFogx</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glFogxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glFogxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glFogxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -13960,8 +15133,8 @@
         </command>
         <command>
             <proto>void <name>glFramebufferParameteri</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>param</name></param>
         </command>
         <command>
@@ -13993,36 +15166,36 @@
         </command>
         <command>
             <proto>void <name>glFramebufferRenderbufferOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
             <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>start</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>start</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glFramebufferSamplePositionsfvAMD</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>numsamples</name></param>
             <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
             <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glFramebufferTexture</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
         </command>
@@ -14030,7 +15203,7 @@
             <proto>void <name>glFramebufferTexture1D</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <glx type="render" opcode="4321"/>
@@ -14039,7 +15212,7 @@
             <proto>void <name>glFramebufferTexture1DEXT</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <alias name="glFramebufferTexture1D"/>
@@ -14049,7 +15222,7 @@
             <proto>void <name>glFramebufferTexture2D</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <glx type="render" opcode="4322"/>
@@ -14058,7 +15231,7 @@
             <proto>void <name>glFramebufferTexture2DEXT</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <alias name="glFramebufferTexture2D"/>
@@ -14066,9 +15239,9 @@
         </command>
         <command>
             <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>xscale</name></param>
@@ -14076,27 +15249,27 @@
         </command>
         <command>
             <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
         </command>
         <command>
             <proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
         </command>
         <command>
             <proto>void <name>glFramebufferTexture2DOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
         </command>
@@ -14104,7 +15277,7 @@
             <proto>void <name>glFramebufferTexture3D</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>zoffset</name></param>
@@ -14114,7 +15287,7 @@
             <proto>void <name>glFramebufferTexture3DEXT</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>zoffset</name></param>
@@ -14123,9 +15296,9 @@
         </command>
         <command>
             <proto>void <name>glFramebufferTexture3DOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>textarget</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>zoffset</name></param>
@@ -14483,18 +15656,18 @@
         </command>
         <command>
             <proto>void <name>glGenerateMipmap</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <glx type="render" opcode="4325"/>
         </command>
         <command>
             <proto>void <name>glGenerateMipmapEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <alias name="glGenerateMipmap"/>
             <glx type="render" opcode="4325"/>
         </command>
         <command>
             <proto>void <name>glGenerateMipmapOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
             <proto>void <name>glGenerateMultiTexMipmapEXT</name></proto>
@@ -14514,7 +15687,7 @@
             <proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLuint</ptype> <name>bufferIndex</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="AtomicCounterBufferPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -14524,7 +15697,7 @@
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
-            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+            <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
@@ -14534,14 +15707,14 @@
             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
-            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+            <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
             <alias name="glGetActiveAttrib"/>
         </command>
         <command>
             <proto>void <name>glGetActiveSubroutineName</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
@@ -14550,7 +15723,7 @@
         <command>
             <proto>void <name>glGetActiveSubroutineUniformName</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
@@ -14559,9 +15732,9 @@
         <command>
             <proto>void <name>glGetActiveSubroutineUniformiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SubroutineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param>
         </command>
         <command>
@@ -14571,7 +15744,7 @@
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
-            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+            <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
@@ -14581,7 +15754,7 @@
             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
-            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+            <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
             <alias name="glGetActiveUniform"/>
         </command>
@@ -14597,7 +15770,7 @@
             <proto>void <name>glGetActiveUniformBlockiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="UniformBlockPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -14613,7 +15786,7 @@
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
             <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="UniformPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -14665,14 +15838,14 @@
         </command>
         <command>
             <proto>void <name>glGetBooleanIndexedvEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
             <alias name="glGetBooleani_v"/>
         </command>
         <command>
             <proto>void <name>glGetBooleani_v</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
         </command>
@@ -14703,7 +15876,7 @@
         </command>
         <command>
             <proto>void <name>glGetBufferParameterui64vNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
         </command>
@@ -14722,8 +15895,8 @@
         </command>
         <command>
             <proto>void <name>glGetBufferPointervOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
             <param>void **<name>params</name></param>
             <alias name="glGetBufferPointerv"/>
         </command>
@@ -14750,23 +15923,23 @@
         </command>
         <command>
             <proto>void <name>glGetClipPlanef</name></proto>
-            <param><ptype>GLenum</ptype> <name>plane</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
         </command>
         <command>
             <proto>void <name>glGetClipPlanefOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>plane</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
             <glx type="vendor" opcode="1421"/>
         </command>
         <command>
             <proto>void <name>glGetClipPlanex</name></proto>
-            <param><ptype>GLenum</ptype> <name>plane</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
         </command>
         <command>
             <proto>void <name>glGetClipPlanexOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>plane</name></param>
+            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
             <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
         </command>
         <command>
@@ -14789,14 +15962,14 @@
         <command>
             <proto>void <name>glGetColorTableParameterfv</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <glx type="single" opcode="148"/>
         </command>
         <command>
             <proto>void <name>glGetColorTableParameterfvEXT</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <alias name="glGetColorTableParameterfv"/>
         </command>
@@ -14810,14 +15983,14 @@
         <command>
             <proto>void <name>glGetColorTableParameteriv</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="149"/>
         </command>
         <command>
             <proto>void <name>glGetColorTableParameterivEXT</name></proto>
             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetColorTableParameteriv"/>
         </command>
@@ -14951,7 +16124,7 @@
         <command>
             <proto>void <name>glGetConvolutionParameterfv</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <glx type="single" opcode="151"/>
         </command>
@@ -14965,7 +16138,7 @@
         <command>
             <proto>void <name>glGetConvolutionParameteriv</name></proto>
             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="152"/>
         </command>
@@ -14991,10 +16164,10 @@
             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
             <param><ptype>GLuint</ptype> <name>count</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
+            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
+            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
+            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
         </command>
@@ -15003,7 +16176,7 @@
             <param><ptype>GLuint</ptype> <name>count</name></param>
             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
             <param len="count"><ptype>GLenum</ptype> *<name>categories</name></param>
-            <param len="count"><ptype>GLuint</ptype> *<name>severities</name></param>
+            <param len="count" group="DebugSeverity"><ptype>GLuint</ptype> *<name>severities</name></param>
             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
             <param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param>
@@ -15012,10 +16185,10 @@
             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto>
             <param><ptype>GLuint</ptype> <name>count</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
+            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
+            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
+            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
             <alias name="glGetDebugMessageLog"/>
@@ -15024,10 +16197,10 @@
             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto>
             <param><ptype>GLuint</ptype> <name>count</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
+            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
+            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
-            <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
+            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
             <alias name="glGetDebugMessageLog"/>
@@ -15047,7 +16220,7 @@
         </command>
         <command>
             <proto>void <name>glGetDoublei_v</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
         </command>
@@ -15108,12 +16281,12 @@
         </command>
         <command>
             <proto>void <name>glGetFixedv</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetFixedvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -15210,7 +16383,7 @@
             <proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="vendor" opcode="1428"/>
         </command>
@@ -15218,22 +16391,22 @@
             <proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto>
             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetFramebufferAttachmentParameteriv"/>
             <glx type="vendor" opcode="1428"/>
         </command>
         <command>
             <proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetFramebufferParameterfvAMD</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>numsamples</name></param>
             <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
             <param><ptype>GLsizei</ptype> <name>size</name></param>
@@ -15241,8 +16414,8 @@
         </command>
         <command>
             <proto>void <name>glGetFramebufferParameteriv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -15253,20 +16426,19 @@
         </command>
         <command>
             <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto>
-            <param><ptype>GLuint</ptype> <name>target</name></param>
+            <param group="FramebufferTarget"><ptype>GLuint</ptype> <name>target</name></param>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
+            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
+            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
-            <alias name="glGetGraphicsResetStatus"/>
+            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
         </command>
         <command>
-            <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
+            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
             <alias name="glGetGraphicsResetStatus"/>
         </command>
         <command>
@@ -15275,7 +16447,7 @@
         </command>
         <command>
             <proto>void <name>glGetHistogram</name></proto>
-            <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -15294,8 +16466,8 @@
         </command>
         <command>
             <proto>void <name>glGetHistogramParameterfv</name></proto>
-            <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <glx type="single" opcode="155"/>
         </command>
@@ -15308,8 +16480,8 @@
         </command>
         <command>
             <proto>void <name>glGetHistogramParameteriv</name></proto>
-            <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="156"/>
         </command>
@@ -15322,8 +16494,8 @@
         </command>
         <command>
             <proto>void <name>glGetHistogramParameterxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -15332,7 +16504,7 @@
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLboolean</ptype> <name>layered</name></param>
             <param><ptype>GLint</ptype> <name>layer</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
         </command>
         <command>
             <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
@@ -15340,7 +16512,7 @@
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
             <param><ptype>GLint</ptype> <name>layer</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
         </command>
         <command>
             <proto>void <name>glGetImageTransformParameterfvHP</name></proto>
@@ -15367,18 +16539,18 @@
         </command>
         <command>
             <proto>void <name>glGetInteger64i_v</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param>
         </command>
         <command>
             <proto>void <name>glGetInteger64v</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param>
         </command>
         <command>
             <proto>void <name>glGetInteger64vAPPLE</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint64</ptype> *<name>params</name></param>
             <alias name="glGetInteger64v"/>
         </command>
@@ -15391,13 +16563,13 @@
         </command>
         <command>
             <proto>void <name>glGetIntegeri_v</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
         </command>
         <command>
             <proto>void <name>glGetIntegeri_vEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> *<name>data</name></param>
         </command>
@@ -15420,26 +16592,26 @@
         </command>
         <command>
             <proto>void <name>glGetInternalformatSampleivNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetInternalformati64v</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetInternalformativ</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
@@ -15477,20 +16649,20 @@
         </command>
         <command>
             <proto>void <name>glGetLightxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>light</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetLightxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>light</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetLightxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>light</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -15582,8 +16754,8 @@
         </command>
         <command>
             <proto>void <name>glGetMapxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
             <param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param>
         </command>
         <command>
@@ -15602,20 +16774,20 @@
         </command>
         <command>
             <proto>void <name>glGetMaterialxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>face</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetMaterialxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>face</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetMaterialxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>face</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -15626,7 +16798,7 @@
         </command>
         <command>
             <proto>void <name>glGetMinmax</name></proto>
-            <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -15645,8 +16817,8 @@
         </command>
         <command>
             <proto>void <name>glGetMinmaxParameterfv</name></proto>
-            <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <glx type="single" opcode="158"/>
         </command>
@@ -15659,8 +16831,8 @@
         </command>
         <command>
             <proto>void <name>glGetMinmaxParameteriv</name></proto>
-            <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="159"/>
         </command>
@@ -15761,7 +16933,7 @@
         </command>
         <command>
             <proto>void <name>glGetMultisamplefv</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param>
         </command>
@@ -15775,13 +16947,13 @@
         <command>
             <proto>void <name>glGetNamedBufferParameteri64v</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint64</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetNamedBufferParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -15799,7 +16971,7 @@
         <command>
             <proto>void <name>glGetNamedBufferPointerv</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param>void **<name>params</name></param>
         </command>
         <command>
@@ -15834,8 +17006,8 @@
         <command>
             <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -15848,7 +17020,7 @@
         <command>
             <proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -15896,13 +17068,13 @@
             <proto>void <name>glGetNamedProgramivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="ProgramProperty"><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -16205,7 +17377,7 @@
         </command>
         <command>
             <proto>void <name>glGetPixelMapxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
             <param len="size"><ptype>GLfixed</ptype> *<name>values</name></param>
         </command>
@@ -16221,14 +17393,14 @@
         </command>
         <command>
             <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
             <glx type="vendor" opcode="2051"/>
         </command>
         <command>
             <proto>void <name>glGetPixelTransformParameterivEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="vendor" opcode="2052"/>
@@ -16321,8 +17493,8 @@
         <command>
             <proto>void <name>glGetProgramInterfaceiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterfacePName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -16398,43 +17570,43 @@
         <command>
             <proto>void <name>glGetProgramPipelineiv</name></proto>
             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetProgramPipelineivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
             <proto>void <name>glGetProgramResourceName</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
@@ -16443,7 +17615,7 @@
         <command>
             <proto>void <name>glGetProgramResourcefvNV</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLsizei</ptype> <name>propCount</name></param>
             <param>const <ptype>GLenum</ptype> *<name>props</name></param>
@@ -16454,7 +17626,7 @@
         <command>
             <proto>void <name>glGetProgramResourceiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLsizei</ptype> <name>propCount</name></param>
             <param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
@@ -16465,8 +17637,8 @@
         <command>
             <proto>void <name>glGetProgramStageiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ProgramStagePName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="1"><ptype>GLint</ptype> *<name>values</name></param>
         </command>
         <command>
@@ -16491,7 +17663,7 @@
         <command>
             <proto>void <name>glGetProgramiv</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="199"/>
         </command>
@@ -16512,47 +17684,47 @@
             <proto>void <name>glGetQueryBufferObjecti64v</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryBufferObjectiv</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryBufferObjectui64v</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryBufferObjectuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryIndexediv</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryObjecti64v</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryObjecti64vEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
             <glx type="vendor" opcode="1328"/>
             <alias name="glGetQueryObjecti64v"/>
@@ -16560,34 +17732,34 @@
         <command>
             <proto>void <name>glGetQueryObjectiv</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="165"/>
         </command>
         <command>
             <proto>void <name>glGetQueryObjectivARB</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetQueryObjectiv"/>
         </command>
         <command>
             <proto>void <name>glGetQueryObjectivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetQueryObjectiv"/>
         </command>
         <command>
             <proto>void <name>glGetQueryObjectui64v</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryObjectui64vEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
             <glx type="vendor" opcode="1329"/>
             <alias name="glGetQueryObjectui64v"/>
@@ -16595,114 +17767,114 @@
         <command>
             <proto>void <name>glGetQueryObjectuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
             <glx type="single" opcode="166"/>
         </command>
         <command>
             <proto>void <name>glGetQueryObjectuivARB</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
             <alias name="glGetQueryObjectuiv"/>
         </command>
         <command>
             <proto>void <name>glGetQueryObjectuivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetQueryiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="164"/>
         </command>
         <command>
             <proto>void <name>glGetQueryivARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetQueryiv"/>
         </command>
         <command>
             <proto>void <name>glGetQueryivEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetRenderbufferParameteriv</name></proto>
             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="vendor" opcode="1424"/>
         </command>
         <command>
             <proto>void <name>glGetRenderbufferParameterivEXT</name></proto>
             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetRenderbufferParameteriv"/>
             <glx type="vendor" opcode="1424"/>
         </command>
         <command>
             <proto>void <name>glGetRenderbufferParameterivOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameterIiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameterIivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetSamplerParameterIiv"/>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameterIivOES</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <alias name="glGetSamplerParameterIiv"/>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameterIuivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
             <alias name="glGetSamplerParameterIuiv"/>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameterIuivOES</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
             <alias name="glGetSamplerParameterIuiv"/>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameterfv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetSamplerParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -16713,7 +17885,7 @@
         </command>
         <command>
             <proto>void <name>glGetSeparableFilter</name></proto>
-            <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
@@ -16742,8 +17914,8 @@
         </command>
         <command>
             <proto>void <name>glGetShaderPrecisionFormat</name></proto>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
-            <param><ptype>GLenum</ptype> <name>precisiontype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="PrecisionType"><ptype>GLenum</ptype> <name>precisiontype</name></param>
             <param len="2"><ptype>GLint</ptype> *<name>range</name></param>
             <param len="1"><ptype>GLint</ptype> *<name>precision</name></param>
         </command>
@@ -16765,7 +17937,7 @@
         <command>
             <proto>void <name>glGetShaderiv</name></proto>
             <param><ptype>GLuint</ptype> <name>shader</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="ShaderParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
             <glx type="single" opcode="198"/>
         </command>
@@ -16777,7 +17949,7 @@
         </command>
         <command>
             <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
         </command>
         <command>
             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
@@ -16786,25 +17958,25 @@
         </command>
         <command>
             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto>
-            <param><ptype>GLenum</ptype> <name>name</name></param>
+            <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
         </command>
         <command>
             <proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
             <proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto>
             <param><ptype>GLuint</ptype> <name>program</name></param>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
         </command>
         <command>
             <proto>void <name>glGetSynciv</name></proto>
             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
@@ -16812,7 +17984,7 @@
         <command>
             <proto>void <name>glGetSyncivAPPLE</name></proto>
             <param><ptype>GLsync</ptype> <name>sync</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param><ptype>GLsizei</ptype> *<name>length</name></param>
             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
@@ -16844,14 +18016,14 @@
         </command>
         <command>
             <proto>void <name>glGetTexEnvxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetTexEnvxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -16877,8 +18049,8 @@
         </command>
         <command>
             <proto>void <name>glGetTexGenfvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -16890,14 +18062,14 @@
         </command>
         <command>
             <proto>void <name>glGetTexGenivOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetTexGenxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -16928,9 +18100,9 @@
         </command>
         <command>
             <proto>void <name>glGetTexLevelParameterxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -16997,14 +18169,14 @@
         </command>
         <command>
             <proto>void <name>glGetTexParameterxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetTexParameterxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17024,8 +18196,8 @@
             <proto>void <name>glGetTextureImage</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>pixels</name></param>
         </command>
@@ -17042,7 +18214,7 @@
             <proto>void <name>glGetTextureLevelParameterfv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17057,7 +18229,7 @@
             <proto>void <name>glGetTextureLevelParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17071,7 +18243,7 @@
         <command>
             <proto>void <name>glGetTextureParameterIiv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17084,7 +18256,7 @@
         <command>
             <proto>void <name>glGetTextureParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17097,7 +18269,7 @@
         <command>
             <proto>void <name>glGetTextureParameterfv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17110,7 +18282,7 @@
         <command>
             <proto>void <name>glGetTextureParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17146,8 +18318,8 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>pixels</name></param>
         </command>
@@ -17189,21 +18361,21 @@
         <command>
             <proto>void <name>glGetTransformFeedbacki64_v</name></proto>
             <param><ptype>GLuint</ptype> <name>xfb</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint64</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetTransformFeedbacki_v</name></proto>
             <param><ptype>GLuint</ptype> <name>xfb</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetTransformFeedbackiv</name></proto>
             <param><ptype>GLuint</ptype> <name>xfb</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -17248,7 +18420,7 @@
         </command>
         <command>
             <proto>void <name>glGetUniformSubroutineuiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param><ptype>GLint</ptype> <name>location</name></param>
             <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
         </command>
@@ -17377,46 +18549,46 @@
             <proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint64</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexArrayIndexediv</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexArrayIntegervEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param>void **<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexArrayPointervEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="1">void **<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexArrayiv</name></proto>
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -17460,32 +18632,32 @@
         <command>
             <proto>void <name>glGetVertexAttribLdv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexAttribLdvEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
             <alias name="glGetVertexAttribLdv"/>
         </command>
         <command>
             <proto>void <name>glGetVertexAttribLi64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexAttribLui64vARB</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glGetVertexAttribLui64vNV</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -17631,161 +18803,161 @@
         </command>
         <command>
             <proto>void <name>glGetnColorTable</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>table</name></param>
         </command>
         <command>
             <proto>void <name>glGetnColorTableARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>table</name></param>
         </command>
         <command>
             <proto>void <name>glGetnCompressedTexImage</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>lod</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>pixels</name></param>
         </command>
         <command>
             <proto>void <name>glGetnCompressedTexImageARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>lod</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>img</name></param>
         </command>
         <command>
             <proto>void <name>glGetnConvolutionFilter</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>image</name></param>
         </command>
         <command>
             <proto>void <name>glGetnConvolutionFilterARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>image</name></param>
         </command>
         <command>
             <proto>void <name>glGetnHistogram</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLboolean</ptype> <name>reset</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnHistogramARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMapdv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param><ptype>GLdouble</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMapdvARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMapfv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param><ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMapfvARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMapiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param><ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMapivARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>query</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMinmax</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLboolean</ptype> <name>reset</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnMinmaxARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnPixelMapfv</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param><ptype>GLfloat</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnPixelMapfvARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnPixelMapuiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param><ptype>GLuint</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnPixelMapuivARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnPixelMapusv</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param><ptype>GLushort</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glGetnPixelMapusvARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
         </command>
@@ -17801,9 +18973,9 @@
         </command>
         <command>
             <proto>void <name>glGetnSeparableFilter</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
             <param>void *<name>row</name></param>
             <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
@@ -17812,9 +18984,9 @@
         </command>
         <command>
             <proto>void <name>glGetnSeparableFilterARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
             <param len="rowBufSize">void *<name>row</name></param>
             <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
@@ -17823,19 +18995,19 @@
         </command>
         <command>
             <proto>void <name>glGetnTexImage</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>pixels</name></param>
         </command>
         <command>
             <proto>void <name>glGetnTexImageARB</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>img</name></param>
         </command>
@@ -17994,9 +19166,9 @@
         </command>
         <command>
             <proto>void <name>glHistogram</name></proto>
-            <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
             <glx type="render" opcode="4110"/>
         </command>
@@ -18004,7 +19176,7 @@
             <proto>void <name>glHistogramEXT</name></proto>
             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
             <alias name="glHistogram"/>
             <glx type="render" opcode="4110"/>
@@ -18228,7 +19400,7 @@
         </command>
         <command>
             <proto>void <name>glInvalidateFramebuffer</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
         </command>
@@ -18236,13 +19408,13 @@
             <proto>void <name>glInvalidateNamedFramebufferData</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
-            <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+            <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
         </command>
         <command>
             <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
-            <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+            <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
             <param><ptype>GLint</ptype> <name>x</name></param>
             <param><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -18252,7 +19424,7 @@
             <proto>void <name>glInvalidateSubFramebuffer</name></proto>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
-            <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
+            <param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
             <param><ptype>GLint</ptype> <name>x</name></param>
             <param><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -18302,30 +19474,30 @@
         </command>
         <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glIsEnabledi"/>
         </command>
         <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
         </command>
         <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glIsEnabledi"/>
         </command>
         <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glIsEnabledi"/>
         </command>
         <command>
             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <alias name="glIsEnabledi"/>
         </command>
@@ -18609,22 +19781,22 @@
         </command>
         <command>
             <proto>void <name>glLightModelx</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glLightModelxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glLightModelxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glLightModelxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -18657,26 +19829,26 @@
         </command>
         <command>
             <proto>void <name>glLightx</name></proto>
-            <param><ptype>GLenum</ptype> <name>light</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glLightxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>light</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glLightxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>light</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glLightxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>light</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -18899,7 +20071,7 @@
         </command>
         <command>
             <proto>void <name>glMap1xOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLfixed</ptype> <name>u1</name></param>
             <param><ptype>GLfixed</ptype> <name>u2</name></param>
             <param><ptype>GLint</ptype> <name>stride</name></param>
@@ -18936,7 +20108,7 @@
         </command>
         <command>
             <proto>void <name>glMap2xOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLfixed</ptype> <name>u1</name></param>
             <param><ptype>GLfixed</ptype> <name>u2</name></param>
             <param><ptype>GLint</ptype> <name>ustride</name></param>
@@ -18960,8 +20132,8 @@
         </command>
         <command>
             <proto>void *<name>glMapBufferOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>access</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
             <alias name="glMapBuffer"/>
         </command>
         <command>
@@ -18974,7 +20146,7 @@
         </command>
         <command>
             <proto>void *<name>glMapBufferRangeEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
             <param><ptype>GLbitfield</ptype> <name>access</name></param>
@@ -19043,12 +20215,12 @@
         <command>
             <proto>void *<name>glMapNamedBuffer</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param><ptype>GLenum</ptype> <name>access</name></param>
+            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
         </command>
         <command>
             <proto>void *<name>glMapNamedBufferEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
-            <param group="VertexBufferObjectAccess"><ptype>GLenum</ptype> <name>access</name></param>
+            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
         </command>
         <command>
             <proto>void *<name>glMapNamedBufferRange</name></proto>
@@ -19166,26 +20338,26 @@
         </command>
         <command>
             <proto>void <name>glMaterialx</name></proto>
-            <param><ptype>GLenum</ptype> <name>face</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glMaterialxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>face</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glMaterialxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>face</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glMaterialxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>face</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -19208,7 +20380,7 @@
         <command>
             <proto>void <name>glMatrixIndexPointerOES</name></proto>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
         </command>
@@ -19415,15 +20587,15 @@
         </command>
         <command>
             <proto>void <name>glMinmax</name></proto>
-            <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
             <glx type="render" opcode="4111"/>
         </command>
         <command>
             <proto>void <name>glMinmaxEXT</name></proto>
             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
             <alias name="glMinmax"/>
             <glx type="render" opcode="4111"/>
@@ -19586,7 +20758,7 @@
         <command>
             <proto>void <name>glMultiDrawElementsIndirect</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19594,7 +20766,7 @@
         <command>
             <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>indirect</name></param>
             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19603,7 +20775,7 @@
         <command>
             <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>indirect</name></param>
             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
             <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
@@ -19613,7 +20785,7 @@
         <command>
             <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>indirect</name></param>
             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19631,7 +20803,7 @@
         <command>
             <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>indirect</name></param>
             <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
             <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
@@ -19641,7 +20813,7 @@
         <command>
             <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19682,12 +20854,12 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord1bOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLbyte</ptype> <name>s</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord1bvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
         </command>
         <command>
@@ -19808,23 +20980,23 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord1xOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLfixed</ptype> <name>s</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord1xvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord2bOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLbyte</ptype> <name>s</name></param>
             <param><ptype>GLbyte</ptype> <name>t</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord2bvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
         </command>
         <command>
@@ -19954,25 +21126,25 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord2xOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLfixed</ptype> <name>s</name></param>
             <param><ptype>GLfixed</ptype> <name>t</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord2xvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord3bOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLbyte</ptype> <name>s</name></param>
             <param><ptype>GLbyte</ptype> <name>t</name></param>
             <param><ptype>GLbyte</ptype> <name>r</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord3bvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
         </command>
         <command>
@@ -20111,19 +21283,19 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord3xOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLfixed</ptype> <name>s</name></param>
             <param><ptype>GLfixed</ptype> <name>t</name></param>
             <param><ptype>GLfixed</ptype> <name>r</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord3xvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoord4bOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLbyte</ptype> <name>s</name></param>
             <param><ptype>GLbyte</ptype> <name>t</name></param>
             <param><ptype>GLbyte</ptype> <name>r</name></param>
@@ -20131,7 +21303,7 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord4bvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
         </command>
         <command>
@@ -20279,7 +21451,7 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord4x</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLfixed</ptype> <name>s</name></param>
             <param><ptype>GLfixed</ptype> <name>t</name></param>
             <param><ptype>GLfixed</ptype> <name>r</name></param>
@@ -20287,7 +21459,7 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord4xOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param><ptype>GLfixed</ptype> <name>s</name></param>
             <param><ptype>GLfixed</ptype> <name>t</name></param>
             <param><ptype>GLfixed</ptype> <name>r</name></param>
@@ -20295,55 +21467,55 @@
         </command>
         <command>
             <proto>void <name>glMultiTexCoord4xvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP1ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP1uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP2ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP2uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP3ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP3uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP4ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glMultiTexCoordP4uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
@@ -20434,7 +21606,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -20446,7 +21618,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -20459,7 +21631,7 @@
             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -20659,7 +21831,7 @@
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
             <param>const void *<name>data</name></param>
-            <param><ptype>GLenum</ptype> <name>usage</name></param>
+            <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
         </command>
         <command>
             <proto>void <name>glNamedBufferDataEXT</name></proto>
@@ -20738,18 +21910,18 @@
         <command>
             <proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>buf</name></param>
+            <param group="ColorBuffer"><ptype>GLenum</ptype> <name>buf</name></param>
         </command>
         <command>
             <proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>n</name></param>
-            <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
+            <param group="ColorBuffer">const <ptype>GLenum</ptype> *<name>bufs</name></param>
         </command>
         <command>
             <proto>void <name>glNamedFramebufferParameteri</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>param</name></param>
         </command>
         <command>
@@ -20761,13 +21933,13 @@
         <command>
             <proto>void <name>glNamedFramebufferReadBuffer</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>src</name></param>
+            <param group="ColorBuffer"><ptype>GLenum</ptype> <name>src</name></param>
         </command>
         <command>
             <proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
-            <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
         </command>
         <command>
@@ -20794,7 +21966,7 @@
         <command>
             <proto>void <name>glNamedFramebufferTexture</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
         </command>
@@ -20848,7 +22020,7 @@
         <command>
             <proto>void <name>glNamedFramebufferTextureLayer</name></proto>
             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>attachment</name></param>
+            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>layer</name></param>
@@ -20968,14 +22140,14 @@
         <command>
             <proto>void <name>glNamedRenderbufferStorage</name></proto>
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
             <proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -20983,7 +22155,7 @@
             <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -20992,7 +22164,7 @@
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -21000,7 +22172,7 @@
             <proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto>
             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -21133,12 +22305,12 @@
         </command>
         <command>
             <proto>void <name>glNormalP3ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glNormalP3uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
@@ -21228,14 +22400,14 @@
         </command>
         <command>
             <proto>void <name>glObjectLabel</name></proto>
-            <param><ptype>GLenum</ptype> <name>identifier</name></param>
+            <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
             <param><ptype>GLuint</ptype> <name>name</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
         </command>
         <command>
             <proto>void <name>glObjectLabelKHR</name></proto>
-            <param><ptype>GLenum</ptype> <name>identifier</name></param>
+            <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
             <param><ptype>GLuint</ptype> <name>name</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param>const <ptype>GLchar</ptype> *<name>label</name></param>
@@ -21340,23 +22512,23 @@
         </command>
         <command>
             <proto>void <name>glPatchParameterfv</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param>
         </command>
         <command>
             <proto>void <name>glPatchParameteri</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glPatchParameteriEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>value</name></param>
             <alias name="glPatchParameteri"/>
         </command>
         <command>
             <proto>void <name>glPatchParameteriOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>value</name></param>
             <alias name="glPatchParameteri"/>
         </command>
@@ -21561,7 +22733,7 @@
         </command>
         <command>
             <proto>void <name>glPixelMapx</name></proto>
-            <param><ptype>GLenum</ptype> <name>map</name></param>
+            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
             <param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param>
         </command>
@@ -21579,7 +22751,7 @@
         </command>
         <command>
             <proto>void <name>glPixelStorex</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
@@ -21621,7 +22793,7 @@
         </command>
         <command>
             <proto>void <name>glPixelTransferxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
@@ -21750,22 +22922,22 @@
         </command>
         <command>
             <proto>void <name>glPointParameterx</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glPointParameterxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glPointParameterxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glPointParameterxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -23402,11 +24574,11 @@
         </command>
         <command>
             <proto>void <name>glProvokingVertex</name></proto>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
         </command>
         <command>
             <proto>void <name>glProvokingVertexEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>mode</name></param>
+            <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
             <alias name="glProvokingVertex"/>
         </command>
         <command>
@@ -23424,14 +24596,14 @@
         </command>
         <command>
             <proto>void <name>glPushDebugGroup</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param>
         </command>
         <command>
             <proto>void <name>glPushDebugGroupKHR</name></proto>
-            <param><ptype>GLenum</ptype> <name>source</name></param>
+            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLsizei</ptype> <name>length</name></param>
             <param>const <ptype>GLchar</ptype> *<name>message</name></param>
@@ -23454,12 +24626,12 @@
         <command>
             <proto>void <name>glQueryCounter</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
         </command>
         <command>
             <proto>void <name>glQueryCounterEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>id</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <alias name="glQueryCounter"/>
         </command>
         <command>
@@ -23469,7 +24641,7 @@
         </command>
         <command>
             <proto>void <name>glQueryObjectParameteruiAMD</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>id</name></param>
             <param><ptype>GLenum</ptype> <name>pname</name></param>
             <param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param>
@@ -23672,7 +24844,7 @@
         </command>
         <command>
             <proto>void <name>glReadBufferIndexedEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>src</name></param>
+            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
             <param><ptype>GLint</ptype> <name>index</name></param>
         </command>
         <command>
@@ -23702,8 +24874,8 @@
             <param><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param>void *<name>data</name></param>
         </command>
@@ -23713,8 +24885,8 @@
             <param><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>data</name></param>
             <alias name="glReadnPixels"/>
@@ -23725,8 +24897,8 @@
             <param><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
             <param len="bufSize">void *<name>data</name></param>
             <alias name="glReadnPixels"/>
@@ -23836,7 +25008,7 @@
         <command>
             <proto>void <name>glRenderbufferStorage</name></proto>
             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <glx type="render" opcode="4318"/>
@@ -23844,7 +25016,7 @@
         <command>
             <proto>void <name>glRenderbufferStorageEXT</name></proto>
             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <alias name="glRenderbufferStorage"/>
@@ -23852,26 +25024,26 @@
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageMultisample</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <glx type="render" opcode="4331"/>
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -23880,15 +25052,15 @@
             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <alias name="glRenderbufferStorageMultisample"/>
@@ -23896,25 +25068,25 @@
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageMultisampleNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <alias name="glRenderbufferStorageMultisample"/>
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -24096,7 +25268,7 @@
         </command>
         <command>
             <proto>void <name>glResetHistogram</name></proto>
-            <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <glx type="render" opcode="4112"/>
         </command>
         <command>
@@ -24107,7 +25279,7 @@
         </command>
         <command>
             <proto>void <name>glResetMinmax</name></proto>
-            <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
             <glx type="render" opcode="4113"/>
         </command>
         <command>
@@ -24225,65 +25397,65 @@
         <command>
             <proto>void <name>glSamplerParameterIiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glSamplerParameterIivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
             <alias name="glSamplerParameterIiv"/>
         </command>
         <command>
             <proto>void <name>glSamplerParameterIivOES</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
             <alias name="glSamplerParameterIiv"/>
         </command>
         <command>
             <proto>void <name>glSamplerParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glSamplerParameterIuivEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
             <alias name="glSamplerParameterIuiv"/>
         </command>
         <command>
             <proto>void <name>glSamplerParameterIuivOES</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
             <alias name="glSamplerParameterIuiv"/>
         </command>
         <command>
             <proto>void <name>glSamplerParameterf</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfloat</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glSamplerParameterfv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
         </command>
         <command>
             <proto>void <name>glSamplerParameteri</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glSamplerParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>sampler</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -24606,17 +25778,17 @@
         <command>
             <proto>void <name>glSecondaryColorFormatNV</name></proto>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
             <proto>void <name>glSecondaryColorP3ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>color</name></param>
         </command>
         <command>
             <proto>void <name>glSecondaryColorP3uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
         </command>
         <command>
@@ -24664,8 +25836,8 @@
         </command>
         <command>
             <proto>void <name>glSeparableFilter2D</name></proto>
-            <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -24678,7 +25850,7 @@
         <command>
             <proto>void <name>glSeparableFilter2DEXT</name></proto>
             <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -25107,42 +26279,42 @@
         <command>
             <proto>void <name>glTexBuffer</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
         <command>
             <proto>void <name>glTexBufferARB</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <alias name="glTexBuffer"/>
         </command>
         <command>
             <proto>void <name>glTexBufferEXT</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <alias name="glTexBuffer"/>
         </command>
         <command>
             <proto>void <name>glTexBufferOES</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <alias name="glTexBuffer"/>
         </command>
         <command>
             <proto>void <name>glTexBufferRange</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
         </command>
         <command>
             <proto>void <name>glTexBufferRangeEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -25150,8 +26322,8 @@
         </command>
         <command>
             <proto>void <name>glTexBufferRangeOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -25609,42 +26781,42 @@
         </command>
         <command>
             <proto>void <name>glTexCoordP1ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glTexCoordP1uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glTexCoordP2ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glTexCoordP2uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glTexCoordP3ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glTexCoordP3uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glTexCoordP4ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>coords</name></param>
         </command>
         <command>
             <proto>void <name>glTexCoordP4uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
         </command>
         <command>
@@ -25706,26 +26878,26 @@
         </command>
         <command>
             <proto>void <name>glTexEnvx</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glTexEnvxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glTexEnvxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glTexEnvxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -25759,8 +26931,8 @@
         </command>
         <command>
             <proto>void <name>glTexGenfOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfloat</ptype> <name>param</name></param>
         </command>
         <command>
@@ -25772,8 +26944,8 @@
         </command>
         <command>
             <proto>void <name>glTexGenfvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -25785,8 +26957,8 @@
         </command>
         <command>
             <proto>void <name>glTexGeniOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>param</name></param>
         </command>
         <command>
@@ -25798,27 +26970,27 @@
         </command>
         <command>
             <proto>void <name>glTexGenivOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glTexGenxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glTexGenxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>coord</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glTexImage1D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -25831,7 +27003,7 @@
             <proto>void <name>glTexImage2D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -25843,16 +27015,16 @@
         </command>
         <command>
             <proto>void <name>glTexImage2DMultisample</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
         </command>
         <command>
             <proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -25864,7 +27036,7 @@
             <proto>void <name>glTexImage3D</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25879,7 +27051,7 @@
             <proto>void <name>glTexImage3DEXT</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25892,9 +27064,9 @@
         </command>
         <command>
             <proto>void <name>glTexImage3DMultisample</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25902,7 +27074,7 @@
         </command>
         <command>
             <proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -25913,22 +27085,22 @@
         </command>
         <command>
             <proto>void <name>glTexImage3DOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
             <param><ptype>GLint</ptype> <name>border</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
         </command>
         <command>
             <proto>void <name>glTexImage4DSGIS</name></proto>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26036,26 +27208,26 @@
         </command>
         <command>
             <proto>void <name>glTexParameterx</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glTexParameterxOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfixed</ptype> <name>param</name></param>
         </command>
         <command>
             <proto>void <name>glTexParameterxv</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
             <proto>void <name>glTexParameterxvOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -26065,59 +27237,59 @@
         </command>
         <command>
             <proto>void <name>glTexStorage1D</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
         </command>
         <command>
             <proto>void <name>glTexStorage1DEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <alias name="glTexStorage1D"/>
         </command>
         <command>
             <proto>void <name>glTexStorage2D</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
         <command>
             <proto>void <name>glTexStorage2DEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <alias name="glTexStorage2D"/>
         </command>
         <command>
             <proto>void <name>glTexStorage2DMultisample</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
         </command>
         <command>
             <proto>void <name>glTexStorage3D</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
         </command>
         <command>
             <proto>void <name>glTexStorage3DEXT</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26125,9 +27297,9 @@
         </command>
         <command>
             <proto>void <name>glTexStorage3DMultisample</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26135,9 +27307,9 @@
         </command>
         <command>
             <proto>void <name>glTexStorage3DMultisampleOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26199,8 +27371,8 @@
         </command>
         <command>
             <proto>void <name>glTexStorageSparseAMD</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26293,7 +27465,7 @@
         </command>
         <command>
             <proto>void <name>glTexSubImage3DOES</name></proto>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>xoffset</name></param>
             <param><ptype>GLint</ptype> <name>yoffset</name></param>
@@ -26301,8 +27473,8 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
         </command>
         <command>
@@ -26332,20 +27504,20 @@
         <command>
             <proto>void <name>glTextureBuffer</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
         <command>
             <proto>void <name>glTextureBufferEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
         </command>
         <command>
             <proto>void <name>glTextureBufferRange</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -26354,7 +27526,7 @@
             <proto>void <name>glTextureBufferRangeEXT</name></proto>
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -26372,7 +27544,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -26384,7 +27556,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -26395,7 +27567,7 @@
         <command>
             <proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -26406,7 +27578,7 @@
         <command>
             <proto>void <name>glTextureImage2DMultisampleNV</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -26418,7 +27590,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
-            <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26430,7 +27602,7 @@
         <command>
             <proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -26442,7 +27614,7 @@
         <command>
             <proto>void <name>glTextureImage3DMultisampleNV</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -26478,7 +27650,7 @@
         <command>
             <proto>void <name>glTextureParameterIiv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param>const <ptype>GLint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -26491,7 +27663,7 @@
         <command>
             <proto>void <name>glTextureParameterIuiv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param>const <ptype>GLuint</ptype> *<name>params</name></param>
         </command>
         <command>
@@ -26504,7 +27676,7 @@
         <command>
             <proto>void <name>glTextureParameterf</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLfloat</ptype> <name>param</name></param>
         </command>
         <command>
@@ -26518,7 +27690,7 @@
         <command>
             <proto>void <name>glTextureParameterfv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param>const <ptype>GLfloat</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -26531,7 +27703,7 @@
         <command>
             <proto>void <name>glTextureParameteri</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param><ptype>GLint</ptype> <name>param</name></param>
         </command>
         <command>
@@ -26545,7 +27717,7 @@
         <command>
             <proto>void <name>glTextureParameteriv</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>pname</name></param>
+            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
             <param>const <ptype>GLint</ptype> *<name>param</name></param>
         </command>
         <command>
@@ -26571,7 +27743,7 @@
             <proto>void <name>glTextureStorage1D</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
         </command>
         <command>
@@ -26579,14 +27751,14 @@
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
         </command>
         <command>
             <proto>void <name>glTextureStorage2D</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -26595,7 +27767,7 @@
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
         </command>
@@ -26603,7 +27775,7 @@
             <proto>void <name>glTextureStorage2DMultisample</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
@@ -26613,7 +27785,7 @@
             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
@@ -26622,7 +27794,7 @@
             <proto>void <name>glTextureStorage3D</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26632,7 +27804,7 @@
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>levels</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26641,7 +27813,7 @@
             <proto>void <name>glTextureStorage3DMultisample</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26652,7 +27824,7 @@
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLsizei</ptype> <name>samples</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26715,7 +27887,7 @@
             <proto>void <name>glTextureStorageSparseAMD</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLenum</ptype> <name>target</name></param>
-            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -26728,8 +27900,8 @@
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>xoffset</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>pixels</name></param>
         </command>
         <command>
@@ -26751,8 +27923,8 @@
             <param><ptype>GLint</ptype> <name>yoffset</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>pixels</name></param>
         </command>
         <command>
@@ -26778,8 +27950,8 @@
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
             <param><ptype>GLsizei</ptype> <name>depth</name></param>
-            <param><ptype>GLenum</ptype> <name>format</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
             <param>const void *<name>pixels</name></param>
         </command>
         <command>
@@ -26800,9 +27972,9 @@
         <command>
             <proto>void <name>glTextureView</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>origtexture</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>minlevel</name></param>
             <param><ptype>GLuint</ptype> <name>numlevels</name></param>
             <param><ptype>GLuint</ptype> <name>minlayer</name></param>
@@ -26811,9 +27983,9 @@
         <command>
             <proto>void <name>glTextureViewEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>origtexture</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>minlevel</name></param>
             <param><ptype>GLuint</ptype> <name>numlevels</name></param>
             <param><ptype>GLuint</ptype> <name>minlayer</name></param>
@@ -26823,9 +27995,9 @@
         <command>
             <proto>void <name>glTextureViewOES</name></proto>
             <param><ptype>GLuint</ptype> <name>texture</name></param>
-            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
             <param><ptype>GLuint</ptype> <name>origtexture</name></param>
-            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLuint</ptype> <name>minlevel</name></param>
             <param><ptype>GLuint</ptype> <name>numlevels</name></param>
             <param><ptype>GLuint</ptype> <name>minlayer</name></param>
@@ -27750,7 +28922,7 @@
         </command>
         <command>
             <proto>void <name>glUniformSubroutinesuiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param><ptype>GLsizei</ptype> <name>count</name></param>
             <param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param>
         </command>
@@ -28206,7 +29378,7 @@
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
         </command>
@@ -28215,7 +29387,7 @@
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
         </command>
         <command>
@@ -28223,7 +29395,7 @@
             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
         </command>
         <command>
@@ -29511,7 +30683,7 @@
             <proto>void <name>glVertexAttribIPointer</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
         </command>
@@ -29519,7 +30691,7 @@
             <proto>void <name>glVertexAttribIPointerEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
             <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
             <alias name="glVertexAttribIPointer"/>
@@ -29730,21 +30902,21 @@
             <proto>void <name>glVertexAttribLFormat</name></proto>
             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribLFormatNV</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribLPointer</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
             <param len="size">const void *<name>pointer</name></param>
         </command>
@@ -29752,7 +30924,7 @@
             <proto>void <name>glVertexAttribLPointerEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
             <param len="size">const void *<name>pointer</name></param>
             <alias name="glVertexAttribLPointer"/>
@@ -29760,56 +30932,56 @@
         <command>
             <proto>void <name>glVertexAttribP1ui</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param><ptype>GLuint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribP1uiv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribP2ui</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param><ptype>GLuint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribP2uiv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribP3ui</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param><ptype>GLuint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribP3uiv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribP4ui</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param><ptype>GLuint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexAttribP4uiv</name></proto>
             <param><ptype>GLuint</ptype> <name>index</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
@@ -29988,37 +31160,37 @@
         <command>
             <proto>void <name>glVertexFormatNV</name></proto>
             <param><ptype>GLint</ptype> <name>size</name></param>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
         </command>
         <command>
             <proto>void <name>glVertexP2ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexP2uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexP3ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexP3uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexP4ui</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param><ptype>GLuint</ptype> <name>value</name></param>
         </command>
         <command>
             <proto>void <name>glVertexP4uiv</name></proto>
-            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
         </command>
         <command>
@@ -31783,7 +32955,7 @@
             <command name="glTexImage3D"/>
             <command name="glTexSubImage3D"/>
             <command name="glCopyTexSubImage3D"/>
-          </require>
+        </require>
     </feature>
     <feature api="gl" name="GL_VERSION_1_3" number="1.3">
         <require>