)]}'
{
  "commit": "7a15cdbb33541b1b8fa7cd9efb3884abd474c9c4",
  "tree": "acadfe34406dff1a3b51e637190e3f9b790faa93",
  "parents": [
    "30ae6e5434b8b53ddc892c7d8a4864b70428a785"
  ],
  "author": {
    "name": "Piers Daniell",
    "email": "pdaniell@nvidia.com",
    "time": "Wed Mar 30 14:28:55 2022 -0600"
  },
  "committer": {
    "name": "Piers Daniell",
    "email": "pdaniell@nvidia.com",
    "time": "Wed Mar 30 14:28:55 2022 -0600"
  },
  "message": "Add EXT_separate_depth_stencil extension\n\nAllows separate depth and stencil buffers to be attached to an FBO in\nGLES3.\n",
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      "new_path": "extensions/EXT/EXT_separate_depth_stencil.txt"
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