)]}'
{
  "commit": "4fdc1b839b5895c35e0c16e61d14eb498cfc6ff4",
  "tree": "57d28e1a2ef5f70304aab84c1c14eb5f9aa2bbc8",
  "parents": [
    "f564ca255621623f51e8672cf2daf7bc314901ba",
    "d4cba22ef5825c3523ec06bda623367f1283339a"
  ],
  "author": {
    "name": "Jon Leech",
    "email": "devrel@oddhack.org",
    "time": "Thu Jan 07 05:30:46 2021 -0800"
  },
  "committer": {
    "name": "GitHub",
    "email": "noreply@github.com",
    "time": "Thu Jan 07 05:30:46 2021 -0800"
  },
  "message": "Merge pull request #448 from frederikja163/GL_SHADER_BINARY_FORMATS\n\nGL_SHADER_BINARY_FORMATS included in shader binary format",
  "tree_diff": []
}
