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<title>clCreateFromD3D11Texture3DKHR</title>
<meta name="generator" content="DocBook XSL Stylesheets V1.78.1" />
<meta name="keywords" content="clCreateFromD3D11Texture3DKHR" />
</head>
<body>
<div class="refentry">
<a id="id-1"></a>
<div class="titlepage"></div>
<div xmlns="" class="refnamediv">
<a xmlns="http://www.w3.org/1999/xhtml" id="clCreateFromD3D11Texture3DKHR"></a>
<h1>clCreateFromD3D11Texture3DKHR</h1>
<p>Creates an OpenCL 3D image object from a subresource of a Direct3D 11 3D texture.</p>
</div>
<div class="refsynopsisdiv">
<h2></h2>
<div class="funcsynopsis">
<table xmlns="" border="0" summary="Function synopsis" cellspacing="0" cellpadding="0">
<tr valign="bottom">
<td>
<code xmlns="http://www.w3.org/1999/xhtml" class="funcdef">
<a class="link" href="abstractDataTypes.html" target="pagedisplay">cl_mem</a>
<strong class="fsfunc">clCreateFromD3D11Texture3DKHR</strong>(</code>
<td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_context</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">context</var>, </td>
</td>
</tr>
<tr valign="top">
<td> </td>
<td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="enums.html#cl_mem_flags" target="pagedisplay">cl_mem_flags</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">flags</var>, </td>
</tr>
<tr valign="top">
<td> </td>
<td>ID3D11Texture3D <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*resource</var>, </td>
</tr>
<tr valign="top">
<td> </td>
<td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="scalarDataTypes.html" target="pagedisplay">UINT</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">subresource</var>, </td>
</tr>
<tr valign="top">
<td> </td>
<td>
<a xmlns="http://www.w3.org/1999/xhtml" class="link" href="scalarDataTypes.html" target="pagedisplay">cl_int</a>
 <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*errcode_ret</var>
<code>)</code></td>
</tr>
</table>
</div>
</div>
<div class="refsect1">
<a id="parameters"></a>
<h2>Parameters</h2>
<div class="variablelist">
<dl class="variablelist">
<dt>
<span class="term">
<code class="varname">context</code>
</span>
</dt>
<dd>
<p>
A valid OpenCL context created from a Direct3D 11 device.
</p>
</dd>
<dt>
<span class="term">
<code class="varname">flags</code>
</span>
</dt>
<dd>
<p>
A bit-field that is used to specify usage information.
May be <code class="constant">CL_MEM_READ_ONLY</code>, <code class="constant">CL_MEM_WRITE_ONLY</code>,
or <code class="constant">CL_MEM_READ_WRITE</code>. (See the table for
<a class="citerefentry" href="clCreateBuffer.html"><span class="citerefentry"><span class="refentrytitle">clCreateBuffer</span></span></a>
for more information.)
</p>
</dd>
<dt>
<span class="term">
<code class="varname">resource</code>
</span>
</dt>
<dd>
<p>
A pointer to the Direct3D 11 texture to share.
</p>
</dd>
<dt>
<span class="term">
<code class="varname">subresource</code>
</span>
</dt>
<dd>
<p>
The subresource of <code class="varname">resource</code> to share.
</p>
</dd>
<dt>
<span class="term">
<code class="varname">errcode_ret</code>
</span>
</dt>
<dd>
<p>
An appropriate error code. If errcode_ret is NULL, no error code is returned.
</p>
</dd>
</dl>
</div>
</div>
<div class="refsect1">
<a id="notes"></a>
<h2>Notes</h2>
<p>
The width, height and depth of the returned OpenCL 3D image object are determined
by the width, height and depth of subresource <code class="varname">subresource</code> of
<code class="varname">resource</code>. The channel type and order of the returned OpenCL 3D
image object is determined by the format of <code class="varname">resource</code> as shown in
the table below.
</p>
<p>
This call will increment the internal Direct3D reference count on
<code class="varname">resource</code>. The internal Direct3D reference count on
<code class="varname">resource</code> will be decremented when the OpenCL reference count on
the returned OpenCL memory object drops to zero.
</p>
<div class="informaltable">
<table border="1">
<colgroup>
<col align="center" class="col1" />
<col align="center" class="col2" />
</colgroup>
<thead>
<tr>
<th align="center">DXGI format</th>
<th align="center">CL image format (channel order, channel data type)</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32G32B32A32_FLOAT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_FLOAT</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32G32B32A32_UINT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_UNSIGNED_INT32</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32G32B32A32_SINT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_SIGNED_INT32</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16B16A16_FLOAT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_HALF_FLOAT</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16B16A16_UNORM</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_UNORM_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16B16A16_UINT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_UNSIGNED_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16B16A16_SNORM</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_SNORM_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16B16A16_SINT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_SIGNED_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8B8A8_UNORM</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_UNORM_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8B8A8_UINT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_UNSIGNED_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8B8A8_SNORM</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_SNORM_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8B8A8_SINT</code>
</td>
<td align="center">
<code class="constant">CL_RGBA, CL_SIGNED_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32G32_FLOAT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_FLOAT</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32G32_UINT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_UNSIGNED_INT32</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32G32_SINT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_SIGNED_INT32</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16_FLOAT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_HALF_FLOAT</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16_UNORM</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_UNORM_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16_UINT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_UNSIGNED_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16_SNORM</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_SNORM_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16G16_SINT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_SIGNED_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8_UNORM</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_UNORM_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8_UINT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_UNSIGNED_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8_SNORM</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_SNORM_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8G8_SINT</code>
</td>
<td align="center">
<code class="constant">CL_RG, CL_SIGNED_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32_FLOAT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_FLOAT</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32_UINT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_UNSIGNED_INT32</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R32_SINT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_SIGNED_INT32</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16_FLOAT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_HALF_FLOAT</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16_UNORM</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_UNORM_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16_UINT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_UNSIGNED_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16_SNORM</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_SNORM_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R16_SINT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_SIGNED_INT16</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8_UNORM</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_UNORM_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8_UINT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_UNSIGNED_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8_SNORM</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_SNORM_INT8</code>
</td>
</tr>
<tr>
<td align="center">
<code class="constant">DXGI_FORMAT_R8_SINT</code>
</td>
<td align="center">
<code class="constant">CL_R, CL_SIGNED_INT8</code>
</td>
</tr>
</tbody>
</table>
</div>
<p>
General information about sharing memory objects with Direct3D 11 follows.
</p>
<p>
The goal of this extension is to provide
interoperability between OpenCL and Direct3D 11. This is designed to function analogously
to the OpenGL interoperability. If this extension is
supported by an implementation, the string
<a class="citerefentry" href="cl_khr_d3d11_sharing.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_d3d11_sharing</span></span></a>
will be present in the
<code class="constant">CL_PLATFORM_EXTENSIONS</code> or <code class="constant">CL_DEVICE_EXTENSIONS</code>
string described in the table of allowed
values for <code class="varname">param_name</code> for
<a class="citerefentry" href="clGetDeviceInfo.html"><span class="citerefentry"><span class="refentrytitle">clGetDeviceInfo</span></span></a>.
</p>
<p>
As currently proposed the interfaces for this extension would be provided in
<code class="code">cl_d3d11.h</code>.
</p>
<p>
This section discusses OpenCL functions that allow
applications to use Direct3D 11 resources as OpenCL memory objects. This allows efficient
sharing of data between OpenCL and Direct3D 11. The OpenCL API may be used to execute
kernels that read and/or write memory objects that are also Direct3D 11 resources. An
OpenCL image object may be created from a Direct3D 11 texture resource. An OpenCL buffer
object may be created from a Direct3D 11 buffer resource. OpenCL memory objects may be
created from Direct3D 11 objects if and only if the OpenCL context has been created from
a Direct3D 11 device.
</p>
<p>
An OpenCL memory object created from a
Direct3D 11 resource remains valid as long as the corresponding Direct3D 11 resource has
not been deleted. If the Direct3D 11 resource is deleted through the Direct3D 11 API,
subsequent use of the OpenCL memory object will result in undefined behavior, including
but not limited to possible OpenCL errors, data corruption, and program termination.
</p>
<p>
The successful creation of a
cl_context against a Direct3D 11 device specified via the context create parameter
<code class="constant">CL_CONTEXT_D3D11_DEVICE_KHR</code> will increment the internal Direct3D
reference count on the specified Direct3D 11 device. The internal Direct3D reference
count on that Direct3D 11 device will be decremented when the OpenCL reference count on
the returned OpenCL context drops to zero.
</p>
<p>
The OpenCL context and corresponding command-queues are dependent on the
existence of the Direct3D 11 device from which the OpenCL context was created. If the
Direct3D 11 device is deleted through the Direct3D 11 API, subsequent use of the OpenCL
context will result in undefined behavior, including but not limited to possible OpenCL
errors, data corruption, and program termination.
</p>
<p>
Properties of Direct3D 11 objects may be queried
using <a class="citerefentry" href="clGetMemObjectInfo.html"><span class="citerefentry"><span class="refentrytitle">clGetMemObjectInfo</span></span></a>
and <a class="citerefentry" href="clGetImageInfo.html"><span class="citerefentry"><span class="refentrytitle">clGetImageInfo</span></span></a>
with <code class="varname">param_name</code> <code class="constant">CL_MEM_D3D11_RESOURCE_KHR</code> and
<code class="constant">CL_IMAGE_D3D11_SUBRESOURCE_KHR</code> as described for <a class="citerefentry" href="clGetImageInfo.html"><span class="citerefentry"><span class="refentrytitle">clGetImageInfo</span></span></a> and in the information
below about accessing mapped regions of a memory object.
</p>
<h4><a id="id-1.6.13"></a>Accessing mapped regions of a memory object</h4>
<p>
This section describes the behavior of OpenCL commands that access
mapped regions of a memory object.
</p>
<p>
The contents of the region of a memory object and associated memory objects
(sub-buffer objects or 1D image buffer objects that overlap this region) mapped
for writing (i.e. <code class="constant">CL_MAP_WRITE</code> or
<code class="constant">CL_MAP_WRITE_INVALIDATE_REGION</code> is set in <code class="varname">map_flags</code>
argument to <a class="citerefentry" href="clEnqueueMapBuffer.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueMapBuffer</span></span></a>
or <a class="citerefentry" href="clEnqueueMapImage.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueMapImage</span></span></a>) are
considered to be undefined until this region is unmapped.
</p>
<p>
Multiple commands in command-queues can map a region or overlapping regions of a memory
object and associated memory objects (sub-buffer objects or 1D image buffer objects that
overlap this region) for reading (i.e. <code class="varname">map_flags</code> = <code class="constant">CL_MAP_READ</code>).
The contents of the regions of a memory object mapped for reading can also be read by kernels
and other OpenCL commands (such as
<a class="citerefentry" href="clEnqueueCopyBuffer.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueCopyBuffer</span></span></a>) executing on a device(s).
</p>
<p>
Mapping (and unmapping) overlapped regions in a memory object and/or associated memory
objects (sub-buffer objects or 1D image buffer objects that overlap this region) for writing
is an error and will result in <code class="constant">CL_INVALID_OPERATION</code> error returned by
<a class="citerefentry" href="clEnqueueMapBuffer.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueMapBuffer</span></span></a>
or <a class="citerefentry" href="clEnqueueMapImage.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueMapImage</span></span></a>.
</p>
<p>
If a memory object is currently mapped for writing, the application must ensure that the memory
object is unmapped before any enqueued kernels or commands that read from or write to this
memory object or any of its associated memory objects (sub-buffer or 1D image buffer objects)
or its parent object (if the memory object is a sub-buffer or 1D image buffer object) begin
execution; otherwise the behavior is undefined.
</p>
<p>
If a memory object is currently mapped for reading, the application must ensure that the memory
object is unmapped before any enqueued kernels or commands that write to this memory object
or any of its associated memory objects (sub-buffer or 1D image buffer objects) or its parent
object (if the memory object is a sub-buffer or 1D image buffer object) begin execution;
otherwise the behavior is undefined.
</p>
<p>
Accessing the contents of the memory region referred to by the mapped pointer that has
been unmapped is undefined.
</p>
<p>
The mapped pointer returned by
<a class="citerefentry" href="clEnqueueMapBuffer.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueMapBuffer</span></span></a>
or <a class="citerefentry" href="clEnqueueMapImage.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueMapImage</span></span></a> can be used as
<code class="varname">ptr</code> argument value to
<a class="citerefentry" href="clEnqueueReadBuffer.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueReadBuffer</span></span></a>,
<a class="citerefentry" href="clEnqueueWriteBuffer.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueWriteBuffer</span></span></a>,
<a class="citerefentry" href="clEnqueueReadBufferRect.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueReadBufferRect</span></span></a>,
<a class="citerefentry" href="clEnqueueWriteBufferRect.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueWriteBufferRect</span></span></a>,
<a class="citerefentry" href="clEnqueueReadImage.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueReadImage</span></span></a>, and
<a class="citerefentry" href="clEnqueueWriteImage.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueWriteImage</span></span></a>,
provided the rules described above are adhered to.
</p>
</div>
<div class="refsect1">
<a id="errors"></a>
<h2>Errors</h2>
<p>
Returns <span class="errorname">CL_SUCCESS</span> returns a valid non-zero OpenCL image object
and <code class="varname">errcode_ret</code> is set to <span class="errorname">CL_SUCCESS</span> if the
image object is created successfully. Otherwise, it returns a NULL value with one of
the following error values returned in <code class="varname">errcode_ret</code>:
</p>
<div class="itemizedlist">
<ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_CONTEXT</span> if <code class="varname">context</code> is not
a valid context.
</li>
<li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_VALUE</span> if values specified in
<code class="varname">flags</code> are not valid or if <code class="varname">subresource</code>
is not a valid subresource index for <code class="varname">resource</code>.
</li>
<li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_D3D11_RESOURCE_KHR</span> if
<code class="varname">resource</code> is not a Direct3D 11 texture resource, if
<code class="varname">resource</code> was created with the <code class="constant">D3D11_USAGE</code>
flag <code class="constant">D3D11_USAGE_IMMUTABLE</code>, if a <code class="varname">resource</code>
is a multisampled texture, if <span class="type">cl_mem</span> from subresource
<code class="varname">subresource</code> of <code class="varname">resource</code> has already
been created using <code class="function">clCreateFromD3D11Texture3DKHR</code>, or if
<code class="varname">context</code> was not created against the same Direct3D 11 device
from which <code class="varname">resource</code> was created.
</li>
<li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_D3D11_RESOURCE_KHR</span> if <code class="varname">resource</code>
is not a Direct3D 11 texture object.
</li>
<li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_IMAGE_FORMAT_DESCRIPTOR</span> if the Direct3D
11 texture format of <code class="varname">resource</code> is not a value listed
in the table above of Direct3D 11 and corresponding OpenCL image formats for
<a class="citerefentry" href="clCreateFromD3D11Texture3DKHR.html"><span class="citerefentry"><span class="refentrytitle">clCreateFromD3D11Texture3DKHR</span></span></a>,
or if the Direct3D 11 texture format of <code class="varname">resource</code> does not map
to a supported OpenCL image format.
</li>
<li class="listitem" style="list-style-type: disc"><span class="errorname">CL_OUT_OF_HOST_MEMORY</span> if there is a failure to allocate
resources required by the OpenCL implementation on the host.
</li>
</ul>
</div>
</div>
<div class="refsect1">
<a id="specification"></a>
<h2>Specification</h2>
<p><img src="pdficon_small1.gif" />
<a href="http://www.khronos.org/registry/cl/specs/opencl-1.2-extensions.pdf#page=106" target="OpenCL Spec">OpenCL Specification</a>
</p>
</div>
<div class="refsect1">
<a id="seealso"></a>
<h2>Also see</h2>
<p>
<a class="citerefentry" href="cl_khr_d3d11_sharing.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_d3d11_sharing</span></span></a>,
<a class="citerefentry" href="clGetDeviceIDsFromD3D11KHR.html"><span class="citerefentry"><span class="refentrytitle">clGetDeviceIDsFromD3D11KHR</span></span></a>,
<a class="citerefentry" href="clCreateFromD3D11BufferKHR.html"><span class="citerefentry"><span class="refentrytitle">clCreateFromD3D11BufferKHR</span></span></a>,
<a class="citerefentry" href="clCreateFromD3D11Texture3DKHR.html"><span class="citerefentry"><span class="refentrytitle">clCreateFromD3D11Texture3DKHR</span></span></a>,
<a class="citerefentry" href="clEnqueueAcquireD3D11ObjectsKHR.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueAcquireD3D11ObjectsKHR</span></span></a>,
<a class="citerefentry" href="clEnqueueReleaseD3D11ObjectsKHR.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueReleaseD3D11ObjectsKHR</span></span></a>
</p>
</div>
<div xmlns="" class="refsect3" lang="en" xml:lang="en"><a xmlns="http://www.w3.org/1999/xhtml" id="Copyright"></a><h4 xmlns="http://www.w3.org/1999/xhtml"></h4><img xmlns="http://www.w3.org/1999/xhtml" src="KhronosLogo.jpg" /><p xmlns="http://www.w3.org/1999/xhtml"></p>Copyright © 2007-2011 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
"Materials"), to deal in the Materials without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Materials, and to
permit persons to whom the Materials are furnished to do so, subject to
the condition that this copyright notice and permission notice shall be included
in all copies or substantial portions of the Materials.
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