blob: f4333850e1eb806d7b82d5ed2b5aef1054d28e96 [file] [log] [blame]
/* Sketchy version of egl.h (really only for reserving
* enumerant values to EGL tokens and sanity checking
* prototypes).
*
* Last modified 2006/08/13
*/
#ifndef __egl_h_
#define __egl_h_
/* Windows calling convention boilerplate */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef EGLAPI
#define EGLAPI extern
#endif
/* EGL Types */
#include <sys/types.h>
typedef int32_t EGLint;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef void *EGLConfig;
typedef void *EGLContext;
typedef void *EGLDisplay;
typedef void *EGLSurface;
typedef void *EGLClientBuffer;
/* NativeDisplayType, NativeWindowType, NativePixmapType TBD */
/* EGL Versioning */
#define EGL_VERSION_1_0 1
#define EGL_VERSION_1_1 1
#define EGL_VERSION_1_2 1
#define EGL_VERSION_1_3 1
/* EGL Enumerants. Exceptional cases aside, most
* enums are assigned unique values starting at 0x3000.
*/
/* EGL aliases */
#define EGL_FALSE 0
#define EGL_TRUE 1
/* Out-of-band handle values */
/* These values may vary depending on semantics of native concepts */
#define EGL_DEFAULT_DISPLAY ((void *)0)
#define EGL_NO_CONTEXT ((EGLContext)0)
#define EGL_NO_DISPLAY ((EGLDisplay)0)
#define EGL_NO_SURFACE ((EGLSurface)0)
/* Out-of-band attribute value */
#define EGL_DONT_CARE ((EGLint)-1)
/* Errors / GetError return values */
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300A
#define EGL_BAD_NATIVE_WINDOW 0x300B
#define EGL_BAD_PARAMETER 0x300C
#define EGL_BAD_SURFACE 0x300D
#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */
/* Reserved 0x300F-0x301F for additional errors */
/* Config attributes */
#define EGL_BUFFER_SIZE 0x3020
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BLUE_SIZE 0x3022
#define EGL_GREEN_SIZE 0x3023
#define EGL_RED_SIZE 0x3024
#define EGL_DEPTH_SIZE 0x3025
#define EGL_STENCIL_SIZE 0x3026
#define EGL_CONFIG_CAVEAT 0x3027
#define EGL_CONFIG_ID 0x3028
#define EGL_LEVEL 0x3029
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
#define EGL_MAX_PBUFFER_PIXELS 0x302B
#define EGL_MAX_PBUFFER_WIDTH 0x302C
#define EGL_NATIVE_RENDERABLE 0x302D
#define EGL_NATIVE_VISUAL_ID 0x302E
#define EGL_NATIVE_VISUAL_TYPE 0x302F
#define EGL_PRESERVED_RESOURCES 0x3030
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLE_BUFFERS 0x3032
#define EGL_SURFACE_TYPE 0x3033
#define EGL_TRANSPARENT_TYPE 0x3034
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
#define EGL_TRANSPARENT_RED_VALUE 0x3037
#define EGL_NONE 0x3038 /* Attrib list terminator */
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
#define EGL_MIN_SWAP_INTERVAL 0x303B
#define EGL_MAX_SWAP_INTERVAL 0x303C
#define EGL_LUMINANCE_SIZE 0x303D
#define EGL_ALPHA_MASK_SIZE 0x303E
#define EGL_COLOR_BUFFER_TYPE 0x303F
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */
/* Reserved 0x3041-0x304F for additional config attributes */
/* Config attribute values */
#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */
#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */
#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */
/* More config attribute values, for EGL_TEXTURE_FORMAT */
#define EGL_NO_TEXTURE 0x305C
#define EGL_TEXTURE_RGB 0x305D
#define EGL_TEXTURE_RGBA 0x305E
#define EGL_TEXTURE_2D 0x305F
/* Config attribute mask bits */
#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bits */
#define EGL_PIXMAP_BIT 0x02 /* EGL_SURFACE_TYPE mask bits */
#define EGL_WINDOW_BIT 0x04 /* EGL_SURFACE_TYPE mask bits */
#define EGL_OPENGL_ES_BIT 0x01 /* EGL_RENDERABLE_TYPE mask bits */
#define EGL_OPENVG_BIT 0x02 /* EGL_RENDERABLE_TYPE mask bits */
#define EGL_OPENGL_ES2_BIT 0x04 /* EGL_RENDERABLE_TYPE mask bits */
/* QueryString targets */
#define EGL_VENDOR 0x3053
#define EGL_VERSION 0x3054
#define EGL_EXTENSIONS 0x3055
#define EGL_CLIENT_APIS 0x308D
/* QuerySurface / CreatePbufferSurface targets */
#define EGL_HEIGHT 0x3056
#define EGL_WIDTH 0x3057
#define EGL_LARGEST_PBUFFER 0x3058
#define EGL_TEXTURE_FORMAT 0x3080
#define EGL_TEXTURE_TARGET 0x3081
#define EGL_MIPMAP_TEXTURE 0x3082
#define EGL_MIPMAP_LEVEL 0x3083
#define EGL_RENDER_BUFFER 0x3086
#define EGL_COLORSPACE 0x3087
#define EGL_ALPHA_FORMAT 0x3088
#define EGL_HORIZONTAL_RESOLUTION 0x3090
#define EGL_VERTICAL_RESOLUTION 0x3091
#define EGL_PIXEL_ASPECT_RATIO 0x3092
#define EGL_SWAP_BEHAVIOR 0x3093
/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
#define EGL_BACK_BUFFER 0x3084
#define EGL_SINGLE_BUFFER 0x3085
/* OpenVG color spaces */
#define EGL_COLORSPACE_sRGB 0x3089 /* EGL_COLORSPACE value */
#define EGL_COLORSPACE_LINEAR 0x308A /* EGL_COLORSPACE value */
/* OpenVG alpha formats */
#define EGL_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */
#define EGL_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */
/* Constant scale factor by which fractional display resolutions &
* aspect ratio are scaled when queried as integer values.
*/
#define EGL_DISPLAY_SCALING 10000
/* Unknown display resolution/aspect ratio */
#define EGL_UNKNOWN ((EGLint)-1)
/* Back buffer swap behaviors */
#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */
#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */
/* CreatePbufferFromClientBuffer buffer types */
#define EGL_OPENVG_IMAGE 0x3096
/* QueryContext targets */
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
/* CreateContext attributes */
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
/* BindAPI/QueryAPI targets */
#define EGL_OPENGL_ES_API 0x30A0
#define EGL_OPENVG_API 0x30A1
/* GetCurrentSurface targets */
#define EGL_DRAW 0x3059
#define EGL_READ 0x305A
/* WaitNative engines */
#define EGL_CORE_NATIVE_ENGINE 0x305B
/* EGL extensions must request enum blocks from the OpenGL ARB
* Secretary, who maintains the EGL enumerant registry.
*/
/* EGL Functions */
EGLAPI EGLint APIENTRY eglGetError();
EGLAPI EGLDisplay APIENTRY eglGetDisplay(const char *display_id);
EGLAPI EGLBoolean APIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLAPI EGLBoolean APIENTRY eglTerminate(EGLDisplay dpy);
EGLAPI const char * APIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
EGLAPI EGLBoolean APIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
EGLint config_size, EGLint *num_config);
EGLAPI EGLBoolean APIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size,
EGLint *num_config);
EGLAPI EGLBoolean APIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
EGLint attribute, EGLint *value);
EGLAPI EGLSurface APIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
NativeWindowType win,
const EGLint *attrib_list);
EGLAPI EGLSurface APIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list);
EGLAPI EGLSurface APIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
NativePixmapType pixmap,
const EGLint *attrib_list);
EGLAPI EGLBoolean APIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
EGLAPI EGLBoolean APIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value);
EGLAPI EGLBoolean APIENTRY eglBindAPI(EGLenum api);
EGLAPI EGLenum APIENTRY eglQueryAPI(void);
EGLAPI EGLBoolean APIENTRY eglWaitClient(void);
EGLAPI EGLBoolean APIENTRY eglReleaseThread(void);
EGLAPI EGLSurface APIENTRY eglCreatePbufferFromClientBuffer(
EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
EGLConfig config, const EGLint *attrib_list);
EGLAPI EGLBoolean APIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint value);
EGLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
EGLAPI EGLContext APIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list);
EGLAPI EGLBoolean APIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
EGLAPI EGLBoolean APIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx);
EGLAPI EGLContext APIENTRY eglGetCurrentContext(void);
EGLAPI EGLSurface APIENTRY eglGetCurrentSurface(EGLint readdraw);
EGLAPI EGLDisplay APIENTRY eglGetCurrentDisplay(void);
EGLAPI EGLBoolean APIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
EGLint attribute, EGLint *value);
EGLAPI EGLBoolean APIENTRY eglWaitGL(void);
EGLAPI EGLBoolean APIENTRY eglWaitNative(EGLint engine);
EGLAPI EGLBoolean APIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
EGLAPI EGLBoolean APIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
NativePixmapType target);
EGLAPI void (* APIENTRY eglGetProcAddress(const char *procname))();
#endif /* __egl_h_ */