blob: f85935c2286371f1d2750b40073839217853cf36 [file] [log] [blame]
Name
KHR_lock_surface3
Name Strings
EGL_KHR_lock_surface3
Contributors
Mark Callow
Gary King
Jon Leech
Marko Lukat
Alon Or-bach
Tim Renouf
Contacts
Jon Leech (jon 'at' alumni.caltech.edu)
Notice
Copyright (c) 2006-2013 The Khronos Group Inc. Copyright terms at
http://www.khronos.org/registry/speccopyright.html
Status
Complete.
Approved by the EGL Working Group on December 4, 2013.
Version
Version 4, 2014/09/17
Number
EGL Extension #64
Dependencies
EGL 1.4 is required.
This extension is based on the EGL_KHR_lock_surface2 extension and
almost all language is copied from that extension. However, it is
standalone extension. The specification language has been re-based
against the EGL 1.4 Specification.
Khronos recommends obsoleting and replacing implementations of
EGL_KHR_lock_surface2 and EGL_KHR_lock_surface with this extension as
soon as possible.
Overview
This extension allows mapping color buffers of EGL surfaces into the
client address space. This is useful primarily for software
rendering on low-end devices which do not support EGL client
rendering APIs, although it may be implemented efficiently on more
capable devices as well.
This extension is functionally identical to EGL_KHR_lock_surface2, but
is intended to replace that extension. It defines a new EGL type,
EGLAttribKHR, which is an integer type guaranteed to be large enough to
hold a pointer. A new surface query, eglQuerySurface64KHR, is defined to
query surface attributes which may not fit in than EGLint, such as a
mapped surface pointer.
The changes over EGL_KHR_lock_surface2 include:
* EGL_KHR_lock_surface3 defines the type EGLAttribKHR and the
command eglQuerySurface64KHR.
* eglQuerySurface64KHR must be used to query the
EGL_BITMAP_POINTER_KHR property of surfaces.
New Types
/*
* EGLAttribKHR is a integer type used to pass arrays of attribute
* name/value pairs which may include pointer and handle attribute
* values.
*/
#include <khrplatform.h>
typedef intptr_t EGLAttribKHR;
New Procedures and Functions
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
const EGLint *attrib_list);
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy,
EGLSurface surface);
EGLBoolean eglQuerySurface64KHR(EGLDisplay dpy,
EGLSurface surface,
EGLint attribute,
EGLAttribKHR *value);
New Tokens
Returned in the EGL_SURFACE_TYPE bitmask attribute of EGLConfigs:
EGL_LOCK_SURFACE_BIT_KHR 0x0080
EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
Accepted as an attribute name in the <attrib_list> argument of
eglChooseConfig, and the <attribute> argument of eglGetConfigAttrib:
EGL_MATCH_FORMAT_KHR 0x3043
Accepted as attribute values for the EGL_MATCH_FORMAT_KHR attribute
of eglChooseConfig, and defined as possible values of that attribute
when querying it:
EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
Accepted as attribute values for the EGL_MATCH_FORMAT_KHR attribute
of eglChooseConfig:
EGL_FORMAT_RGB_565_KHR 0x30C1
EGL_FORMAT_RGBA_8888_KHR 0x30C3
Accepted as attribute names in the <attrib_list> argument of
eglLockSurfaceKHR:
EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
EGL_LOCK_USAGE_HINT_KHR 0x30C5
Accepted as bit values in the EGL_LOCK_USAGE_HINT_KHR bitmask attribute
of eglLockSurfaceKHR:
EGL_READ_SURFACE_BIT_KHR 0x0001
EGL_WRITE_SURFACE_BIT_KHR 0x0002
Accepted by the <attribute> parameter of eglQuerySurface and
eglQuerySurface64KHR:
EGL_BITMAP_PITCH_KHR 0x30C7
EGL_BITMAP_ORIGIN_KHR 0x30C8
EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
Accepted by the <attribute> parameter of eglQuerySurface64KHR:
EGL_BITMAP_POINTER_KHR 0x30C6
Returns in the *<value> parameter of eglQuerySurface when
<attribute> is EGL_BITMAP_ORIGIN_KHR:
EGL_LOWER_LEFT_KHR 0x30CE
EGL_UPPER_LEFT_KHR 0x30CF
Additions to Chapter 2 of the EGL 1.4 Specification (EGL Operation)
Add to the end of section 2.2.2:
Finally, some surfaces may be <locked>, which allows the
implementation to map buffers of that surface into client memory
for use by software renderers(fn). Locked surfaces cannot be
used for any other purpose. When a locked surface is <unlocked>,
any changes to the mapped buffer(s) are reflected in the actual
graphics or system memory containing the surface.
[fn: on implementations not supporting mapping graphics
memory, or which do not wish to take the stability and
security risks that entail, mapping may be done using
copy-out and copy-in behavior.]
Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
Add to the description of the EGL_BAD_ACCESS error in section 3.1:
"... (for example, a context is bound in another thread, or a
surface is locked). Any command accessing ..."
Add to table 3.2 ("Types of surfaces supported by an EGLConfig")
EGL Token Name Description
-------------------- ------------------------------------
EGL_LOCK_SURFACE_BIT_KHR EGLConfig allows locking surfaces
EGL_OPTIMAL_FORMAT_BIT_KHR This format is considered optimal
(preferred) when locking / mapping /
unlocking is being done.
Change the first paragraph under "Other EGLConfig Attribute
Descriptions" on p. 16:
"EGL_SURFACE_TYPE is a mask indicating both the surface types
that can be created by the corresponding EGLConfig (the config
is said to <support> those surface types), and the optional
behaviors such surfaces may allow. The valid bit settings are
shown in Table 3.2."
Add a new paragraph following the second paragraph of the same
section:
"If EGL_LOCK_SURFACE_BIT_KHR is set in EGL_SURFACE_TYPE, then
a surface created from the EGLConfig may be locked, mapped into
client memory, and unlocked. Locking is described in section
3.5.5ls. If EGL_OPTIMAL_FORMAT_BIT_KHR is set in
EGL_SURFACE_TYPE, then the surface is considered optimal (by
the implementation) from a performance standpoint when buffer
mapping is being done."
Replace the second paragraph of section 3.3 "EGL Versioning":
"The EGL_CLIENT_APIS string describes which client rendering APIs are
supported. It is zero-terminated and contains a space-separated list
of API names, which must include at least one of ``OpenGL'',
``OpenGL_ES'', or OpenGL ES. If no client APIs are supported, then
the empty string is returned."
Insert a new paragraph and table in section 3.4.1.1 "Querying
Configurations", following the description of
EGL_MATCH_NATIVE_PIXMAP on page 24:
"If EGL_MATCH_FORMAT_KHR is specified in <attrib_list>, it must
be followed by one of the attribute values EGL_DONT_CARE,
EGL_NONE, or one of the format tokens in table
[locksurf.format].
When EGL_MATCH_FORMAT_KHR has the value EGL_NONE, only configs
which cannot be locked or mapped will match. Such configs must
not have the EGL_LOCK_SURFACE_BIT_KHR set in EGL_SURFACE_TYPE.
When EGL_MATCH_FORMAT_KHR has the value EGL_DONT_CARE, it is
ignored.
When EGL_MATCH_FORMAT_KHR has one of the values in table
[locksurf.format], only EGLConfigs describing surfaces whose
color buffers have the specified format, when mapped with
eglLockSurface, will match this attribute. In this case, the
EGL_<component>_SIZE attributes of resulting configs must agree
with the specific component sizes specified by the format."
Specific Format Name Description
-------------------- -----------
EGL_FORMAT_RGB_565_EXACT_KHR RGB565 fields in order from MSB to LSB within a 16-bit integer
EGL_FORMAT_RGB_565_KHR RGB565 fields in implementation-chosen order within a 16-bit integer
EGL_FORMAT_RGBA_8888_EXACT_KHR RGBA8888 fields in B, G, R, A byte order in memory
EGL_FORMAT_RGBA_8888_KHR RGBA8888 fields in implementation-chosen order within a 32-bit integer
------------------------------------------------------------------------------------------------------
Table [locksurf.format]: Specific formats for mapped pixels.
Add to table 3.4 ("Default values and match critera for EGLConfig
attributes") on page 25:
Attribute Default Selection Sort Sort
Criteria Order Priority
-------------------- ------------- --------- ----- --------
EGL_MATCH_FORMAT_KHR EGL_DONT_CARE Exact None -
Add EGL_MATCH_FORMAT_KHR to the last paragraph in section 3.4.1 on
p. 26, describing attributes not used for sorting EGLConfigs.
Add a new paragraph to the end of section 3.4.3 "Querying Configuration
Attributes":
"Querying the EGL_MATCH_FORMAT_KHR attribute results in EGL_NONE
for an EGLConfig that is not lockable, one of the "exact" formats
(EGL_FORMAT_RGB_565_EXACT_KHR, EGL_FORMAT_RGBA_8888_EXACT_KHR)
if the color buffer matches that format when mapped with
eglLockSurface, or for any other format a value that is not
EGL_NONE or EGL_DONT_CARE but is otherwise undefined. In particular,
the color buffer format matching one of the "inexact" formats
does not guarantee that that EGL_FORMAT_* value is returned."
In section 3.5.1 "Creating On-Screen Rendering Surfaces", add to the
second paragraph on p. 28 listing attributes that can be set in
attrib_list:
"<attrib_list> specifies a list of attributes ... and
EGL_SWAP_BEHAVIOR."
and add preceding the paragraph starting "EGL_VG_COLORSPACE specifies
..." on p. 28:
"EGL_SWAP_BEHAVIOR specifies the initial value of the
EGL_SWAP_BEHAVIOR surface attribute (section 3.5.6), and is thus
either EGL_BUFFER_PRESERVED or EGL_BUFFER_DESTROYED. This setting
of EGL_SWAP_BEHAVIOR at surface creation time is supported only
for a lockable surface, i.e. where the EGLConfig has
EGL_LOCK_SURFACE_BIT_KHR set in EGL_SURFACE_TYPE.
"For such a lockable surface, whether it is possible to change
the EGL_SWAP_BEHAVIOR attribute after surface creation is
determined by EGL_SWAP_BEHAVIOR_PRESERVED_BIT in the
EGL_SURFACE_TYPE EGLConfig attribute."
Add a new section following the current section 3.5.5:
"3.5.5ls Locking and Mapping Rendering Surfaces
A rendering surface may be <locked> by calling
EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy,
EGLSurface surface,
const EGLint *attrib_list);
While a surface is locked, only two operations can be performed
on it. First, a surface attribute may be queried using
the query commands in section 3.5.6. This includes the case of
querying EGL_BITMAP_POINTER_KHR, which causes the surface to be
<mapped> (if not already mapped) and gives a pointer into client
memory corresponding to the memory of the mapped buffer. Second,
the surface may be unlocked. Any attempts to use a locked surface
in other EGL APIs will fail and generate an EGL_BAD_ACCESS error.
While a surface is locked, its dimensions (the values of the EGL_WIDTH
and EGL_HEIGHT surface attributes) do not change. They may change
at any other time, therefore an application must query these
attributes <after> the call to eglLockSurfaceKHR to ensure that it has
the correct size of the mapped buffer.
<attrib_list> specifies additional parameters affecting the locking
operation. The list has the same structure as described for
eglChooseConfig. Attributes that may be defined are shown in table
[locksurf.attr], together with their default values if not specified
in <attrib_list>, and possible values which may be specified for
them in <attrib_list>.
Attribute Name Type Default Value Possible Values
----------------------- ------- ------------- -------------------------
EGL_MAP_PRESERVE_PIXELS_KHR boolean EGL_FALSE EGL_TRUE / EGL_FALSE
EGL_LOCK_USAGE_HINT_KHR bitmask EGL_READ_SURFACE_BIT_KHR | Any combination of
EGL_WRITE_SURFACE_BIT_KHR EGL_READ_SURFACE_BIT_KHR
and EGL_WRITE_SURFACE_BIT_KHR
--------------------------------------------------------------
Table [locksurf.attr]: eglLockSurfaceKHR attribute names,
default values, and possible values.
On failure, the surface is unaffected and eglLockSurfaceKHR
returns EGL_FALSE. An EGL_BAD_ACCESS error is generated if any
of these condition, are true:
* <surface> was created with an EGLConfig whose
EGL_SURFACE_TYPE attribute does not contain
EGL_LOCK_SURFACE_BIT_KHR.
* <surface> is already locked.
* Any client API is current to <surface>.
An EGL_BAD_ATTRIBUTE error is generated if an attribute or
attribute value not described in table [locksurf.attr] is
specified.
Mapping Buffers of a Locked Surface
-----------------------------------
The color buffer of a locked surface can be <mapped> by calling
eglQuerySurface64KHR (see section 3.5.6) with <attribute>
EGL_BITMAP_POINTER_KHR(fn). The query returns a pointer to a
buffer in client memory corresponding to the color buffer of
<surface>. In the case of a back-buffered surface, color buffer
refers to the back buffer.
[fn: "mapped" only means that the pointer returned is
intended to *correspond* to graphics memory. Implementation
are not required to return an actual pointer into graphics
memory, and often will not.]
The contents of the mapped buffer are initially undefined(fn)
unless either the EGL_MAP_PRESERVE_PIXELS_KHR attribute of
eglLockSurfaceKHR is set to EGL_TRUE, or (for a window surface)
the EGL_SWAP_BEHAVIOR surface attribute is set to
EGL_BUFFER_PRESERVE, in which case the contents
of the buffer are taken from the contents of <surface>'s color
buffer. The default value of EGL_MAP_PRESERVE_PIXELS_KHR is
EGL_FALSE.
[fn: In order to avoid pipeline stalls and readback delays on
accelerated implementations, we do not mandate that the
current contents of a color buffer appear when it's mapped
to client memory, unless the EGL_MAP_PRESERVE_PIXELS_KHR
flag is set or (for a window surface) EGL_SWAP_BEHAVIOR is
set to EGL_BUFFER_PRESERVE. Applications using mapped
buffers which are not
preserved must write to every pixel of the buffer before
unlocking the surface. This constraint is considered
acceptable for the intended usage scenario (full-frame
software renderers). Such an application may lock-render-unlock
multiple times per frame (i.e. per eglSwapBuffers) by setting
EGL_MAP_PRESERVE_PIXELS_KHR to EGL_TRUE for the second and
subsequent locks.
Note that EGL_SWAP_BEHAVIOR also controls whether the color
buffer contents are preserved over a call to eglSwapBuffers.]
The EGL_LOCK_USAGE_HINT_KHR attribute of eglLockSurfaceKHR is a
bitmask describing the intended use of the mapped buffer. If the
mask contains EGL_READ_SURFACE_BIT_KHR, data will be read from
the mapped buffer. If the mask contains
EGL_WRITE_SURFACE_BIT_KHR, data will be written to the mapped
buffer. Implementations must support both reading and writing to
a mapped buffer regardless of the value of
EGL_LOCK_USAGE_HINT_KHR, but performance may be better if the
hint is consistent with the actual usage of the buffer. The
default value of EGL_LOCK_USAGE_HINT_KHR hints that both reads
and writes to the mapped buffer will be done.
Other attributes of the mapped buffer describe the format of
pixels it contains, including its pitch (EGL_BITMAP_PITCH_KHR),
origin (EGL_BITMAP_ORIGIN_KHR), and the bit location of each color
component within a pixel (EGL_BITMAP_PIXEL_x_OFFSET_KHR). These
attributes may be queried using eglQuerySurface, and are described
in more detail in section 3.5.6.
The EGL_BITMAP_POINTER_KHR and EGL_BITMAP_PITCH_KHR attributes
of a locked surface may change following successive calls to
eglLockSurfaceKHR(fn), so they must be queried each time a
buffer is mapped. Other attributes of a mapped buffer (listed in
the paragraph above) are invariant and need be queried only once
following surface creation.
[fn: The pointer and pitch of a mapped buffer may change due
to display mode changes, for example.]
Mapping will not suceed if client memory to map the surface into
cannot be allocated. In this case, calling eglQuerySurface64KHR
with <attribute> EGL_BITMAP_POINTER_KHR will fail and generate an
EGL error.
Unlocking Surfaces
------------------
A rendering surface may be <unlocked> by calling
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy,
EGLSurface surface);
Any mapped buffers of <surface> become unmapped following
eglUnlockSurfaceKHR. Any changes made to mapped buffers of
<surface> which it was locked are reflected in the surface after
unlocking(fn).
[fn: This language enables implementations to either map
video memory, or copy from a separate buffer in client
memory.]
If <surface> was created with an EGLConfig whose
EGL_SURFACE_TYPE attribute contains EGL_OPTIMAL_FORMAT_BIT_KHR,
then the surface is considered optimal (by the implementation)
from a performance standpoint when buffer mapping is being
done(fn).
[fn: This often means that the format of all mapped buffers
corresponds directly to the format of those buffers in
<surface>, so no format conversions are required during
unmapping. This results in a high-performance software
rendering path. But "optimal format" is really just a hint
from EGL that this config is preferred, whatever the actual
reason.]
On failure, eglUnlockSurfaceKHR returns EGL_FALSE. An
EGL_BAD_ACCESS error is generated if any of these conditions are
true:
* <surface> is already unlocked.
* A display mode change occurred while the surface was locked,
and the implementation was unable to reflect mapped buffer
state(fn). In this case, <surface> will still be unlocked.
However, the contents of the previously mapped buffers of
<surface> become undefined, rather than reflecting changes
made in the mapped buffers in client memory.
[fn: Usually this may only occur with window surfaces which
have been mapped. EGL does not have an event mechanism to
indicate display mode changes. If such a mechanism exists
(using native platform events or the OpenKODE event system),
applications should respond to mode changes by regenerating
all visible window content, including re-doing any software
rendering overlapping the mode change.]"
Modify table 3.5 ("Queryable surface attributes and types")
to add a new column "64-bit". Add new entries to table 3.5:
Attribute Type Description 64-bit
--------- ------- -------------------------- ---------
EGL_BITMAP_POINTER_KHR pointer Address of a mapped color [checked]
buffer (MCB).
EGL_BITMAP_PITCH_KHR integer Number of bytes between -
the start of adjacent rows
in an MCB.
EGL_BITMAP_ORIGIN_KHR enum Bitmap origin & direction -
EGL_BITMAP_PIXEL_x_- integer Bit location of each color -
OFFSET_KHR buffer component within a
pixel in an MCB.
EGL_BITMAP_PIXEL_- integer Bits per pixel -
SIZE_KHR
All previously existing entries in table 3.5 are given a "-" entry in
the new "64-bit" column.
In the description of eglSurfaceAttrib properties that can be set in
section 3.5.6, add to the description of EGL_SWAP_BEHAVIOR:
"It <attribute> is EGL_SWAP_BEHAVIOR ... The value of
EGL_SWAP_BEHAVIOR also affects the semantics of eglLockSurfaceKHR
for a lockable window surface. See section 3.5.6."
And modify the paragraph descirbing the initial value of
EGL_SWAP_BEHAVIOR:
"The initial value of EGL_SWAP_BEHAVIOR is chosen by the
implementation, except for a lockable window surface (i.e. where the
EGLConfig has both EGL_LOCK_SURFACE_BIT_KHR and EGL_WINDOW_BIT set in
EGL_SURFACE_TYPE). For a lockable window surface the default is
EGL_BUFFER_PRESERVED, but it may be overridden by specifying
EGL_SWAP_BEHAVIOR to eglCreateWindowSurface."
Add the prototype of the new surface query function immediately
following the prototype for eglQuerySurface on p. 37:
EGLBoolean eglQuerySurface64KHR(EGLDisplay dpy,
EGLSurface surface,
EGLint attribute,
EGLAttribKHR *value)
Modify the following paragraph:
"eglQuerySurface and eglQuerySurface64KHR return in <value> the
value of <attribute> for <surface>. <attribute> must be set to one
of the attributes in table 3.5. Attributes whose ``64-bit'' entry
is checked in table 3.5 may only be queried with
eglQuerySurface64KHR."
Add to the description of eglQuerySurface properties on p. 38:
"Properties of a bitmap surface which may be queried include:
* EGL_BITMAP_POINTER_KHR, which maps the color buffer of a
locked surface and returns the address in client memory of
the mapped buffer.
* EGL_BITMAP_PITCH_KHR, which returns the number of bytes
between successive rows of a mapped buffer.
* EGL_BITMAP_ORIGIN_KHR, which describes the way in which a
mapped color buffer is displayed on the screen. Possible
values are either EGL_LOWER_LEFT_KHR or EGL_UPPER_LEFT_KHR,
indicating that the first pixel of the mapped buffer
corresponds to the lower left or upper left of a visible
window, respectively.
* EGL_BITMAP_PIXEL_<x>_OFFSET_KHR, which describes the bit
location of the least significant bit of each color
component of a pixel within a mapped buffer. <x> is one of
RED, GREEN, BLUE, ALPHA, or LUMINANCE.
The offset for a color component should be treated as the
number of bits to left shift the component value to place it
within a n-bit
integer containing the pixel, where n is the number of bits
per pixel. If a color
component does not exist in the mapped buffer, then the bit
offset of that component is zero. If a color component
does exist but not in a single contiguous range of bits,
then the value of the attribute is EGL_UNKNOWN.
* EGL_BITMAP_PIXEL_SIZE_KHR, which returns the number of bits
per pixel, assumed to be least significant leftmost if there
are multiple pixels per byte. The attribute takes the value
EGL_UNKNOWN if this assumption is not true, or if pixels are not
laid out left to right in memory (for example pairs of 16-bit
pixels are swapped in memory).
In addition to these attributes, the number of bits for each
color component of a pixel within a mapped buffer is obtained by
querying the EGL_<x>_SIZE attribute of the EGLConfig used to
create the surface, where <x> is <x> is one of RED, GREEN, BLUE,
ALPHA, or LUMINANCE.
Querying EGL_BITMAP_POINTER_KHR and EGL_BITMAP_PITCH_KHR is only
allowed when <surface> is mapped (see section 3.5.5ls). Querying
either of these attributes for the first time after calling
eglLockSurfaceKHR causes the color buffer of the locked surface
to be mapped. Querying them again before unlocking the surface
will return the same values as the first time. However, after
calling eglUnlockSurfaceKHR, these properties become undefined.
After a second call to eglLockSurfaceKHR, these properties may
again be queried, but their values may have changed.
Other properties of the mapped color buffer of a surface
(in the list above) are
invariant, and need be queried only once following surface
creation. If <surface> was created with an EGLConfig whose
EGL_SURFACE_TYPE attribute does not contain
EGL_LOCK_SURFACE_BIT_KHR, queries of EGL_BITMAP_ORIGIN_KHR,
EGL_BITMAP_PIXEL_<x>_OFFSET_KHR and EGL_BITMAP_PIXEL_SIZE_KHR
return undefined values."
Add to the description of eglQuerySurface errors in the last
paragraph of section 3.5.6:
"eglQuerySurface and eglQuerySurface64KHR return EGL_FALSE on
failure ... If <attribute> is one of the attributes whose
``64-bit'' entry is checked in table 3.5, then an
EGL_BAD_ATTRIBUTE error is generated if eglQuerySurface is called;
only eglQuerySurface64KHR is allowed for such attributes. If
<attribute> is either EGL_BITMAP_POINTER_KHR or
EGL_BITMAP_PITCH_KHR, and either <surface> is not locked using
eglLockSurfaceKHR, or <surface> is locked but mapping fails, then
an EGL_BAD_ACCESS error is generated. "
In section 3.9.3 Posting Semantics on page 53, append to the first
paragraph:
"<surface> must be bound to the calling thread's current context
... This restriction does not apply to lockable surfaces; for such
a surface, eglSwapBuffers and eglCopyBuffers may be called for a
surface not bound to any client API context(fn).
[fn: Normally this would only be done when using methods other
than client API rendering to specify the color buffer contents,
such as software rendering to a locked surface.]"
Replace the second paragraph ("If <dpy> and <surface> ... not be
executed until posting is completed.") with:
"If <surface> is bound to a current client API context for the calling
thread, eglSwapBuffers and eglCopyBuffers perform an implicit flush
operation on the context (glFlush for an OpenGL or OpenGL ES context,
vgFlush for an OpenVG context). Subsequent client API commands can be
issued immediately, but will not be executed until posting is
completed.
If <surface> is current to a client API context in any thread other
than the calling thread, eglSwapBuffers and eglCopyBuffers will fail.
Append following the prototype for eglSwapInterval:
"specifies the minimum number of video frame periods ... The swap
interval has no effect on eglSwapBuffers for a surface not bound
to a current client API context."
In 3.9.4 Posting Errors, change the first paragraph:
"eglSwapBuffers and eglCopyBuffers return EGL_FALSE on failure. If
<surface> is not a valid EGL surface, an EGL_BAD_SURFACE error is
generated. If <surface> is bound to a current context in a thread
other than the calling thread, an EGL_BAD_SURFACE error is
generated." If <target> is not a valid native pixmap handle ..."
Sample Code
None
Conformance Tests
None yet
Issues
The issues lists of EGL_KHR_lock_surface and EGL_KHR_lock_surface2 also
apply to this extension. In addition, issues related only to the reason
for defining the EGLAttribKHR and interfaces using that type may be
found in issues 1-3 of the EGL_KHR_cl_event2 extension specification.
1) Is this extension backwards-compatible with EGL_KHR_lock_surface2?
RESOLVED: No. Querying the bitmap pointer must be done with the new
command eglQuerySurface64KHR when using this extension, to guide
developers down the right path even when writing 32-bit code.
However, if both lock_surface2 and this extension are supported, it is
possible to query the bitmap pointer using older calls, with the risk
that executing such code on a 64-bit platform will probably fail.
Revision History
Version 4, 2014/09/17 (Jon Leech) - Fix bogus return type for
eglQuerySurface64KHR in New Functions section.
Version 3, 20130/12/04 (Jon Leech) - Minor cleanup for public release.
Change formal parameter names from 'display' to 'dpy' to match other EGL
APIs.
Version 2, 20130/10/16 (Jon Leech) - add Dependencies and Overview text
noting that this extension obsoletes and should replace
EGL_KHR_lock_surface2 and EGL_KHR_lock_surface.
Version 1, 2013/10/15 - Branched from approved EGL_KHR_lock_surface2.