Generate XHTML output for an accidentally omitted page.
diff --git a/sdk/docs/man/html/Makefile b/sdk/docs/man/html/Makefile
index 34ce1c8..68346c4 100644
--- a/sdk/docs/man/html/Makefile
+++ b/sdk/docs/man/html/Makefile
@@ -23,6 +23,7 @@
     eglCreatePbufferSurface.xhtml \
     eglCreatePbufferFromClientBuffer.xhtml \
     eglCreatePixmapSurface.xhtml \
+    eglCreatePlatformWindowSurface.xhtml \
     eglCreateSync.xhtml \
     eglCreateWindowSurface.xhtml \
     eglDestroyContext.xhtml \
diff --git a/sdk/docs/man/html/eglCreatePlatformWindowSurface.xhtml b/sdk/docs/man/html/eglCreatePlatformWindowSurface.xhtml
new file mode 100644
index 0000000..989a820
--- /dev/null
+++ b/sdk/docs/man/html/eglCreatePlatformWindowSurface.xhtml
@@ -0,0 +1,368 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html><html xmlns="http://www.w3.org/1999/xhtml">
+  <head>
+    <title xmlns:xlink="http://www.w3.org/1999/xlink">eglCreatePlatformWindowSurface - EGL Reference Pages</title>
+    <link rel="stylesheet" type="text/css" href="khronos-man.css"/>
+    <meta name="generator" content="DocBook XSL Stylesheets V1.79.1"/>
+  </head>
+  <body>
+    <header/>
+    <div class="refentry" id="eglCreatePlatformWindowSurface">
+      <div class="titlepage"/>
+      <div class="refnamediv">
+        <h2>Name</h2>
+        <p>eglCreatePlatformWindowSurface — 
+            create a new <abbr class="acronym">EGL</abbr> on-screen rendering surface
+        </p>
+      </div>
+      <div class="refsynopsisdiv">
+        <h2>C Specification</h2>
+        <div class="funcsynopsis">
+          <table style="border: 0; cellspacing: 0; cellpadding: 0;" class="funcprototype-table">
+            <tr>
+              <td>
+                <code class="funcdef">EGLSurface <strong class="fsfunc">eglCreatePlatformWindowSurface</strong>(</code>
+              </td>
+              <td>EGLDisplay <var class="pdparam">display</var>, </td>
+            </tr>
+            <tr>
+              <td> </td>
+              <td>EGLConfig <var class="pdparam">config</var>, </td>
+            </tr>
+            <tr>
+              <td> </td>
+              <td>void * <var class="pdparam">native_window</var>, </td>
+            </tr>
+            <tr>
+              <td> </td>
+              <td>EGLAttrib const * <var class="pdparam">attrib_list</var><code>)</code>;</td>
+            </tr>
+          </table>
+          <div class="funcprototype-spacer"> </div>
+        </div>
+      </div>
+      <div class="refsect1" id="parameters">
+        <h2>Parameters</h2>
+        <div class="variablelist">
+          <dl class="variablelist">
+            <dt>
+              <span class="term">
+                <em class="parameter">
+                  <code>display</code>
+                </em>
+              </span>
+            </dt>
+            <dd>
+              <p>Specifies the EGL display connection.</p>
+            </dd>
+            <dt>
+              <span class="term">
+                <em class="parameter">
+                  <code>config</code>
+                </em>
+              </span>
+            </dt>
+            <dd>
+              <p>Specifies the EGL frame buffer configuration that defines the
+                    frame buffer resource available to the surface.</p>
+            </dd>
+            <dt>
+              <span class="term">
+                <em class="parameter">
+                  <code>native_window</code>
+                </em>
+              </span>
+            </dt>
+            <dd>
+              <p>Specifies the native window.</p>
+            </dd>
+            <dt>
+              <span class="term">
+                <em class="parameter">
+                  <code>attrib_list</code>
+                </em>
+              </span>
+            </dt>
+            <dd>
+              <p>
+                    Specifies a list of attributes for the window surface.
+                    May be <code class="constant">NULL</code> or empty
+                    (first attribute is <code class="constant">EGL_NONE</code>).
+                </p>
+            </dd>
+          </dl>
+        </div>
+      </div>
+      <div class="refsect1" id="description">
+        <h2>Description</h2>
+        <p>
+            <code class="function">eglCreatePlatformWindowSurface</code> creates an
+            on-screen EGL window surface and returns a handle to it. Any EGL
+            context created with a compatible <span class="type">EGLConfig</span> can be
+            used to render into this surface.
+        </p>
+        <p>
+            If <code class="function">eglCreatePlatformWindowSurface</code> fails to
+            create a window surface, <code class="constant">EGL_NO_SURFACE</code> is
+            returned.
+        </p>
+        <p>
+            <em class="parameter"><code>native_window</code></em> must belong to the same
+            platform as <em class="parameter"><code>display</code></em>, and EGL considers
+            the returned <span class="type">EGLSurface</span> as belonging to that same
+            platform. The EGL extension that defines the platform to which
+            <em class="parameter"><code>display</code></em> belongs also defines the
+            requirements for the <em class="parameter"><code>native_window</code></em>
+            parameter.
+        </p>
+        <p>
+            Surface attributes are specified as a list of
+            attribute-value pairs, terminated with
+            <code class="constant">EGL_NONE</code>. Accepted attributes
+            are:
+        </p>
+        <div class="variablelist">
+          <dl class="variablelist">
+            <dt>
+              <span class="term">
+                <code class="constant">EGL_GL_COLORSPACE</code>
+              </span>
+            </dt>
+            <dd>
+              <p>
+                    Specifies the color space used by OpenGL and OpenGL ES
+                    when rendering to the surface. If its value is
+                    <code class="constant">EGL_GL_COLORSPACE_SRGB</code>, then a
+                    non-linear, perceptually uniform color space is assumed,
+                    with a corresponding
+                    <code class="constant">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</code>
+                    value of <code class="constant">GL_SRGB</code>. If its value is
+                    <code class="constant">EGL_GL_COLORSPACE_LINEAR</code>, then a
+                    linear color space is assumed, with a corresponding
+                    <code class="constant">GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING</code>
+                    value of <code class="constant">GL_LINEAR</code>. The default
+                    value of <code class="constant">EGL_GL_COLORSPACE</code> is
+                    <code class="constant">EGL_GL_COLORSPACE_SRGB</code>.
+                </p>
+              <p>
+                    Note that the <code class="constant">EGL_GL_COLORSPACE</code>
+                    attribute is used only by OpenGL and OpenGL ES contexts
+                    supporting sRGB framebuffers. EGL itself does not
+                    distinguish multiple colorspace models. Refer to the
+                    ``sRGB Conversion'' sections of the OpenGL 4.6 and
+                    OpenGL ES 3.2 Specifications for more information.
+                </p>
+            </dd>
+            <dt>
+              <span class="term">
+                <code class="constant">EGL_RENDER_BUFFER</code>
+              </span>
+            </dt>
+            <dd>
+              <p>
+                    Specifies which buffer should be used for client API
+                    rendering to the window. If its value is
+                    <code class="constant">EGL_SINGLE_BUFFER</code>, then client
+                    APIs should render directly into the visible window.
+                    If its value is
+                    <code class="constant">EGL_BACK_BUFFER</code>, then client
+                    APIs should render into the back buffer. The default
+                    value of <code class="constant">EGL_RENDER_BUFFER</code> is
+                    <code class="constant">EGL_BACK_BUFFER</code>.
+                </p>
+              <p>
+                    Client APIs may not be able to respect the requested
+                    rendering buffer. To determine the actual buffer
+                    being rendered to by a context, call
+                    <a class="citerefentry" href="eglQueryContext.xhtml"><span class="citerefentry"><span class="refentrytitle">eglQueryContext</span></span></a>.
+                </p>
+            </dd>
+            <dt>
+              <span class="term">
+                <code class="constant">EGL_VG_ALPHA_FORMAT</code>
+              </span>
+            </dt>
+            <dd>
+              <p>
+                    Specifies how alpha values are interpreted by OpenVG
+                    when rendering to the surface. If its value is
+                    <code class="constant">EGL_VG_ALPHA_FORMAT_NONPRE</code>,
+                    then alpha values are not premultipled. If its value
+                    is <code class="constant">EGL_VG_ALPHA_FORMAT_PRE</code>,
+                    then alpha values are premultiplied. The default
+                    value of <code class="constant">EGL_VG_ALPHA_FORMAT</code> is
+                    <code class="constant">EGL_VG_ALPHA_FORMAT_NONPRE</code>.
+                </p>
+            </dd>
+            <dt>
+              <span class="term">
+                <code class="constant">EGL_VG_COLORSPACE</code>
+              </span>
+            </dt>
+            <dd>
+              <p>
+                    Specifies the color space used by OpenVG when
+                    rendering to the surface. If its value is
+                    <code class="constant">EGL_VG_COLORSPACE_sRGB</code>, then a
+                    non-linear, perceptually uniform color space is
+                    assumed, with a corresponding
+                    <span class="type">VGImageFormat</span> of form
+                    <code class="constant">VG_s*</code>. If its value is
+                    <code class="constant">EGL_VG_COLORSPACE_LINEAR</code>, then
+                    a linear color space is assumed, with a
+                    corresponding <span class="type">VGImageFormat</span> of form
+                    <code class="constant">VG_l*</code>. The default value of
+                    <code class="constant">EGL_VG_COLORSPACE</code> is
+                    <code class="constant">EGL_VG_COLORSPACE_sRGB</code>.
+                </p>
+            </dd>
+          </dl>
+        </div>
+        <p>
+            Any EGL rendering context that was created with respect to
+            <em class="parameter"><code>config</code></em> can be used to render into the
+            surface. Use
+            <a class="citerefentry" href="eglMakeCurrent.xhtml"><span class="citerefentry"><span class="refentrytitle">eglMakeCurrent</span></span></a>
+            to attach an EGL rendering context to the surface.
+        </p>
+        <p>
+            Use
+            <a class="citerefentry" href="eglQuerySurface.xhtml"><span class="citerefentry"><span class="refentrytitle">eglQuerySurface</span></span></a>
+            to retrieve the ID of <em class="parameter"><code>config</code></em>.
+        </p>
+        <p>
+            Use
+            <a class="citerefentry" href="eglDestroySurface.xhtml"><span class="citerefentry"><span class="refentrytitle">eglDestroySurface</span></span></a>
+            to destroy the surface.
+        </p>
+      </div>
+      <div class="refsect1" id="notes">
+        <h2>Notes</h2>
+        <p>
+            Attribute <code class="constant">EGL_GL_COLORSPACE</code> is supported
+            only if the EGL version is 1.5 or greater.
+        </p>
+        <p>
+            Attributes <code class="constant">EGL_RENDER_BUFFER</code>,
+            <code class="constant">EGL_VG_ALPHA_FORMAT</code>, and
+            <code class="constant">EGL_VG_COLORSPACE</code>, and the
+            corresponding attribute values, are supported only if the
+            EGL version is 1.2 or greater.
+        </p>
+        <p>
+            The <code class="constant">EGL_VG_ALPHA_FORMAT</code> and
+            <code class="constant">EGL_VG_COLORSPACE</code> attributes are used only
+            by OpenVG and EGL itself. Refer to section 11.2 of the OpenVG
+            1.0 specification for more information. The platform's use and
+            interpretation of alpha values is outside the scope of EGL.
+            However, the preferred behavior is for platforms to ignore the
+            value of <code class="constant">EGL_VG_ALPHA_FORMAT</code> when
+            compositing window surfaces.
+        </p>
+      </div>
+      <div class="refsect1" id="errors">
+        <h2>Errors</h2>
+        <p>
+            If <em class="parameter"><code>display</code></em> and
+            <em class="parameter"><code>native_window</code></em> do not belong to the same
+            platform, then undefined behavior occurs.
+        </p>
+        <p>
+            <code class="constant">EGL_NO_SURFACE</code> is returned if creation of
+            the surface fails.
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_DISPLAY</code> is generated if
+            <em class="parameter"><code>display</code></em> is not an EGL display connection.
+        </p>
+        <p>
+            <code class="constant">EGL_NOT_INITIALIZED</code> is generated if
+            <em class="parameter"><code>display</code></em> has not been initialized.
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_CONFIG</code> is generated if
+            <em class="parameter"><code>config</code></em> is not a valid EGL frame buffer
+            configuration.
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_NATIVE_WINDOW</code> may be generated if
+            <em class="parameter"><code>native_window</code></em> is not a valid native
+            window for the same platform as <em class="parameter"><code>display</code></em>.
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_ATTRIBUTE</code> is generated if
+            <em class="parameter"><code>attrib_list</code></em> contains an invalid window attribute
+            or if an attribute value is not recognized or is out of range.
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_ALLOC</code> is generated if there is
+            already an <span class="type">EGLSurface</span> associated with
+            <em class="parameter"><code>native_window</code></em> (as a result of a previous
+            <code class="function">eglCreatePlatformWindowSurface</code> call).
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_ALLOC</code> is generated if the
+            implementation cannot allocate resources for the new EGL window.
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_MATCH</code> is generated if the pixel
+            format of <em class="parameter"><code>native_window</code></em> does not
+            correspond to the format, type, and size of the color buffers
+            required by <em class="parameter"><code>config</code></em>.
+            <code class="constant">EGL_BAD_MATCH</code> is generated if the pixel
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_MATCH</code> is generated if
+            <em class="parameter"><code>config</code></em> does not support rendering to
+            windows (the <code class="constant">EGL_SURFACE_TYPE</code> attribute
+            does not contain <code class="constant">EGL_WINDOW_BIT</code>).
+        </p>
+        <p>
+            <code class="constant">EGL_BAD_MATCH</code> is generated if
+            <em class="parameter"><code>config</code></em> does not support the specified
+            OpenVG alpha format attribute (the value of
+            <code class="constant">EGL_VG_ALPHA_FORMAT</code> is
+            <code class="constant">EGL_VG_ALPHA_FORMAT_PRE</code> and the
+            <code class="constant">EGL_VG_ALPHA_FORMAT_PRE_BIT</code> is not set
+            in the <code class="constant">EGL_SURFACE_TYPE</code> attribute of
+            <em class="parameter"><code>config</code></em>) or colorspace attribute (the
+            value of <code class="constant">EGL_VG_COLORSPACE</code> is
+            <code class="constant">EGL_VG_COLORSPACE_LINEAR</code> and the
+            <code class="constant">EGL_VG_COLORSPACE_LINEAR_IT</code> is not set
+            in the <code class="constant">EGL_SURFACE_TYPE</code> attribute of
+            <em class="parameter"><code>config</code></em>).
+        </p>
+      </div>
+      <div class="refsect1" id="seealso">
+        <h2>See Also</h2>
+        <p>
+            <a class="citerefentry" href="eglCreateWindowSurface.xhtml"><span class="citerefentry"><span class="refentrytitle">eglCreateWindowSurface</span></span></a>,
+            <a class="citerefentry" href="eglDestroySurface.xhtml"><span class="citerefentry"><span class="refentrytitle">eglDestroySurface</span></span></a>,
+            <a class="citerefentry" href="eglChooseConfig.xhtml"><span class="citerefentry"><span class="refentrytitle">eglChooseConfig</span></span></a>,
+            <a class="citerefentry" href="eglGetConfigs.xhtml"><span class="citerefentry"><span class="refentrytitle">eglGetConfigs</span></span></a>,
+            <a class="citerefentry" href="eglMakeCurrent.xhtml"><span class="citerefentry"><span class="refentrytitle">eglMakeCurrent</span></span></a>,
+            <a class="citerefentry" href="eglQuerySurface.xhtml"><span class="citerefentry"><span class="refentrytitle">eglQuerySurface</span></span></a>
+        </p>
+      </div>
+      <p>
+    </p>
+      <div class="refsect3" id="copyright">
+        <img src="KhronosLogo.jpg"/>
+        <p>
+            Copyright © 2003-2014 The Khronos Group Inc.
+            Permission is hereby granted, free of charge, to any person obtaining a
+            copy of this software and/or associated documentation files (the
+            "Materials"), to deal in the Materials without restriction, including
+            without limitation the rights to use, copy, modify, merge, publish,
+            distribute, sublicense, and/or sell copies of the Materials, and to
+            permit persons to whom the Materials are furnished to do so, subject to
+            the condition that this copyright notice and permission notice shall be included
+            in all copies or substantial portions of the Materials.
+        </p>
+      </div>
+      <p>
+</p>
+    </div>
+    <footer/>
+  </body>
+</html>
diff --git a/sdk/docs/man/html/index.php b/sdk/docs/man/html/index.php
index 027c84b..b2af57e 100644
--- a/sdk/docs/man/html/index.php
+++ b/sdk/docs/man/html/index.php
@@ -31,6 +31,7 @@
                 <li><a href="eglCreatePbufferFromClientBuffer.xhtml" target="pagedisplay">eglCreatePbufferFromClientBuffer</a></li>
                 <li><a href="eglCreatePbufferSurface.xhtml" target="pagedisplay">eglCreatePbufferSurface</a></li>
                 <li><a href="eglCreatePixmapSurface.xhtml" target="pagedisplay">eglCreatePixmapSurface</a></li>
+                <li><a href="eglCreatePlatformWindowSurface.xhtml" target="pagedisplay">eglCreatePlatformWindowSurface</a></li>
                 <li><a href="eglCreateSync.xhtml" target="pagedisplay">eglCreateSync</a></li>
                 <li><a href="eglCreateWindowSurface.xhtml" target="pagedisplay">eglCreateWindowSurface</a></li>
             </ul> <!-- End Level3 -->
diff --git a/sdk/docs/man/html/indexflat.php b/sdk/docs/man/html/indexflat.php
index 092195b..c29ef4e 100644
--- a/sdk/docs/man/html/indexflat.php
+++ b/sdk/docs/man/html/indexflat.php
@@ -46,6 +46,7 @@
                 <li><a href="eglCreatePbufferFromClientBuffer.xhtml" target="pagedisplay">eglCreatePbufferFromClientBuffer</a></li>
                 <li><a href="eglCreatePbufferSurface.xhtml" target="pagedisplay">eglCreatePbufferSurface</a></li>
                 <li><a href="eglCreatePixmapSurface.xhtml" target="pagedisplay">eglCreatePixmapSurface</a></li>
+                <li><a href="eglCreatePlatformWindowSurface.xhtml" target="pagedisplay">eglCreatePlatformWindowSurface</a></li>
                 <li><a href="eglCreateSync.xhtml" target="pagedisplay">eglCreateSync</a></li>
                 <li><a href="eglCreateWindowSurface.xhtml" target="pagedisplay">eglCreateWindowSurface</a></li>
             </ul> <!-- End Level3 -->