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//
// Copyright (c) 2017-2018 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#ifdef _WIN32
#include "Tests.h"
#include "VmaUsage.h"
#include "Common.h"
static const char* const SHADER_PATH1 = "./";
static const char* const SHADER_PATH2 = "../bin/";
static const wchar_t* const WINDOW_CLASS_NAME = L"VULKAN_MEMORY_ALLOCATOR_SAMPLE";
static const char* const VALIDATION_LAYER_NAME = "VK_LAYER_LUNARG_standard_validation";
static const char* const APP_TITLE_A = "Vulkan Memory Allocator Sample 2.0";
static const wchar_t* const APP_TITLE_W = L"Vulkan Memory Allocator Sample 2.0";
static const bool VSYNC = true;
static const uint32_t COMMAND_BUFFER_COUNT = 2;
static void* const CUSTOM_CPU_ALLOCATION_CALLBACK_USER_DATA = (void*)(intptr_t)43564544;
static const bool USE_CUSTOM_CPU_ALLOCATION_CALLBACKS = false;
VkPhysicalDevice g_hPhysicalDevice;
VkDevice g_hDevice;
VmaAllocator g_hAllocator;
bool g_MemoryAliasingWarningEnabled = true;
static bool g_EnableValidationLayer = true;
static bool VK_KHR_get_memory_requirements2_enabled = false;
static bool VK_KHR_dedicated_allocation_enabled = false;
static HINSTANCE g_hAppInstance;
static HWND g_hWnd;
static LONG g_SizeX = 1280, g_SizeY = 720;
static VkInstance g_hVulkanInstance;
static VkSurfaceKHR g_hSurface;
static VkQueue g_hPresentQueue;
static VkSurfaceFormatKHR g_SurfaceFormat;
static VkExtent2D g_Extent;
static VkSwapchainKHR g_hSwapchain;
static std::vector<VkImage> g_SwapchainImages;
static std::vector<VkImageView> g_SwapchainImageViews;
static std::vector<VkFramebuffer> g_Framebuffers;
static VkCommandPool g_hCommandPool;
static VkCommandBuffer g_MainCommandBuffers[COMMAND_BUFFER_COUNT];
static VkFence g_MainCommandBufferExecutedFances[COMMAND_BUFFER_COUNT];
static uint32_t g_NextCommandBufferIndex;
static VkSemaphore g_hImageAvailableSemaphore;
static VkSemaphore g_hRenderFinishedSemaphore;
static uint32_t g_GraphicsQueueFamilyIndex = UINT_MAX;
static uint32_t g_PresentQueueFamilyIndex = UINT_MAX;
static VkDescriptorSetLayout g_hDescriptorSetLayout;
static VkDescriptorPool g_hDescriptorPool;
static VkDescriptorSet g_hDescriptorSet; // Automatically destroyed with m_DescriptorPool.
static VkSampler g_hSampler;
static VkFormat g_DepthFormat;
static VkImage g_hDepthImage;
static VmaAllocation g_hDepthImageAlloc;
static VkImageView g_hDepthImageView;
static VkSurfaceCapabilitiesKHR g_SurfaceCapabilities;
static std::vector<VkSurfaceFormatKHR> g_SurfaceFormats;
static std::vector<VkPresentModeKHR> g_PresentModes;
static PFN_vkCreateDebugReportCallbackEXT g_pvkCreateDebugReportCallbackEXT;
static PFN_vkDebugReportMessageEXT g_pvkDebugReportMessageEXT;
static PFN_vkDestroyDebugReportCallbackEXT g_pvkDestroyDebugReportCallbackEXT;
static VkDebugReportCallbackEXT g_hCallback;
static VkQueue g_hGraphicsQueue;
static VkCommandBuffer g_hTemporaryCommandBuffer;
static VkPipelineLayout g_hPipelineLayout;
static VkRenderPass g_hRenderPass;
static VkPipeline g_hPipeline;
static VkBuffer g_hVertexBuffer;
static VmaAllocation g_hVertexBufferAlloc;
static VkBuffer g_hIndexBuffer;
static VmaAllocation g_hIndexBufferAlloc;
static uint32_t g_VertexCount;
static uint32_t g_IndexCount;
static VkImage g_hTextureImage;
static VmaAllocation g_hTextureImageAlloc;
static VkImageView g_hTextureImageView;
static void* CustomCpuAllocation(
void* pUserData, size_t size, size_t alignment,
VkSystemAllocationScope allocationScope)
{
assert(pUserData == CUSTOM_CPU_ALLOCATION_CALLBACK_USER_DATA);
return _aligned_malloc(size, alignment);
}
static void* CustomCpuReallocation(
void* pUserData, void* pOriginal, size_t size, size_t alignment,
VkSystemAllocationScope allocationScope)
{
assert(pUserData == CUSTOM_CPU_ALLOCATION_CALLBACK_USER_DATA);
return _aligned_realloc(pOriginal, size, alignment);
}
static void CustomCpuFree(void* pUserData, void* pMemory)
{
assert(pUserData == CUSTOM_CPU_ALLOCATION_CALLBACK_USER_DATA);
_aligned_free(pMemory);
}
static void BeginSingleTimeCommands()
{
VkCommandBufferBeginInfo cmdBufBeginInfo = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
cmdBufBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
ERR_GUARD_VULKAN( vkBeginCommandBuffer(g_hTemporaryCommandBuffer, &cmdBufBeginInfo) );
}
static void EndSingleTimeCommands()
{
ERR_GUARD_VULKAN( vkEndCommandBuffer(g_hTemporaryCommandBuffer) );
VkSubmitInfo submitInfo = { VK_STRUCTURE_TYPE_SUBMIT_INFO };
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &g_hTemporaryCommandBuffer;
ERR_GUARD_VULKAN( vkQueueSubmit(g_hGraphicsQueue, 1, &submitInfo, VK_NULL_HANDLE) );
ERR_GUARD_VULKAN( vkQueueWaitIdle(g_hGraphicsQueue) );
}
static void LoadShader(std::vector<char>& out, const char* fileName)
{
std::ifstream file(std::string(SHADER_PATH1) + fileName, std::ios::ate | std::ios::binary);
if(file.is_open() == false)
file.open(std::string(SHADER_PATH2) + fileName, std::ios::ate | std::ios::binary);
assert(file.is_open());
size_t fileSize = (size_t)file.tellg();
if(fileSize > 0)
{
out.resize(fileSize);
file.seekg(0);
file.read(out.data(), fileSize);
file.close();
}
else
out.clear();
}
VKAPI_ATTR VkBool32 VKAPI_CALL MyDebugReportCallback(
VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType,
uint64_t object,
size_t location,
int32_t messageCode,
const char* pLayerPrefix,
const char* pMessage,
void* pUserData)
{
// "Non-linear image 0xebc91 is aliased with linear buffer 0xeb8e4 which may indicate a bug."
if(!g_MemoryAliasingWarningEnabled && flags == VK_DEBUG_REPORT_WARNING_BIT_EXT &&
(strstr(pMessage, " is aliased with non-linear ") || strstr(pMessage, " is aliased with linear ")))
{
return VK_FALSE;
}
// Ignoring because when VK_KHR_dedicated_allocation extension is enabled,
// vkGetBufferMemoryRequirements2KHR function is used instead, while Validation
// Layer seems to be unaware of it.
if (strstr(pMessage, "but vkGetBufferMemoryRequirements() has not been called on that buffer") != nullptr)
{
return VK_FALSE;
}
if (strstr(pMessage, "but vkGetImageMemoryRequirements() has not been called on that image") != nullptr)
{
return VK_FALSE;
}
switch(flags)
{
case VK_DEBUG_REPORT_WARNING_BIT_EXT:
SetConsoleColor(CONSOLE_COLOR::WARNING);
break;
case VK_DEBUG_REPORT_ERROR_BIT_EXT:
SetConsoleColor(CONSOLE_COLOR::ERROR_);
break;
default:
SetConsoleColor(CONSOLE_COLOR::INFO);
}
printf("%s \xBA %s\n", pLayerPrefix, pMessage);
SetConsoleColor(CONSOLE_COLOR::NORMAL);
if(flags == VK_DEBUG_REPORT_WARNING_BIT_EXT ||
flags == VK_DEBUG_REPORT_ERROR_BIT_EXT)
{
OutputDebugStringA(pMessage);
OutputDebugStringA("\n");
}
return VK_FALSE;
}
static VkSurfaceFormatKHR ChooseSurfaceFormat()
{
assert(!g_SurfaceFormats.empty());
if((g_SurfaceFormats.size() == 1) && (g_SurfaceFormats[0].format == VK_FORMAT_UNDEFINED))
{
VkSurfaceFormatKHR result = { VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR };
return result;
}
for(const auto& format : g_SurfaceFormats)
{
if((format.format == VK_FORMAT_B8G8R8A8_UNORM) &&
(format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR))
{
return format;
}
}
return g_SurfaceFormats[0];
}
VkPresentModeKHR ChooseSwapPresentMode()
{
VkPresentModeKHR preferredMode = VSYNC ? VK_PRESENT_MODE_MAILBOX_KHR : VK_PRESENT_MODE_IMMEDIATE_KHR;
if(std::find(g_PresentModes.begin(), g_PresentModes.end(), preferredMode) !=
g_PresentModes.end())
{
return preferredMode;
}
return VK_PRESENT_MODE_FIFO_KHR;
}
static VkExtent2D ChooseSwapExtent()
{
if(g_SurfaceCapabilities.currentExtent.width != UINT_MAX)
return g_SurfaceCapabilities.currentExtent;
VkExtent2D result = {
std::max(g_SurfaceCapabilities.minImageExtent.width,
std::min(g_SurfaceCapabilities.maxImageExtent.width, (uint32_t)g_SizeX)),
std::max(g_SurfaceCapabilities.minImageExtent.height,
std::min(g_SurfaceCapabilities.maxImageExtent.height, (uint32_t)g_SizeY)) };
return result;
}
struct Vertex
{
float pos[3];
float color[3];
float texCoord[2];
};
static void CreateMesh()
{
assert(g_hAllocator);
static Vertex vertices[] = {
// -X
{ { -1.f, -1.f, -1.f}, {1.0f, 0.0f, 0.0f}, {0.f, 0.f} },
{ { -1.f, -1.f, 1.f}, {1.0f, 0.0f, 0.0f}, {1.f, 0.f} },
{ { -1.f, 1.f, -1.f}, {1.0f, 0.0f, 0.0f}, {0.f, 1.f} },
{ { -1.f, 1.f, 1.f}, {1.0f, 0.0f, 0.0f}, {1.f, 1.f} },
// +X
{ { 1.f, -1.f, 1.f}, {0.0f, 1.0f, 0.0f}, {0.f, 0.f} },
{ { 1.f, -1.f, -1.f}, {0.0f, 1.0f, 0.0f}, {1.f, 0.f} },
{ { 1.f, 1.f, 1.f}, {0.0f, 1.0f, 0.0f}, {0.f, 1.f} },
{ { 1.f, 1.f, -1.f}, {0.0f, 1.0f, 0.0f}, {1.f, 1.f} },
// -Z
{ { 1.f, -1.f, -1.f}, {0.0f, 0.0f, 1.0f}, {0.f, 0.f} },
{ {-1.f, -1.f, -1.f}, {0.0f, 0.0f, 1.0f}, {1.f, 0.f} },
{ { 1.f, 1.f, -1.f}, {0.0f, 0.0f, 1.0f}, {0.f, 1.f} },
{ {-1.f, 1.f, -1.f}, {0.0f, 0.0f, 1.0f}, {1.f, 1.f} },
// +Z
{ {-1.f, -1.f, 1.f}, {1.0f, 1.0f, 0.0f}, {0.f, 0.f} },
{ { 1.f, -1.f, 1.f}, {1.0f, 1.0f, 0.0f}, {1.f, 0.f} },
{ {-1.f, 1.f, 1.f}, {1.0f, 1.0f, 0.0f}, {0.f, 1.f} },
{ { 1.f, 1.f, 1.f}, {1.0f, 1.0f, 0.0f}, {1.f, 1.f} },
// -Y
{ {-1.f, -1.f, -1.f}, {0.0f, 1.0f, 1.0f}, {0.f, 0.f} },
{ { 1.f, -1.f, -1.f}, {0.0f, 1.0f, 1.0f}, {1.f, 0.f} },
{ {-1.f, -1.f, 1.f}, {0.0f, 1.0f, 1.0f}, {0.f, 1.f} },
{ { 1.f, -1.f, 1.f}, {0.0f, 1.0f, 1.0f}, {1.f, 1.f} },
// +Y
{ { 1.f, 1.f, -1.f}, {1.0f, 0.0f, 1.0f}, {0.f, 0.f} },
{ {-1.f, 1.f, -1.f}, {1.0f, 0.0f, 1.0f}, {1.f, 0.f} },
{ { 1.f, 1.f, 1.f}, {1.0f, 0.0f, 1.0f}, {0.f, 1.f} },
{ {-1.f, 1.f, 1.f}, {1.0f, 0.0f, 1.0f}, {1.f, 1.f} },
};
static uint16_t indices[] = {
0, 1, 2, 3, USHRT_MAX,
4, 5, 6, 7, USHRT_MAX,
8, 9, 10, 11, USHRT_MAX,
12, 13, 14, 15, USHRT_MAX,
16, 17, 18, 19, USHRT_MAX,
20, 21, 22, 23, USHRT_MAX,
};
size_t vertexBufferSize = sizeof(Vertex) * _countof(vertices);
size_t indexBufferSize = sizeof(uint16_t) * _countof(indices);
g_IndexCount = (uint32_t)_countof(indices);
// Create vertex buffer
VkBufferCreateInfo vbInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
vbInfo.size = vertexBufferSize;
vbInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
vbInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
VmaAllocationCreateInfo vbAllocCreateInfo = {};
vbAllocCreateInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
vbAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
VkBuffer stagingVertexBuffer = VK_NULL_HANDLE;
VmaAllocation stagingVertexBufferAlloc = VK_NULL_HANDLE;
VmaAllocationInfo stagingVertexBufferAllocInfo = {};
ERR_GUARD_VULKAN( vmaCreateBuffer(g_hAllocator, &vbInfo, &vbAllocCreateInfo, &stagingVertexBuffer, &stagingVertexBufferAlloc, &stagingVertexBufferAllocInfo) );
memcpy(stagingVertexBufferAllocInfo.pMappedData, vertices, vertexBufferSize);
// No need to flush stagingVertexBuffer memory because CPU_ONLY memory is always HOST_COHERENT.
vbInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
vbAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
vbAllocCreateInfo.flags = 0;
ERR_GUARD_VULKAN( vmaCreateBuffer(g_hAllocator, &vbInfo, &vbAllocCreateInfo, &g_hVertexBuffer, &g_hVertexBufferAlloc, nullptr) );
// Create index buffer
VkBufferCreateInfo ibInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
ibInfo.size = indexBufferSize;
ibInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
ibInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
VmaAllocationCreateInfo ibAllocCreateInfo = {};
ibAllocCreateInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
ibAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
VkBuffer stagingIndexBuffer = VK_NULL_HANDLE;
VmaAllocation stagingIndexBufferAlloc = VK_NULL_HANDLE;
VmaAllocationInfo stagingIndexBufferAllocInfo = {};
ERR_GUARD_VULKAN( vmaCreateBuffer(g_hAllocator, &ibInfo, &ibAllocCreateInfo, &stagingIndexBuffer, &stagingIndexBufferAlloc, &stagingIndexBufferAllocInfo) );
memcpy(stagingIndexBufferAllocInfo.pMappedData, indices, indexBufferSize);
// No need to flush stagingIndexBuffer memory because CPU_ONLY memory is always HOST_COHERENT.
ibInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
ibAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
ibAllocCreateInfo.flags = 0;
ERR_GUARD_VULKAN( vmaCreateBuffer(g_hAllocator, &ibInfo, &ibAllocCreateInfo, &g_hIndexBuffer, &g_hIndexBufferAlloc, nullptr) );
// Copy buffers
BeginSingleTimeCommands();
VkBufferCopy vbCopyRegion = {};
vbCopyRegion.srcOffset = 0;
vbCopyRegion.dstOffset = 0;
vbCopyRegion.size = vbInfo.size;
vkCmdCopyBuffer(g_hTemporaryCommandBuffer, stagingVertexBuffer, g_hVertexBuffer, 1, &vbCopyRegion);
VkBufferCopy ibCopyRegion = {};
ibCopyRegion.srcOffset = 0;
ibCopyRegion.dstOffset = 0;
ibCopyRegion.size = ibInfo.size;
vkCmdCopyBuffer(g_hTemporaryCommandBuffer, stagingIndexBuffer, g_hIndexBuffer, 1, &ibCopyRegion);
EndSingleTimeCommands();
vmaDestroyBuffer(g_hAllocator, stagingIndexBuffer, stagingIndexBufferAlloc);
vmaDestroyBuffer(g_hAllocator, stagingVertexBuffer, stagingVertexBufferAlloc);
}
static void CreateTexture(uint32_t sizeX, uint32_t sizeY)
{
// Create Image
const VkDeviceSize imageSize = sizeX * sizeY * 4;
VkImageCreateInfo stagingImageInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
stagingImageInfo.imageType = VK_IMAGE_TYPE_2D;
stagingImageInfo.extent.width = sizeX;
stagingImageInfo.extent.height = sizeY;
stagingImageInfo.extent.depth = 1;
stagingImageInfo.mipLevels = 1;
stagingImageInfo.arrayLayers = 1;
stagingImageInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
stagingImageInfo.tiling = VK_IMAGE_TILING_LINEAR;
stagingImageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
stagingImageInfo.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
stagingImageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
stagingImageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
stagingImageInfo.flags = 0;
VmaAllocationCreateInfo stagingImageAllocCreateInfo = {};
stagingImageAllocCreateInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
stagingImageAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_MAPPED_BIT;
VkImage stagingImage = VK_NULL_HANDLE;
VmaAllocation stagingImageAlloc = VK_NULL_HANDLE;
VmaAllocationInfo stagingImageAllocInfo = {};
ERR_GUARD_VULKAN( vmaCreateImage(g_hAllocator, &stagingImageInfo, &stagingImageAllocCreateInfo, &stagingImage, &stagingImageAlloc, &stagingImageAllocInfo) );
VkImageSubresource imageSubresource = {};
imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imageSubresource.mipLevel = 0;
imageSubresource.arrayLayer = 0;
VkSubresourceLayout imageLayout = {};
vkGetImageSubresourceLayout(g_hDevice, stagingImage, &imageSubresource, &imageLayout);
char* const pMipLevelData = (char*)stagingImageAllocInfo.pMappedData + imageLayout.offset;
uint8_t* pRowData = (uint8_t*)pMipLevelData;
for(uint32_t y = 0; y < sizeY; ++y)
{
uint32_t* pPixelData = (uint32_t*)pRowData;
for(uint32_t x = 0; x < sizeY; ++x)
{
*pPixelData =
((x & 0x18) == 0x08 ? 0x000000FF : 0x00000000) |
((x & 0x18) == 0x10 ? 0x0000FFFF : 0x00000000) |
((y & 0x18) == 0x08 ? 0x0000FF00 : 0x00000000) |
((y & 0x18) == 0x10 ? 0x00FF0000 : 0x00000000);
++pPixelData;
}
pRowData += imageLayout.rowPitch;
}
// No need to flush stagingImage memory because CPU_ONLY memory is always HOST_COHERENT.
// Create g_hTextureImage in GPU memory.
VkImageCreateInfo imageInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.extent.width = sizeX;
imageInfo.extent.height = sizeY;
imageInfo.extent.depth = 1;
imageInfo.mipLevels = 1;
imageInfo.arrayLayers = 1;
imageInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
imageInfo.flags = 0;
VmaAllocationCreateInfo imageAllocCreateInfo = {};
imageAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
ERR_GUARD_VULKAN( vmaCreateImage(g_hAllocator, &imageInfo, &imageAllocCreateInfo, &g_hTextureImage, &g_hTextureImageAlloc, nullptr) );
// Transition image layouts, copy image.
BeginSingleTimeCommands();
VkImageMemoryBarrier imgMemBarrier = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER };
imgMemBarrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
imgMemBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
imgMemBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
imgMemBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
imgMemBarrier.image = stagingImage;
imgMemBarrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imgMemBarrier.subresourceRange.baseMipLevel = 0;
imgMemBarrier.subresourceRange.levelCount = 1;
imgMemBarrier.subresourceRange.baseArrayLayer = 0;
imgMemBarrier.subresourceRange.layerCount = 1;
imgMemBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
imgMemBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
vkCmdPipelineBarrier(
g_hTemporaryCommandBuffer,
VK_PIPELINE_STAGE_HOST_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT,
0,
0, nullptr,
0, nullptr,
1, &imgMemBarrier);
imgMemBarrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
imgMemBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
imgMemBarrier.image = g_hTextureImage;
imgMemBarrier.srcAccessMask = 0;
imgMemBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
vkCmdPipelineBarrier(
g_hTemporaryCommandBuffer,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT,
0,
0, nullptr,
0, nullptr,
1, &imgMemBarrier);
VkImageCopy imageCopy = {};
imageCopy.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imageCopy.srcSubresource.baseArrayLayer = 0;
imageCopy.srcSubresource.mipLevel = 0;
imageCopy.srcSubresource.layerCount = 1;
imageCopy.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imageCopy.dstSubresource.baseArrayLayer = 0;
imageCopy.dstSubresource.mipLevel = 0;
imageCopy.dstSubresource.layerCount = 1;
imageCopy.srcOffset.x = 0;
imageCopy.srcOffset.y = 0;
imageCopy.srcOffset.z = 0;
imageCopy.dstOffset.x = 0;
imageCopy.dstOffset.y = 0;
imageCopy.dstOffset.z = 0;
imageCopy.extent.width = sizeX;
imageCopy.extent.height = sizeY;
imageCopy.extent.depth = 1;
vkCmdCopyImage(
g_hTemporaryCommandBuffer,
stagingImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
g_hTextureImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &imageCopy);
imgMemBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
imgMemBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
imgMemBarrier.image = g_hTextureImage;
imgMemBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
imgMemBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
vkCmdPipelineBarrier(
g_hTemporaryCommandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
0,
0, nullptr,
0, nullptr,
1, &imgMemBarrier);
EndSingleTimeCommands();
vmaDestroyImage(g_hAllocator, stagingImage, stagingImageAlloc);
// Create ImageView
VkImageViewCreateInfo textureImageViewInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
textureImageViewInfo.image = g_hTextureImage;
textureImageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
textureImageViewInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
textureImageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
textureImageViewInfo.subresourceRange.baseMipLevel = 0;
textureImageViewInfo.subresourceRange.levelCount = 1;
textureImageViewInfo.subresourceRange.baseArrayLayer = 0;
textureImageViewInfo.subresourceRange.layerCount = 1;
ERR_GUARD_VULKAN( vkCreateImageView(g_hDevice, &textureImageViewInfo, nullptr, &g_hTextureImageView) );
}
struct UniformBufferObject
{
mathfu::vec4_packed ModelViewProj[4];
};
static void RegisterDebugCallbacks()
{
g_pvkCreateDebugReportCallbackEXT =
reinterpret_cast<PFN_vkCreateDebugReportCallbackEXT>
(vkGetInstanceProcAddr(g_hVulkanInstance, "vkCreateDebugReportCallbackEXT"));
g_pvkDebugReportMessageEXT =
reinterpret_cast<PFN_vkDebugReportMessageEXT>
(vkGetInstanceProcAddr(g_hVulkanInstance, "vkDebugReportMessageEXT"));
g_pvkDestroyDebugReportCallbackEXT =
reinterpret_cast<PFN_vkDestroyDebugReportCallbackEXT>
(vkGetInstanceProcAddr(g_hVulkanInstance, "vkDestroyDebugReportCallbackEXT"));
assert(g_pvkCreateDebugReportCallbackEXT);
assert(g_pvkDebugReportMessageEXT);
assert(g_pvkDestroyDebugReportCallbackEXT);
VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
callbackCreateInfo.pNext = nullptr;
callbackCreateInfo.flags = //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
VK_DEBUG_REPORT_ERROR_BIT_EXT |
VK_DEBUG_REPORT_WARNING_BIT_EXT |
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT /*|
VK_DEBUG_REPORT_DEBUG_BIT_EXT*/;
callbackCreateInfo.pfnCallback = &MyDebugReportCallback;
callbackCreateInfo.pUserData = nullptr;
ERR_GUARD_VULKAN( g_pvkCreateDebugReportCallbackEXT(g_hVulkanInstance, &callbackCreateInfo, nullptr, &g_hCallback) );
}
static bool IsLayerSupported(const VkLayerProperties* pProps, size_t propCount, const char* pLayerName)
{
const VkLayerProperties* propsEnd = pProps + propCount;
return std::find_if(
pProps,
propsEnd,
[pLayerName](const VkLayerProperties& prop) -> bool {
return strcmp(pLayerName, prop.layerName) == 0;
}) != propsEnd;
}
static VkFormat FindSupportedFormat(
const std::vector<VkFormat>& candidates,
VkImageTiling tiling,
VkFormatFeatureFlags features)
{
for (VkFormat format : candidates)
{
VkFormatProperties props;
vkGetPhysicalDeviceFormatProperties(g_hPhysicalDevice, format, &props);
if ((tiling == VK_IMAGE_TILING_LINEAR) &&
((props.linearTilingFeatures & features) == features))
{
return format;
}
else if ((tiling == VK_IMAGE_TILING_OPTIMAL) &&
((props.optimalTilingFeatures & features) == features))
{
return format;
}
}
return VK_FORMAT_UNDEFINED;
}
static VkFormat FindDepthFormat()
{
std::vector<VkFormat> formats;
formats.push_back(VK_FORMAT_D32_SFLOAT);
formats.push_back(VK_FORMAT_D32_SFLOAT_S8_UINT);
formats.push_back(VK_FORMAT_D24_UNORM_S8_UINT);
return FindSupportedFormat(
formats,
VK_IMAGE_TILING_OPTIMAL,
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
}
static void CreateSwapchain()
{
// Query surface formats.
ERR_GUARD_VULKAN( vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_hPhysicalDevice, g_hSurface, &g_SurfaceCapabilities) );
uint32_t formatCount = 0;
ERR_GUARD_VULKAN( vkGetPhysicalDeviceSurfaceFormatsKHR(g_hPhysicalDevice, g_hSurface, &formatCount, nullptr) );
g_SurfaceFormats.resize(formatCount);
ERR_GUARD_VULKAN( vkGetPhysicalDeviceSurfaceFormatsKHR(g_hPhysicalDevice, g_hSurface, &formatCount, g_SurfaceFormats.data()) );
uint32_t presentModeCount = 0;
ERR_GUARD_VULKAN( vkGetPhysicalDeviceSurfacePresentModesKHR(g_hPhysicalDevice, g_hSurface, &presentModeCount, nullptr) );
g_PresentModes.resize(presentModeCount);
ERR_GUARD_VULKAN( vkGetPhysicalDeviceSurfacePresentModesKHR(g_hPhysicalDevice, g_hSurface, &presentModeCount, g_PresentModes.data()) );
// Create swap chain
g_SurfaceFormat = ChooseSurfaceFormat();
VkPresentModeKHR presentMode = ChooseSwapPresentMode();
g_Extent = ChooseSwapExtent();
uint32_t imageCount = g_SurfaceCapabilities.minImageCount + 1;
if((g_SurfaceCapabilities.maxImageCount > 0) &&
(imageCount > g_SurfaceCapabilities.maxImageCount))
{
imageCount = g_SurfaceCapabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR swapChainInfo = { VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR };
swapChainInfo.surface = g_hSurface;
swapChainInfo.minImageCount = imageCount;
swapChainInfo.imageFormat = g_SurfaceFormat.format;
swapChainInfo.imageColorSpace = g_SurfaceFormat.colorSpace;
swapChainInfo.imageExtent = g_Extent;
swapChainInfo.imageArrayLayers = 1;
swapChainInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
swapChainInfo.preTransform = g_SurfaceCapabilities.currentTransform;
swapChainInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
swapChainInfo.presentMode = presentMode;
swapChainInfo.clipped = VK_TRUE;
swapChainInfo.oldSwapchain = g_hSwapchain;
uint32_t queueFamilyIndices[] = { g_GraphicsQueueFamilyIndex, g_PresentQueueFamilyIndex };
if(g_PresentQueueFamilyIndex != g_GraphicsQueueFamilyIndex)
{
swapChainInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
swapChainInfo.queueFamilyIndexCount = 2;
swapChainInfo.pQueueFamilyIndices = queueFamilyIndices;
}
else
{
swapChainInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
}
VkSwapchainKHR hNewSwapchain = VK_NULL_HANDLE;
ERR_GUARD_VULKAN( vkCreateSwapchainKHR(g_hDevice, &swapChainInfo, nullptr, &hNewSwapchain) );
if(g_hSwapchain != VK_NULL_HANDLE)
vkDestroySwapchainKHR(g_hDevice, g_hSwapchain, nullptr);
g_hSwapchain = hNewSwapchain;
// Retrieve swapchain images.
uint32_t swapchainImageCount = 0;
ERR_GUARD_VULKAN( vkGetSwapchainImagesKHR(g_hDevice, g_hSwapchain, &swapchainImageCount, nullptr) );
g_SwapchainImages.resize(swapchainImageCount);
ERR_GUARD_VULKAN( vkGetSwapchainImagesKHR(g_hDevice, g_hSwapchain, &swapchainImageCount, g_SwapchainImages.data()) );
// Create swapchain image views.
for(size_t i = g_SwapchainImageViews.size(); i--; )
vkDestroyImageView(g_hDevice, g_SwapchainImageViews[i], nullptr);
g_SwapchainImageViews.clear();
VkImageViewCreateInfo swapchainImageViewInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
g_SwapchainImageViews.resize(swapchainImageCount);
for(uint32_t i = 0; i < swapchainImageCount; ++i)
{
swapchainImageViewInfo.image = g_SwapchainImages[i];
swapchainImageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
swapchainImageViewInfo.format = g_SurfaceFormat.format;
swapchainImageViewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
swapchainImageViewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
swapchainImageViewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
swapchainImageViewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
swapchainImageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
swapchainImageViewInfo.subresourceRange.baseMipLevel = 0;
swapchainImageViewInfo.subresourceRange.levelCount = 1;
swapchainImageViewInfo.subresourceRange.baseArrayLayer = 0;
swapchainImageViewInfo.subresourceRange.layerCount = 1;
ERR_GUARD_VULKAN( vkCreateImageView(g_hDevice, &swapchainImageViewInfo, nullptr, &g_SwapchainImageViews[i]) );
}
// Create depth buffer
g_DepthFormat = FindDepthFormat();
assert(g_DepthFormat != VK_FORMAT_UNDEFINED);
VkImageCreateInfo depthImageInfo = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
depthImageInfo.imageType = VK_IMAGE_TYPE_2D;
depthImageInfo.extent.width = g_Extent.width;
depthImageInfo.extent.height = g_Extent.height;
depthImageInfo.extent.depth = 1;
depthImageInfo.mipLevels = 1;
depthImageInfo.arrayLayers = 1;
depthImageInfo.format = g_DepthFormat;
depthImageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
depthImageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
depthImageInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
depthImageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
depthImageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
depthImageInfo.flags = 0;
VmaAllocationCreateInfo depthImageAllocCreateInfo = {};
depthImageAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
ERR_GUARD_VULKAN( vmaCreateImage(g_hAllocator, &depthImageInfo, &depthImageAllocCreateInfo, &g_hDepthImage, &g_hDepthImageAlloc, nullptr) );
VkImageViewCreateInfo depthImageViewInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
depthImageViewInfo.image = g_hDepthImage;
depthImageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
depthImageViewInfo.format = g_DepthFormat;
depthImageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
depthImageViewInfo.subresourceRange.baseMipLevel = 0;
depthImageViewInfo.subresourceRange.levelCount = 1;
depthImageViewInfo.subresourceRange.baseArrayLayer = 0;
depthImageViewInfo.subresourceRange.layerCount = 1;
ERR_GUARD_VULKAN( vkCreateImageView(g_hDevice, &depthImageViewInfo, nullptr, &g_hDepthImageView) );
// Create pipeline layout
{
if(g_hPipelineLayout != VK_NULL_HANDLE)
{
vkDestroyPipelineLayout(g_hDevice, g_hPipelineLayout, nullptr);
g_hPipelineLayout = VK_NULL_HANDLE;
}
VkPushConstantRange pushConstantRanges[1];
ZeroMemory(&pushConstantRanges, sizeof pushConstantRanges);
pushConstantRanges[0].offset = 0;
pushConstantRanges[0].size = sizeof(UniformBufferObject);
pushConstantRanges[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
VkDescriptorSetLayout descriptorSetLayouts[] = { g_hDescriptorSetLayout };
VkPipelineLayoutCreateInfo pipelineLayoutInfo = { VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO };
pipelineLayoutInfo.setLayoutCount = 1;
pipelineLayoutInfo.pSetLayouts = descriptorSetLayouts;
pipelineLayoutInfo.pushConstantRangeCount = 1;
pipelineLayoutInfo.pPushConstantRanges = pushConstantRanges;
ERR_GUARD_VULKAN( vkCreatePipelineLayout(g_hDevice, &pipelineLayoutInfo, nullptr, &g_hPipelineLayout) );
}
// Create render pass
{
if(g_hRenderPass != VK_NULL_HANDLE)
{
vkDestroyRenderPass(g_hDevice, g_hRenderPass, nullptr);
g_hRenderPass = VK_NULL_HANDLE;
}
VkAttachmentDescription attachments[2];
ZeroMemory(attachments, sizeof(attachments));
attachments[0].format = g_SurfaceFormat.format;
attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachments[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
attachments[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
attachments[1].format = g_DepthFormat;
attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachments[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
attachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkAttachmentReference colorAttachmentRef = {};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkAttachmentReference depthStencilAttachmentRef = {};
depthStencilAttachmentRef.attachment = 1;
depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpassDesc = {};
subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpassDesc.colorAttachmentCount = 1;
subpassDesc.pColorAttachments = &colorAttachmentRef;
subpassDesc.pDepthStencilAttachment = &depthStencilAttachmentRef;
VkRenderPassCreateInfo renderPassInfo = { VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO };
renderPassInfo.attachmentCount = (uint32_t)_countof(attachments);
renderPassInfo.pAttachments = attachments;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpassDesc;
renderPassInfo.dependencyCount = 0;
ERR_GUARD_VULKAN( vkCreateRenderPass(g_hDevice, &renderPassInfo, nullptr, &g_hRenderPass) );
}
// Create pipeline
{
std::vector<char> vertShaderCode;
LoadShader(vertShaderCode, "Shader.vert.spv");
VkShaderModuleCreateInfo shaderModuleInfo = { VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
shaderModuleInfo.codeSize = vertShaderCode.size();
shaderModuleInfo.pCode = (const uint32_t*)vertShaderCode.data();
VkShaderModule hVertShaderModule = VK_NULL_HANDLE;
ERR_GUARD_VULKAN( vkCreateShaderModule(g_hDevice, &shaderModuleInfo, nullptr, &hVertShaderModule) );
std::vector<char> hFragShaderCode;
LoadShader(hFragShaderCode, "Shader.frag.spv");
shaderModuleInfo.codeSize = hFragShaderCode.size();
shaderModuleInfo.pCode = (const uint32_t*)hFragShaderCode.data();
VkShaderModule fragShaderModule = VK_NULL_HANDLE;
ERR_GUARD_VULKAN( vkCreateShaderModule(g_hDevice, &shaderModuleInfo, nullptr, &fragShaderModule) );
VkPipelineShaderStageCreateInfo vertPipelineShaderStageInfo = { VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO };
vertPipelineShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
vertPipelineShaderStageInfo.module = hVertShaderModule;
vertPipelineShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo fragPipelineShaderStageInfo = { VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO };
fragPipelineShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
fragPipelineShaderStageInfo.module = fragShaderModule;
fragPipelineShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo pipelineShaderStageInfos[] = {
vertPipelineShaderStageInfo,
fragPipelineShaderStageInfo
};
VkVertexInputBindingDescription bindingDescription = {};
bindingDescription.binding = 0;
bindingDescription.stride = sizeof(Vertex);
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
VkVertexInputAttributeDescription attributeDescriptions[3];
ZeroMemory(attributeDescriptions, sizeof(attributeDescriptions));
attributeDescriptions[0].binding = 0;
attributeDescriptions[0].location = 0;
attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
attributeDescriptions[0].offset = offsetof(Vertex, pos);
attributeDescriptions[1].binding = 0;
attributeDescriptions[1].location = 1;
attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
attributeDescriptions[1].offset = offsetof(Vertex, color);
attributeDescriptions[2].binding = 0;
attributeDescriptions[2].location = 2;
attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
attributeDescriptions[2].offset = offsetof(Vertex, texCoord);
VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateInfo = { VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO };
pipelineVertexInputStateInfo.vertexBindingDescriptionCount = 1;
pipelineVertexInputStateInfo.pVertexBindingDescriptions = &bindingDescription;
pipelineVertexInputStateInfo.vertexAttributeDescriptionCount = _countof(attributeDescriptions);
pipelineVertexInputStateInfo.pVertexAttributeDescriptions = attributeDescriptions;
VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateInfo = { VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO };
pipelineInputAssemblyStateInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
pipelineInputAssemblyStateInfo.primitiveRestartEnable = VK_TRUE;
VkViewport viewport = {};
viewport.x = 0.f;
viewport.y = 0.f;
viewport.width = (float)g_Extent.width;
viewport.height = (float)g_Extent.height;
viewport.minDepth = 0.f;
viewport.maxDepth = 1.f;
VkRect2D scissor = {};
scissor.offset.x = 0;
scissor.offset.y = 0;
scissor.extent = g_Extent;
VkPipelineViewportStateCreateInfo pipelineViewportStateInfo = { VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
pipelineViewportStateInfo.viewportCount = 1;
pipelineViewportStateInfo.pViewports = &viewport;
pipelineViewportStateInfo.scissorCount = 1;
pipelineViewportStateInfo.pScissors = &scissor;
VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateInfo = { VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
pipelineRasterizationStateInfo.depthClampEnable = VK_FALSE;
pipelineRasterizationStateInfo.rasterizerDiscardEnable = VK_FALSE;
pipelineRasterizationStateInfo.polygonMode = VK_POLYGON_MODE_FILL;
pipelineRasterizationStateInfo.lineWidth = 1.f;
pipelineRasterizationStateInfo.cullMode = VK_CULL_MODE_BACK_BIT;
pipelineRasterizationStateInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
pipelineRasterizationStateInfo.depthBiasEnable = VK_FALSE;
pipelineRasterizationStateInfo.depthBiasConstantFactor = 0.f;
pipelineRasterizationStateInfo.depthBiasClamp = 0.f;
pipelineRasterizationStateInfo.depthBiasSlopeFactor = 0.f;
VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateInfo = { VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
pipelineMultisampleStateInfo.sampleShadingEnable = VK_FALSE;
pipelineMultisampleStateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
pipelineMultisampleStateInfo.minSampleShading = 1.f;
pipelineMultisampleStateInfo.pSampleMask = nullptr;
pipelineMultisampleStateInfo.alphaToCoverageEnable = VK_FALSE;
pipelineMultisampleStateInfo.alphaToOneEnable = VK_FALSE;
VkPipelineColorBlendAttachmentState pipelineColorBlendAttachmentState = {};
pipelineColorBlendAttachmentState.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT;
pipelineColorBlendAttachmentState.blendEnable = VK_FALSE;
pipelineColorBlendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
pipelineColorBlendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
pipelineColorBlendAttachmentState.colorBlendOp = VK_BLEND_OP_ADD; // Optional
pipelineColorBlendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
pipelineColorBlendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
pipelineColorBlendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD; // Optional
VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateInfo = { VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO };
pipelineColorBlendStateInfo.logicOpEnable = VK_FALSE;
pipelineColorBlendStateInfo.logicOp = VK_LOGIC_OP_COPY;
pipelineColorBlendStateInfo.attachmentCount = 1;
pipelineColorBlendStateInfo.pAttachments = &pipelineColorBlendAttachmentState;
VkPipelineDepthStencilStateCreateInfo depthStencilStateInfo = { VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO };
depthStencilStateInfo.depthTestEnable = VK_TRUE;
depthStencilStateInfo.depthWriteEnable = VK_TRUE;
depthStencilStateInfo.depthCompareOp = VK_COMPARE_OP_LESS;
depthStencilStateInfo.depthBoundsTestEnable = VK_FALSE;
depthStencilStateInfo.stencilTestEnable = VK_FALSE;
VkGraphicsPipelineCreateInfo pipelineInfo = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO };
pipelineInfo.stageCount = 2;
pipelineInfo.pStages = pipelineShaderStageInfos;
pipelineInfo.pVertexInputState = &pipelineVertexInputStateInfo;
pipelineInfo.pInputAssemblyState = &pipelineInputAssemblyStateInfo;
pipelineInfo.pViewportState = &pipelineViewportStateInfo;
pipelineInfo.pRasterizationState = &pipelineRasterizationStateInfo;
pipelineInfo.pMultisampleState = &pipelineMultisampleStateInfo;
pipelineInfo.pDepthStencilState = &depthStencilStateInfo;
pipelineInfo.pColorBlendState = &pipelineColorBlendStateInfo;
pipelineInfo.pDynamicState = nullptr;
pipelineInfo.layout = g_hPipelineLayout;
pipelineInfo.renderPass = g_hRenderPass;
pipelineInfo.subpass = 0;
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
pipelineInfo.basePipelineIndex = -1;
ERR_GUARD_VULKAN( vkCreateGraphicsPipelines(
g_hDevice,
VK_NULL_HANDLE,
1,
&pipelineInfo, nullptr,
&g_hPipeline) );
vkDestroyShaderModule(g_hDevice, fragShaderModule, nullptr);
vkDestroyShaderModule(g_hDevice, hVertShaderModule, nullptr);
}
// Create frambuffers
for(size_t i = g_Framebuffers.size(); i--; )
vkDestroyFramebuffer(g_hDevice, g_Framebuffers[i], nullptr);
g_Framebuffers.clear();
g_Framebuffers.resize(g_SwapchainImageViews.size());
for(size_t i = 0; i < g_SwapchainImages.size(); ++i)
{
VkImageView attachments[] = { g_SwapchainImageViews[i], g_hDepthImageView };
VkFramebufferCreateInfo framebufferInfo = { VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO };
framebufferInfo.renderPass = g_hRenderPass;
framebufferInfo.attachmentCount = (uint32_t)_countof(attachments);
framebufferInfo.pAttachments = attachments;
framebufferInfo.width = g_Extent.width;
framebufferInfo.height = g_Extent.height;
framebufferInfo.layers = 1;
ERR_GUARD_VULKAN( vkCreateFramebuffer(g_hDevice, &framebufferInfo, nullptr, &g_Framebuffers[i]) );
}
// Create semaphores
if(g_hImageAvailableSemaphore != VK_NULL_HANDLE)
{
vkDestroySemaphore(g_hDevice, g_hImageAvailableSemaphore, nullptr);
g_hImageAvailableSemaphore = VK_NULL_HANDLE;
}
if(g_hRenderFinishedSemaphore != VK_NULL_HANDLE)
{
vkDestroySemaphore(g_hDevice, g_hRenderFinishedSemaphore, nullptr);
g_hRenderFinishedSemaphore = VK_NULL_HANDLE;
}
VkSemaphoreCreateInfo semaphoreInfo = { VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO };
ERR_GUARD_VULKAN( vkCreateSemaphore(g_hDevice, &semaphoreInfo, nullptr, &g_hImageAvailableSemaphore) );
ERR_GUARD_VULKAN( vkCreateSemaphore(g_hDevice, &semaphoreInfo, nullptr, &g_hRenderFinishedSemaphore) );
}
static void DestroySwapchain(bool destroyActualSwapchain)
{
if(g_hImageAvailableSemaphore != VK_NULL_HANDLE)
{
vkDestroySemaphore(g_hDevice, g_hImageAvailableSemaphore, nullptr);
g_hImageAvailableSemaphore = VK_NULL_HANDLE;
}
if(g_hRenderFinishedSemaphore != VK_NULL_HANDLE)
{
vkDestroySemaphore(g_hDevice, g_hRenderFinishedSemaphore, nullptr);
g_hRenderFinishedSemaphore = VK_NULL_HANDLE;
}
for(size_t i = g_Framebuffers.size(); i--; )
vkDestroyFramebuffer(g_hDevice, g_Framebuffers[i], nullptr);
g_Framebuffers.clear();
if(g_hDepthImageView != VK_NULL_HANDLE)
{
vkDestroyImageView(g_hDevice, g_hDepthImageView, nullptr);
g_hDepthImageView = VK_NULL_HANDLE;
}
if(g_hDepthImage != VK_NULL_HANDLE)
{
vmaDestroyImage(g_hAllocator, g_hDepthImage, g_hDepthImageAlloc);
g_hDepthImage = VK_NULL_HANDLE;
}
if(g_hPipeline != VK_NULL_HANDLE)
{
vkDestroyPipeline(g_hDevice, g_hPipeline, nullptr);
g_hPipeline = VK_NULL_HANDLE;
}
if(g_hRenderPass != VK_NULL_HANDLE)
{
vkDestroyRenderPass(g_hDevice, g_hRenderPass, nullptr);
g_hRenderPass = VK_NULL_HANDLE;
}
if(g_hPipelineLayout != VK_NULL_HANDLE)
{
vkDestroyPipelineLayout(g_hDevice, g_hPipelineLayout, nullptr);
g_hPipelineLayout = VK_NULL_HANDLE;
}
for(size_t i = g_SwapchainImageViews.size(); i--; )
vkDestroyImageView(g_hDevice, g_SwapchainImageViews[i], nullptr);
g_SwapchainImageViews.clear();
if(destroyActualSwapchain && (g_hSwapchain != VK_NULL_HANDLE))
{
vkDestroySwapchainKHR(g_hDevice, g_hSwapchain, nullptr);
g_hSwapchain = VK_NULL_HANDLE;
}
}
static void InitializeApplication()
{
uint32_t instanceLayerPropCount = 0;
ERR_GUARD_VULKAN( vkEnumerateInstanceLayerProperties(&instanceLayerPropCount, nullptr) );
std::vector<VkLayerProperties> instanceLayerProps(instanceLayerPropCount);
if(instanceLayerPropCount > 0)
{
ERR_GUARD_VULKAN( vkEnumerateInstanceLayerProperties(&instanceLayerPropCount, instanceLayerProps.data()) );
}
if(g_EnableValidationLayer == true)
{
if(IsLayerSupported(instanceLayerProps.data(), instanceLayerProps.size(), VALIDATION_LAYER_NAME) == false)
{
printf("Layer \"%s\" not supported.", VALIDATION_LAYER_NAME);
g_EnableValidationLayer = false;
}
}
std::vector<const char*> instanceExtensions;
instanceExtensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
instanceExtensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
std::vector<const char*> instanceLayers;
if(g_EnableValidationLayer == true)
{
instanceLayers.push_back(VALIDATION_LAYER_NAME);
instanceExtensions.push_back("VK_EXT_debug_report");
}
VkApplicationInfo appInfo = { VK_STRUCTURE_TYPE_APPLICATION_INFO };
appInfo.pApplicationName = APP_TITLE_A;
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "Adam Sawicki Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo instInfo = { VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO };
instInfo.pApplicationInfo = &appInfo;
instInfo.enabledExtensionCount = static_cast<uint32_t>(instanceExtensions.size());
instInfo.ppEnabledExtensionNames = instanceExtensions.data();
instInfo.enabledLayerCount = static_cast<uint32_t>(instanceLayers.size());
instInfo.ppEnabledLayerNames = instanceLayers.data();
ERR_GUARD_VULKAN( vkCreateInstance(&instInfo, NULL, &g_hVulkanInstance) );
// Create VkSurfaceKHR.
VkWin32SurfaceCreateInfoKHR surfaceInfo = { VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR };
surfaceInfo.hinstance = g_hAppInstance;
surfaceInfo.hwnd = g_hWnd;
VkResult result = vkCreateWin32SurfaceKHR(g_hVulkanInstance, &surfaceInfo, NULL, &g_hSurface);
assert(result == VK_SUCCESS);
if(g_EnableValidationLayer == true)
RegisterDebugCallbacks();
// Find physical device
uint32_t deviceCount = 0;
ERR_GUARD_VULKAN( vkEnumeratePhysicalDevices(g_hVulkanInstance, &deviceCount, nullptr) );
assert(deviceCount > 0);
std::vector<VkPhysicalDevice> physicalDevices(deviceCount);
ERR_GUARD_VULKAN( vkEnumeratePhysicalDevices(g_hVulkanInstance, &deviceCount, physicalDevices.data()) );
g_hPhysicalDevice = physicalDevices[0];
// Query for features
VkPhysicalDeviceProperties physicalDeviceProperties = {};
vkGetPhysicalDeviceProperties(g_hPhysicalDevice, &physicalDeviceProperties);
//VkPhysicalDeviceFeatures physicalDeviceFreatures = {};
//vkGetPhysicalDeviceFeatures(g_PhysicalDevice, &physicalDeviceFreatures);
// Find queue family index
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(g_hPhysicalDevice, &queueFamilyCount, nullptr);
assert(queueFamilyCount > 0);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(g_hPhysicalDevice, &queueFamilyCount, queueFamilies.data());
for(uint32_t i = 0;
(i < queueFamilyCount) &&
(g_GraphicsQueueFamilyIndex == UINT_MAX || g_PresentQueueFamilyIndex == UINT_MAX);
++i)
{
if(queueFamilies[i].queueCount > 0)
{
if((g_GraphicsQueueFamilyIndex != 0) &&
((queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0))
{
g_GraphicsQueueFamilyIndex = i;
}
VkBool32 surfaceSupported = 0;
VkResult res = vkGetPhysicalDeviceSurfaceSupportKHR(g_hPhysicalDevice, i, g_hSurface, &surfaceSupported);
if((res >= 0) && (surfaceSupported == VK_TRUE))
{
g_PresentQueueFamilyIndex = i;
}
}
}
assert(g_GraphicsQueueFamilyIndex != UINT_MAX);
// Create logical device
const float queuePriority = 1.f;
VkDeviceQueueCreateInfo deviceQueueCreateInfo[2] = { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO };
deviceQueueCreateInfo[0].queueFamilyIndex = g_GraphicsQueueFamilyIndex;
deviceQueueCreateInfo[0].queueCount = 1;
deviceQueueCreateInfo[0].pQueuePriorities = &queuePriority;
deviceQueueCreateInfo[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
deviceQueueCreateInfo[1].queueFamilyIndex = g_PresentQueueFamilyIndex;
deviceQueueCreateInfo[1].queueCount = 1;
deviceQueueCreateInfo[1].pQueuePriorities = &queuePriority;
VkPhysicalDeviceFeatures deviceFeatures = {};
deviceFeatures.fillModeNonSolid = VK_TRUE;
deviceFeatures.samplerAnisotropy = VK_TRUE;
// Determine list of device extensions to enable.
std::vector<const char*> enabledDeviceExtensions;
enabledDeviceExtensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
{
uint32_t propertyCount = 0;
ERR_GUARD_VULKAN( vkEnumerateDeviceExtensionProperties(g_hPhysicalDevice, nullptr, &propertyCount, nullptr) );
if(propertyCount)
{
std::vector<VkExtensionProperties> properties{propertyCount};
ERR_GUARD_VULKAN( vkEnumerateDeviceExtensionProperties(g_hPhysicalDevice, nullptr, &propertyCount, properties.data()) );
for(uint32_t i = 0; i < propertyCount; ++i)
{
if(strcmp(properties[i].extensionName, VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME) == 0)
{
enabledDeviceExtensions.push_back(VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME);
VK_KHR_get_memory_requirements2_enabled = true;
}
else if(strcmp(properties[i].extensionName, VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME) == 0)
{
enabledDeviceExtensions.push_back(VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME);
VK_KHR_dedicated_allocation_enabled = true;
}
}
}
}
VkDeviceCreateInfo deviceCreateInfo = { VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO };
deviceCreateInfo.enabledLayerCount = 0;
deviceCreateInfo.ppEnabledLayerNames = nullptr;
deviceCreateInfo.enabledExtensionCount = (uint32_t)enabledDeviceExtensions.size();
deviceCreateInfo.ppEnabledExtensionNames = !enabledDeviceExtensions.empty() ? enabledDeviceExtensions.data() : nullptr;
deviceCreateInfo.queueCreateInfoCount = g_PresentQueueFamilyIndex != g_GraphicsQueueFamilyIndex ? 2 : 1;
deviceCreateInfo.pQueueCreateInfos = deviceQueueCreateInfo;
deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
ERR_GUARD_VULKAN( vkCreateDevice(g_hPhysicalDevice, &deviceCreateInfo, nullptr, &g_hDevice) );
// Create memory allocator
VmaAllocatorCreateInfo allocatorInfo = {};
allocatorInfo.physicalDevice = g_hPhysicalDevice;
allocatorInfo.device = g_hDevice;
if(VK_KHR_dedicated_allocation_enabled)
{
allocatorInfo.flags |= VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT;
}
VkAllocationCallbacks cpuAllocationCallbacks = {};
if(USE_CUSTOM_CPU_ALLOCATION_CALLBACKS)
{
cpuAllocationCallbacks.pUserData = CUSTOM_CPU_ALLOCATION_CALLBACK_USER_DATA;
cpuAllocationCallbacks.pfnAllocation = &CustomCpuAllocation;
cpuAllocationCallbacks.pfnReallocation = &CustomCpuReallocation;
cpuAllocationCallbacks.pfnFree = &CustomCpuFree;
allocatorInfo.pAllocationCallbacks = &cpuAllocationCallbacks;
}
ERR_GUARD_VULKAN( vmaCreateAllocator(&allocatorInfo, &g_hAllocator) );
// Retrieve queue (doesn't need to be destroyed)
vkGetDeviceQueue(g_hDevice, g_GraphicsQueueFamilyIndex, 0, &g_hGraphicsQueue);
vkGetDeviceQueue(g_hDevice, g_PresentQueueFamilyIndex, 0, &g_hPresentQueue);
assert(g_hGraphicsQueue);
assert(g_hPresentQueue);
// Create command pool
VkCommandPoolCreateInfo commandPoolInfo = { VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO };
commandPoolInfo.queueFamilyIndex = g_GraphicsQueueFamilyIndex;
commandPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
ERR_GUARD_VULKAN( vkCreateCommandPool(g_hDevice, &commandPoolInfo, nullptr, &g_hCommandPool) );
VkCommandBufferAllocateInfo commandBufferInfo = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO };
commandBufferInfo.commandPool = g_hCommandPool;
commandBufferInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
commandBufferInfo.commandBufferCount = COMMAND_BUFFER_COUNT;
ERR_GUARD_VULKAN( vkAllocateCommandBuffers(g_hDevice, &commandBufferInfo, g_MainCommandBuffers) );
VkFenceCreateInfo fenceInfo = { VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for(size_t i = 0; i < COMMAND_BUFFER_COUNT; ++i)
{
ERR_GUARD_VULKAN( vkCreateFence(g_hDevice, &fenceInfo, nullptr, &g_MainCommandBufferExecutedFances[i]) );
}
commandBufferInfo.commandBufferCount = 1;
ERR_GUARD_VULKAN( vkAllocateCommandBuffers(g_hDevice, &commandBufferInfo, &g_hTemporaryCommandBuffer) );
// Create texture sampler
VkSamplerCreateInfo samplerInfo = { VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO };
samplerInfo.magFilter = VK_FILTER_LINEAR;
samplerInfo.minFilter = VK_FILTER_LINEAR;
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
samplerInfo.anisotropyEnable = VK_TRUE;
samplerInfo.maxAnisotropy = 16;
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
samplerInfo.unnormalizedCoordinates = VK_FALSE;
samplerInfo.compareEnable = VK_FALSE;
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
samplerInfo.mipLodBias = 0.f;
samplerInfo.minLod = 0.f;
samplerInfo.maxLod = FLT_MAX;
ERR_GUARD_VULKAN( vkCreateSampler(g_hDevice, &samplerInfo, nullptr, &g_hSampler) );
CreateTexture(128, 128);
CreateMesh();
VkDescriptorSetLayoutBinding samplerLayoutBinding = {};
samplerLayoutBinding.binding = 1;
samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
samplerLayoutBinding.descriptorCount = 1;
samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo = { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO };
descriptorSetLayoutInfo.bindingCount = 1;
descriptorSetLayoutInfo.pBindings = &samplerLayoutBinding;
ERR_GUARD_VULKAN( vkCreateDescriptorSetLayout(g_hDevice, &descriptorSetLayoutInfo, nullptr, &g_hDescriptorSetLayout) );
// Create descriptor pool
VkDescriptorPoolSize descriptorPoolSizes[2];
ZeroMemory(descriptorPoolSizes, sizeof(descriptorPoolSizes));
descriptorPoolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorPoolSizes[0].descriptorCount = 1;
descriptorPoolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptorPoolSizes[1].descriptorCount = 1;
VkDescriptorPoolCreateInfo descriptorPoolInfo = { VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO };
descriptorPoolInfo.poolSizeCount = (uint32_t)_countof(descriptorPoolSizes);
descriptorPoolInfo.pPoolSizes = descriptorPoolSizes;
descriptorPoolInfo.maxSets = 1;
ERR_GUARD_VULKAN( vkCreateDescriptorPool(g_hDevice, &descriptorPoolInfo, nullptr, &g_hDescriptorPool) );
// Create descriptor set layout
VkDescriptorSetLayout descriptorSetLayouts[] = { g_hDescriptorSetLayout };
VkDescriptorSetAllocateInfo descriptorSetInfo = { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO };
descriptorSetInfo.descriptorPool = g_hDescriptorPool;
descriptorSetInfo.descriptorSetCount = 1;
descriptorSetInfo.pSetLayouts = descriptorSetLayouts;
ERR_GUARD_VULKAN( vkAllocateDescriptorSets(g_hDevice, &descriptorSetInfo, &g_hDescriptorSet) );
VkDescriptorImageInfo descriptorImageInfo = {};
descriptorImageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
descriptorImageInfo.imageView = g_hTextureImageView;
descriptorImageInfo.sampler = g_hSampler;
VkWriteDescriptorSet writeDescriptorSet = { VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET };
writeDescriptorSet.dstSet = g_hDescriptorSet;
writeDescriptorSet.dstBinding = 1;
writeDescriptorSet.dstArrayElement = 0;
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
writeDescriptorSet.descriptorCount = 1;
writeDescriptorSet.pImageInfo = &descriptorImageInfo;
vkUpdateDescriptorSets(g_hDevice, 1, &writeDescriptorSet, 0, nullptr);
CreateSwapchain();
}
static void FinalizeApplication()
{
vkDeviceWaitIdle(g_hDevice);
DestroySwapchain(true);
if(g_hDescriptorPool != VK_NULL_HANDLE)
{
vkDestroyDescriptorPool(g_hDevice, g_hDescriptorPool, nullptr);
g_hDescriptorPool = VK_NULL_HANDLE;
}
if(g_hDescriptorSetLayout != VK_NULL_HANDLE)
{
vkDestroyDescriptorSetLayout(g_hDevice, g_hDescriptorSetLayout, nullptr);
g_hDescriptorSetLayout = VK_NULL_HANDLE;
}
if(g_hTextureImageView != VK_NULL_HANDLE)
{
vkDestroyImageView(g_hDevice, g_hTextureImageView, nullptr);
g_hTextureImageView = VK_NULL_HANDLE;
}
if(g_hTextureImage != VK_NULL_HANDLE)
{
vmaDestroyImage(g_hAllocator, g_hTextureImage, g_hTextureImageAlloc);
g_hTextureImage = VK_NULL_HANDLE;
}
if(g_hIndexBuffer != VK_NULL_HANDLE)
{
vmaDestroyBuffer(g_hAllocator, g_hIndexBuffer, g_hIndexBufferAlloc);
g_hIndexBuffer = VK_NULL_HANDLE;
}
if(g_hVertexBuffer != VK_NULL_HANDLE)
{
vmaDestroyBuffer(g_hAllocator, g_hVertexBuffer, g_hVertexBufferAlloc);
g_hVertexBuffer = VK_NULL_HANDLE;
}
if(g_hSampler != VK_NULL_HANDLE)
{
vkDestroySampler(g_hDevice, g_hSampler, nullptr);
g_hSampler = VK_NULL_HANDLE;
}
for(size_t i = COMMAND_BUFFER_COUNT; i--; )
{
if(g_MainCommandBufferExecutedFances[i] != VK_NULL_HANDLE)
{
vkDestroyFence(g_hDevice, g_MainCommandBufferExecutedFances[i], nullptr);
g_MainCommandBufferExecutedFances[i] = VK_NULL_HANDLE;
}
}
if(g_MainCommandBuffers[0] != VK_NULL_HANDLE)
{
vkFreeCommandBuffers(g_hDevice, g_hCommandPool, COMMAND_BUFFER_COUNT, g_MainCommandBuffers);
ZeroMemory(g_MainCommandBuffers, sizeof(g_MainCommandBuffers));
}
if(g_hTemporaryCommandBuffer != VK_NULL_HANDLE)
{
vkFreeCommandBuffers(g_hDevice, g_hCommandPool, 1, &g_hTemporaryCommandBuffer);
g_hTemporaryCommandBuffer = VK_NULL_HANDLE;
}
if(g_hCommandPool != VK_NULL_HANDLE)
{
vkDestroyCommandPool(g_hDevice, g_hCommandPool, nullptr);
g_hCommandPool = VK_NULL_HANDLE;
}
if(g_hAllocator != VK_NULL_HANDLE)
{
vmaDestroyAllocator(g_hAllocator);
g_hAllocator = nullptr;
}
if(g_hDevice != VK_NULL_HANDLE)
{
vkDestroyDevice(g_hDevice, nullptr);
g_hDevice = nullptr;
}
if(g_pvkDestroyDebugReportCallbackEXT && g_hCallback != VK_NULL_HANDLE)
{
g_pvkDestroyDebugReportCallbackEXT(g_hVulkanInstance, g_hCallback, nullptr);
g_hCallback = VK_NULL_HANDLE;
}
if(g_hSurface != VK_NULL_HANDLE)
{
vkDestroySurfaceKHR(g_hVulkanInstance, g_hSurface, NULL);
g_hSurface = VK_NULL_HANDLE;
}
if(g_hVulkanInstance != VK_NULL_HANDLE)
{
vkDestroyInstance(g_hVulkanInstance, NULL);
g_hVulkanInstance = VK_NULL_HANDLE;
}
}
static void PrintAllocatorStats()
{
#if VMA_STATS_STRING_ENABLED
char* statsString = nullptr;
vmaBuildStatsString(g_hAllocator, &statsString, true);
printf("%s\n", statsString);
vmaFreeStatsString(g_hAllocator, statsString);
#endif
}
static void RecreateSwapChain()
{
vkDeviceWaitIdle(g_hDevice);
DestroySwapchain(false);
CreateSwapchain();
}
static void DrawFrame()
{
// Begin main command buffer
size_t cmdBufIndex = (g_NextCommandBufferIndex++) % COMMAND_BUFFER_COUNT;
VkCommandBuffer hCommandBuffer = g_MainCommandBuffers[cmdBufIndex];
VkFence hCommandBufferExecutedFence = g_MainCommandBufferExecutedFances[cmdBufIndex];
ERR_GUARD_VULKAN( vkWaitForFences(g_hDevice, 1, &hCommandBufferExecutedFence, VK_TRUE, UINT64_MAX) );
ERR_GUARD_VULKAN( vkResetFences(g_hDevice, 1, &hCommandBufferExecutedFence) );
VkCommandBufferBeginInfo commandBufferBeginInfo = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
commandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
ERR_GUARD_VULKAN( vkBeginCommandBuffer(hCommandBuffer, &commandBufferBeginInfo) );
// Acquire swapchain image
uint32_t imageIndex = 0;
VkResult res = vkAcquireNextImageKHR(g_hDevice, g_hSwapchain, UINT64_MAX, g_hImageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex);
if(res == VK_ERROR_OUT_OF_DATE_KHR)
{
RecreateSwapChain();
return;
}
else if(res < 0)
{
ERR_GUARD_VULKAN(res);
}
// Record geometry pass
VkClearValue clearValues[2];
ZeroMemory(clearValues, sizeof(clearValues));
clearValues[0].color.float32[0] = 0.25f;
clearValues[0].color.float32[1] = 0.25f;
clearValues[0].color.float32[2] = 0.5f;
clearValues[0].color.float32[3] = 1.0f;
clearValues[1].depthStencil.depth = 1.0f;
VkRenderPassBeginInfo renderPassBeginInfo = { VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
renderPassBeginInfo.renderPass = g_hRenderPass;
renderPassBeginInfo.framebuffer = g_Framebuffers[imageIndex];
renderPassBeginInfo.renderArea.offset.x = 0;
renderPassBeginInfo.renderArea.offset.y = 0;
renderPassBeginInfo.renderArea.extent = g_Extent;
renderPassBeginInfo.clearValueCount = (uint32_t)_countof(clearValues);
renderPassBeginInfo.pClearValues = clearValues;
vkCmdBeginRenderPass(hCommandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(
hCommandBuffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
g_hPipeline);
mathfu::mat4 view = mathfu::mat4::LookAt(
mathfu::kZeros3f,
mathfu::vec3(0.f, -2.f, 4.f),
mathfu::kAxisY3f);
mathfu::mat4 proj = mathfu::mat4::Perspective(
1.0471975511966f, // 60 degrees
(float)g_Extent.width / (float)g_Extent.height,
0.1f,
1000.f,
-1.f);
//proj[1][1] *= -1.f;
mathfu::mat4 viewProj = proj * view;
vkCmdBindDescriptorSets(
hCommandBuffer,
VK_PIPELINE_BIND_POINT_GRAPHICS,
g_hPipelineLayout,
0,
1,
&g_hDescriptorSet,
0,
nullptr);
float rotationAngle = (float)GetTickCount() * 0.001f * (float)M_PI * 0.2f;
mathfu::mat3 model_3 = mathfu::mat3::RotationY(rotationAngle);
mathfu::mat4 model_4 = mathfu::mat4(
model_3(0, 0), model_3(0, 1), model_3(0, 2), 0.f,
model_3(1, 0), model_3(1, 1), model_3(1, 2), 0.f,
model_3(2, 0), model_3(2, 1), model_3(2, 2), 0.f,
0.f, 0.f, 0.f, 1.f);
mathfu::mat4 modelViewProj = viewProj * model_4;
UniformBufferObject ubo = {};
modelViewProj.Pack(ubo.ModelViewProj);
vkCmdPushConstants(hCommandBuffer, g_hPipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(UniformBufferObject), &ubo);
VkBuffer vertexBuffers[] = { g_hVertexBuffer };
VkDeviceSize offsets[] = { 0 };
vkCmdBindVertexBuffers(hCommandBuffer, 0, 1, vertexBuffers, offsets);
vkCmdBindIndexBuffer(hCommandBuffer, g_hIndexBuffer, 0, VK_INDEX_TYPE_UINT16);
vkCmdDrawIndexed(hCommandBuffer, g_IndexCount, 1, 0, 0, 0);
vkCmdEndRenderPass(hCommandBuffer);
vkEndCommandBuffer(hCommandBuffer);
// Submit command buffer
VkSemaphore submitWaitSemaphores[] = { g_hImageAvailableSemaphore };
VkPipelineStageFlags submitWaitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
VkSemaphore submitSignalSemaphores[] = { g_hRenderFinishedSemaphore };
VkSubmitInfo submitInfo = { VK_STRUCTURE_TYPE_SUBMIT_INFO };
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = submitWaitSemaphores;
submitInfo.pWaitDstStageMask = submitWaitStages;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &hCommandBuffer;
submitInfo.signalSemaphoreCount = _countof(submitSignalSemaphores);
submitInfo.pSignalSemaphores = submitSignalSemaphores;
ERR_GUARD_VULKAN( vkQueueSubmit(g_hGraphicsQueue, 1, &submitInfo, hCommandBufferExecutedFence) );
VkSemaphore presentWaitSemaphores[] = { g_hRenderFinishedSemaphore };
VkSwapchainKHR swapchains[] = { g_hSwapchain };
VkPresentInfoKHR presentInfo = { VK_STRUCTURE_TYPE_PRESENT_INFO_KHR };
presentInfo.waitSemaphoreCount = _countof(presentWaitSemaphores);
presentInfo.pWaitSemaphores = presentWaitSemaphores;
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapchains;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr;
res = vkQueuePresentKHR(g_hPresentQueue, &presentInfo);
if(res == VK_ERROR_OUT_OF_DATE_KHR)
{
RecreateSwapChain();
}
else
ERR_GUARD_VULKAN(res);
}
static void HandlePossibleSizeChange()
{
RECT clientRect;
GetClientRect(g_hWnd, &clientRect);
LONG newSizeX = clientRect.right - clientRect.left;
LONG newSizeY = clientRect.bottom - clientRect.top;
if((newSizeX > 0) &&
(newSizeY > 0) &&
((newSizeX != g_SizeX) || (newSizeY != g_SizeY)))
{
g_SizeX = newSizeX;
g_SizeY = newSizeY;
RecreateSwapChain();
}
}
static LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CREATE:
// This is intentionally assigned here because we are now inside CreateWindow, before it returns.
g_hWnd = hWnd;
InitializeApplication();
PrintAllocatorStats();
return 0;
case WM_DESTROY:
FinalizeApplication();
PostQuitMessage(0);
return 0;
// This prevents app from freezing when left Alt is pressed
// (which normally enters modal menu loop).
case WM_SYSKEYDOWN:
case WM_SYSKEYUP:
return 0;
case WM_SIZE:
if((wParam == SIZE_MAXIMIZED) || (wParam == SIZE_RESTORED))
HandlePossibleSizeChange();
return 0;
case WM_EXITSIZEMOVE:
HandlePossibleSizeChange();
return 0;
case WM_KEYDOWN:
switch(wParam)
{
case VK_ESCAPE:
PostMessage(hWnd, WM_CLOSE, 0, 0);
break;
case 'T':
Test();
break;
}
return 0;
default:
break;
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}
int main()
{
g_hAppInstance = (HINSTANCE)GetModuleHandle(NULL);
WNDCLASSEX wndClassDesc = { sizeof(WNDCLASSEX) };
wndClassDesc.style = CS_VREDRAW | CS_HREDRAW | CS_DBLCLKS;
wndClassDesc.hbrBackground = NULL;
wndClassDesc.hCursor = LoadCursor(NULL, IDC_CROSS);
wndClassDesc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndClassDesc.hInstance = g_hAppInstance;
wndClassDesc.lpfnWndProc = WndProc;
wndClassDesc.lpszClassName = WINDOW_CLASS_NAME;
const ATOM hWndClass = RegisterClassEx(&wndClassDesc);
assert(hWndClass);
const DWORD style = WS_VISIBLE | WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME;
const DWORD exStyle = 0;
RECT rect = { 0, 0, g_SizeX, g_SizeY };
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
CreateWindowEx(
exStyle, WINDOW_CLASS_NAME, APP_TITLE_W, style,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, g_hAppInstance, NULL);
MSG msg;
for(;;)
{
if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
if(msg.message == WM_QUIT)
break;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if(g_hDevice != VK_NULL_HANDLE)
DrawFrame();
}
return 0;
}
#else // #ifdef _WIN32
#include "VmaUsage.h"
int main()
{
}
#endif // #ifdef _WIN32