1. 10f148c Rebuilt binary by Adam Sawicki · 3 years ago
  2. 17df03f Fixed major bug occurring on D3D12_RESOURCE_HEAP_TIER_1 by Adam Sawicki · 3 years ago
  3. 4dedc35 Fixed tests: Added query for D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT by Adam Sawicki · 3 years ago
  4. e37363c Added documentation about committed allocations in custom pools by Adam Sawicki · 3 years, 2 months ago
  5. cb0376a Fixed Allocator::CalculateStats for committed allocations in custom pools by Adam Sawicki · 3 years, 2 months ago
  6. d647ce1 Enabled committed allocations in custom pools! by Adam Sawicki · 3 years, 2 months ago
  7. 47bedc0 More refactoring - added CurrentBudgetData::AddCommittedAllocation, RemoveCommittedAllocation by Adam Sawicki · 3 years, 2 months ago
  8. febc1c2 Further refactoring by Adam Sawicki · 3 years, 2 months ago
  9. 7164a23 More refactoring by Adam Sawicki · 3 years, 2 months ago
  10. 8979761 More refactoring by Adam Sawicki · 3 years, 2 months ago
  11. 49fb8ac Removed Pool::SetMinBytes, Allocator::SetDefaultHeapMinBytes (compatibility breaking!) by Adam Sawicki · 3 years, 2 months ago
  12. b2c5183 More coding... by Adam Sawicki · 3 years, 2 months ago
  13. b78ae97 More refactoring - added AllocatorPimpl::AllocateHeap_Impl by Adam Sawicki · 3 years, 2 months ago
  14. 9d6ccc2 Refactoring - added class CommittedAllocationList by Adam Sawicki · 3 years, 2 months ago
  15. 0a79fdf Added internal function SaveStatsStringToFile by Adam Sawicki · 3 years, 2 months ago
  16. cf6c586 Added documentation chapter "Custom memory pools" by Adam Sawicki · 3 years, 2 months ago
  17. 35e67c8 Added Allocator::IsUMA, IsCacheCoherentUMA by Adam Sawicki · 3 years, 2 months ago
  18. 45014bd Added test for a pool created out of CUSTOM heap by Adam Sawicki · 3 years, 2 months ago
  19. 2b70645 Improvements in the sample app by Adam Sawicki · 3 years, 2 months ago
  20. 8f26fbb Started coding parsing command line parameters by Adam Sawicki · 3 years, 2 months ago
  21. ac9ad24 More coding, finished the feature by Adam Sawicki · 3 years, 2 months ago
  22. 18b8827 Merge branch 'master' into feature-custom-heap-type by Adam Sawicki · 3 years, 2 months ago
  23. ff55a25 Fixed #include of DXGI header by Adam Sawicki · 3 years, 2 months ago
  24. ae6c3ab Added support for D3D12_HEAP_TYPE_CUSTOM to custom pools. Unfinished. by Adam Sawicki · 3 years, 2 months ago
  25. e7e5c2a Optimization: custom pools are on an intrusive double linked list not sorted vector by Adam Sawicki · 3 years, 2 months ago
  26. 3a335d5 Optimization: committed allocations are on an intrusive double linked list not sorted vector by Adam Sawicki · 3 years, 2 months ago
  27. 5457bcd Minor fix in documentation by Adam Sawicki · 3 years, 3 months ago
  28. 2898fad Changed default heap size to 64 MB by Adam Sawicki · 3 years, 3 months ago
  29. 322bba8 Updated copyright headers to year 2021 by Adam Sawicki · 3 years, 3 months ago
  30. ba435fd Rebuilt binary using Visual Studio 2019 by Adam Sawicki · 3 years, 3 months ago
  31. 8f51856 Fixed bug in AllocatorPimpl::CalculateStats by Adam Sawicki · 3 years, 3 months ago
  32. a618364 Comment out part of TestDevice4 as it causes unexpected BSOD by Adam Sawicki · 3 years, 3 months ago
  33. e56c26d Some refactoring. by Adam Sawicki · 3 years, 6 months ago
  34. 6a963fb Added Allocator::CreateResource2 by Adam Sawicki · 3 years, 6 months ago
  35. ebf4f8d Improvement in predefined value of D3D12MA_DXGI_1_4 macro by Adam Sawicki · 3 years, 6 months ago
  36. 3fe3ee5 Added Allocator::CreateResource1, AllocateMemory1 by Adam Sawicki · 3 years, 6 months ago
  37. a322398 Optimization in AllocatorPimpl::GetResourceAllocationInfo by Adam Sawicki · 3 years, 6 months ago
  38. 3bd061d More imrovements and additions in documentation. by Adam Sawicki · 3 years, 6 months ago
  39. 0661962 Improved documentation. by Adam Sawicki · 3 years, 6 months ago
  40. 169895d Change logic of Allocator::CreateResource so that an interface other than ID3D12Resource can be requested by Adam Sawicki · 3 years, 9 months ago
  41. 8d07472 Add documentation chapter "Resource aliasing (overlap)" by Adam Sawicki · 3 years, 9 months ago
  42. 290272a Add documentation chapter "Virtual allocator" by Adam Sawicki · 3 years, 10 months ago
  43. c93b676 Fix typo in README.md by Adam Sawicki · 3 years, 10 months ago
  44. 158f785 Minor fixes in documentation. by Adam Sawicki · 3 years, 10 months ago
  45. 0af956a Merge branch 'feature-virtual-allocator' by Adam Sawicki · 3 years, 10 months ago
  46. c6bb710 Improvement in AlignUp, AlignDown by Adam Sawicki · 3 years, 10 months ago
  47. 87fd45b Fixed coding style by Adam Sawicki · 3 years, 11 months ago
  48. 8dfdc0e Add virtual allocator - struct VIRTUAL_BLOCK_DESC, VIRTUAL_ALLOCATION_DESC, VIRTUAL_ALLOCATION_INFO, class VirtualBlock, function CreateVirtualBlock. by Adam Sawicki · 3 years, 11 months ago
  49. 2eb11e7 Fixes in usage of Map/Unmap to fix D3D Debug Layer EXECUTION WARNING #930: MAP_INVALID_NULLRANGE by Adam Sawicki · 4 years ago
  50. 0478883 Fixes in usage of Map/Unmap to fix D3D Debug Layer EXECUTION WARNING #930: MAP_INVALID_NULLRANGE by Adam Sawicki · 4 years ago
  51. 4c90574 Update date in license by Adam Sawicki · 4 years ago
  52. 4fec3e1 Set higher warning level, check successful CPU allocation with an assert by Adam Sawicki · 4 years ago
  53. bf36fb7 Some fixes for compiler warnings by Adam Sawicki · 4 years ago
  54. aff54a5 Remove configuration macro D3D12MA_ALLOW_SHADER_ATOMICS and automatic usage of D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS by Adam Sawicki · 4 years ago
  55. d8b6c23 Remove unnecessary assert in AllocatorPimpl::BuildStatsString by Adam Sawicki · 4 years ago
  56. 51ab1e3 Merge pull request #5 from debaetsd/master by Adam Sawicki · 4 years ago
  57. 397a9b3 Fixes for some platforms by Adam Sawicki · 4 years ago
  58. 9d42a63 whitespace by debaetsd · 4 years, 1 month ago
  59. 1ea4b4d fixed invalid bitsPerPixel compare in CanUseSmallAlignment by Dieter De Baets · 4 years, 1 month ago
  60. 79db457 Add memory reservation feature - functions Allocator::SetDefaultHeapMinBytes, Pool::SetMinBytes by Adam Sawicki · 4 years, 1 month ago
  61. 5da8ad2 Fixes in documentation by Adam Sawicki · 4 years, 1 month ago
  62. 693cc74 Add Pool::GetName, SetName by Adam Sawicki · 4 years, 1 month ago
  63. db2c383 Minor refactoring: Use ZeroMemory instead of memset(0) by Adam Sawicki · 4 years, 1 month ago
  64. 07cf40a Add missing reporting from custom pools in Allocator::CalculateStats by Adam Sawicki · 4 years, 1 month ago
  65. f2bea63 Add Pool::CalculateStats by Adam Sawicki · 4 years, 1 month ago
  66. 0218a51 Add missing automatic usage of D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS in custom pools by Adam Sawicki · 4 years, 1 month ago
  67. e72af18 Add support for custom pools to AllocateMemory and CreateAlisingResource by Adam Sawicki · 4 years, 1 month ago
  68. a915140 Minor refactoring - renaming by Adam Sawicki · 4 years, 1 month ago
  69. af68fdc Add custom pools by Adam Sawicki · 4 years, 1 month ago
  70. a010e28 Fix bug in BlockVector::AllocatePage by Adam Sawicki · 4 years, 1 month ago
  71. 60354a0 Better validation in AllocatorPimpl::CreateAliasingResource by Adam Sawicki · 4 years, 1 month ago
  72. 11f5b84 Add Allocation::CreateAliasingResource by Adam Sawicki · 4 years, 1 month ago
  73. 329246a Minor fixes in documentation by Adam Sawicki · 4 years, 1 month ago
  74. 90e561a Merge branch 'master' into WasZeroInitialized by Adam Sawicki · 4 years, 1 month ago
  75. 93c2ba2 Add member ALLOCATION_DESC::ExtraHeapFlags, remove parameter Allocator::AllocateMemory heapFlags (compatibility breaking!) by Adam Sawicki · 4 years, 2 months ago
  76. 41325cc Fix automatic usage of D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS; allow additional heapFlags in Allocator::AllocateMemory by Adam Sawicki · 4 years, 2 months ago
  77. 9e4e8dd Renaming after merge - members of struct Budget are now called UsageBytes, BudgetBytes by Adam Sawicki · 4 years, 2 months ago
  78. 5ec23f9 Merge pull request #4 from zhaijialong/vs2015-fix by Adam Sawicki · 4 years, 2 months ago
  79. ddb000c VS2015 fix by Jialong Zhai · 4 years, 2 months ago
  80. 64d78cd Implement Allocation::WasZeroInitialized by Adam Sawicki · 4 years, 2 months ago
  81. 33a596f Minor improvement: Additional protection with asserts in Allocation::PackedData setters. by Adam Sawicki · 4 years, 2 months ago
  82. 38f53e8 Add internal structure Allocation::PackedData with bit fields to optimize memory size of Allocation class. by Adam Sawicki · 4 years, 2 months ago
  83. 4d27d19 Add automatic usage of D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS and configuration macro D3D12MA_EXTRA_DEFAULT_TYPE_HEAP_FLAGS. by Adam Sawicki · 4 years, 2 months ago
  84. c7f78c8 Add support for small texture alignment by Adam Sawicki · 4 years, 2 months ago
  85. 0249a89 Add The Forge to the list of projects using this library by Adam Sawicki · 4 years, 2 months ago
  86. f1e1c1b Update date in copyright header comments to year 2020 by Adam Sawicki · 4 years, 3 months ago
  87. 1d4143f Refactoring: Use constructor and destructor in Allocation class by Adam Sawicki · 4 years, 3 months ago
  88. b706d13 Fixes in documentation by Adam Sawicki · 4 years, 3 months ago
  89. 658e3dd Rebuild binary using Visual Studio 2017 instead of 2019 by Adam Sawicki · 4 years, 3 months ago
  90. 2a210db Fix documentation of Allocator::AllocateMemory function by Adam Sawicki · 4 years, 3 months ago
  91. 9cd14c3 Allocate Allocation objects using PoolAllocator by Adam Sawicki · 4 years, 4 months ago
  92. dc7ca4d Implement initial version of D3d12maDumpVis visualization script by Adam Sawicki · 4 years, 5 months ago
  93. 0db8cd4 Add big feature of budget management - struct Budget, Allocator::GetBudget, ALLOCATION_FLAG_WITHIN_BUDGET, ALLOCATOR_DESC::pAdapter. by Adam Sawicki · 4 years, 6 months ago
  94. 87528d0 Update documentation with a warning about memory containing garbage data not zeros by Adam Sawicki · 4 years, 6 months ago
  95. 9586dbd Fix major bug with dangling pointer after failed resource creation by Adam Sawicki · 4 years, 6 months ago
  96. d676957 Update README.md by Adam Sawicki · 4 years, 7 months ago
  97. 6deedf9 Add ALLOCATOR_FLAG_ALWAYS_COMMITTED, remove debug macro D3D12MA_DEBUG_ALWAYS_COMMITTED by Adam Sawicki · 4 years, 7 months ago
  98. 42693ff Improvements in JSON dump - now prints Flags, Layout, CreationFrameIndex, more detailed Type. by Adam Sawicki · 4 years, 7 months ago
  99. 5855a7f - Added Allocation::GetResource. Allocation now remembers associated ID3D12Resource and keeps reference to it. by Adam Sawicki · 4 years, 7 months ago
  100. 40a205a Merge pull request #1 from Silveryard/master by Adam Sawicki · 4 years, 7 months ago