)]}'
{
  "commit": "e0a34dc4b60289666cf9a2c6fdcd82813a30c67b",
  "tree": "6fe5259b14236325df5375912296665ba1dfb56c",
  "parents": [
    "7276a4c049b8720bf0d9fed7759329b05f959789"
  ],
  "author": {
    "name": "sawickiap",
    "email": "sawickiap@poczta.onet.pl",
    "time": "Fri May 22 19:21:25 2026 +0200"
  },
  "committer": {
    "name": "sawickiap",
    "email": "sawickiap@poczta.onet.pl",
    "time": "Fri May 22 19:21:25 2026 +0200"
  },
  "message": "Added POOL_FLAG_DONT_USE_TIGHT_ALIGNMENT\n\nHopefully helps for https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator/issues/91\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "c34d1d74343e94f41a24f42e5d05df79c2f558d6",
      "old_mode": 33188,
      "old_path": "include/D3D12MemAlloc.h",
      "new_id": "735fb3ba2ccb94cea8fd5eb512ac3f39a3a370b8",
      "new_mode": 33188,
      "new_path": "include/D3D12MemAlloc.h"
    },
    {
      "type": "modify",
      "old_id": "7ebf58077ec3d3502c5aabe554831a0080c00571",
      "old_mode": 33188,
      "old_path": "src/D3D12MemAlloc.cpp",
      "new_id": "b5a56d0bdbbc080304288a1502a6779296a5cad5",
      "new_mode": 33188,
      "new_path": "src/D3D12MemAlloc.cpp"
    },
    {
      "type": "modify",
      "old_id": "9e00157e5149bb7d6097e96dcebe0e8e7eb31ff6",
      "old_mode": 33188,
      "old_path": "src/Tests.cpp",
      "new_id": "42e402e656b7dd4e2f34a7db3465826efb1cbc18",
      "new_mode": 33188,
      "new_path": "src/Tests.cpp"
    }
  ]
}
