)]}'
{
  "id": "bc408a39dd2f12ab6c21e3b9b5533a33a2ece181",
  "repo": "external/github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator",
  "revision": "e00c4a7c85cf9c28c6f4a6cc75032736f416410f",
  "path": "src/Shaders/PS.hlsl"
}
