)]}'
{
  "id": "26867374f4fb4f2775eb7378d9333cb9ac3c41f9",
  "repo": "external/github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator",
  "revision": "a6183642608e566712209acb72b1dd692239e662",
  "path": "src/Shaders/VS.hlsl"
}
