| var searchData= |
| [ |
| ['reference_20counting_0',['Resource reference counting',['../quick_start.html#quick_start_resource_reference_counting',1,'']]], |
| ['residency_20priority_1',['Residency priority',['../optimal_allocation.html#optimal_allocation_residency_priority',1,'']]], |
| ['resource_20aliasing_20overlap_2',['Resource aliasing (overlap)',['../resource_aliasing.html',1,'optimal_allocation']]], |
| ['resource_20alignment_3',['Resource alignment',['../optimal_allocation.html#optimal_allocation_resource_alignment',1,'']]], |
| ['resource_20allocation_4',['Optimal resource allocation',['../optimal_allocation.html',1,'index']]], |
| ['resource_20reference_20counting_5',['Resource reference counting',['../quick_start.html#quick_start_resource_reference_counting',1,'']]], |
| ['resources_6',['resources',['../optimal_allocation.html#optimal_allocation_committed_vs_placed',1,'Committed versus placed resources'],['../quick_start.html#quick_start_creating_resources',1,'Creating resources']]], |
| ['ring_20buffer_7',['Ring buffer',['../linear_algorithm.html#linear_algorithm_ring_buffer',1,'']]], |
| ['running_20out_20of_20memory_8',['Avoiding running out of memory',['../optimal_allocation.html#optimal_allocation_avoiding_running_out_of_memory',1,'']]] |
| ]; |