Prepared version 3.2.0 Rebuild sample binary. Rebuilt documentation.
diff --git a/CHANGELOG.md b/CHANGELOG.md index d5912f5..4c4546b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md
@@ -1,4 +1,4 @@ -# 3.2.0 (2026-??-??) +# 3.2.0 (2026-06-05) - Added `POOL_FLAG_DONT_USE_TIGHT_ALIGNMENT` (#91). - Further improvements in the algorithm deciding when to use small alignment or tight alignment, including added support for `D3D12_FEATURE_DATA_D3D12_OPTIONS4::MSAA64KBAlignedTextureSupported`.
diff --git a/CMakeLists.txt b/CMakeLists.txt index 6d61b21..5cf7273 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt
@@ -1,6 +1,6 @@ cmake_minimum_required(VERSION 3.25) -project(D3D12MemoryAllocator VERSION 3.1.0) +project(D3D12MemoryAllocator VERSION 3.2.0) set_property(GLOBAL PROPERTY USE_FOLDERS ON)
diff --git a/bin/D3D12Sample.exe b/bin/D3D12Sample.exe index 8b4bb3d..1eef953 100644 --- a/bin/D3D12Sample.exe +++ b/bin/D3D12Sample.exe Binary files differ
diff --git a/docs/html/index.html b/docs/html/index.html index 85d770a..8b7875d 100644 --- a/docs/html/index.html +++ b/docs/html/index.html
@@ -101,7 +101,7 @@ <div class="headertitle"><div class="title">D3D12 Memory Allocator </div></div> </div><!--header--> <div class="contents"> -<div class="textblock"><p><b>Version 3.1.0</b> (2026-02-23)</p> +<div class="textblock"><p><b>Version 3.2.0</b> (2026-06-05)</p> <p>Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved. <br /> License: MIT</p> <p>Documentation of all members: <a class="el" href="_d3_d12_mem_alloc_8h.html">D3D12MemAlloc.h</a></p>
diff --git a/include/D3D12MemAlloc.h b/include/D3D12MemAlloc.h index 735fb3b..36ec787 100644 --- a/include/D3D12MemAlloc.h +++ b/include/D3D12MemAlloc.h
@@ -24,7 +24,7 @@ /** \mainpage D3D12 Memory Allocator -<b>Version 3.1.0</b> (2026-02-23) +<b>Version 3.2.0</b> (2026-06-05) Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved. \n License: MIT