Prepared version 3.2.0

Rebuild sample binary. Rebuilt documentation.
diff --git a/CHANGELOG.md b/CHANGELOG.md
index d5912f5..4c4546b 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,4 +1,4 @@
-# 3.2.0 (2026-??-??)

+# 3.2.0 (2026-06-05)

 

 - Added `POOL_FLAG_DONT_USE_TIGHT_ALIGNMENT` (#91).

 - Further improvements in the algorithm deciding when to use small alignment or tight alignment, including added support for `D3D12_FEATURE_DATA_D3D12_OPTIONS4::MSAA64KBAlignedTextureSupported`.

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6d61b21..5cf7273 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,6 +1,6 @@
 cmake_minimum_required(VERSION 3.25)
 
-project(D3D12MemoryAllocator VERSION 3.1.0)
+project(D3D12MemoryAllocator VERSION 3.2.0)
 
 set_property(GLOBAL PROPERTY USE_FOLDERS ON)
 
diff --git a/bin/D3D12Sample.exe b/bin/D3D12Sample.exe
index 8b4bb3d..1eef953 100644
--- a/bin/D3D12Sample.exe
+++ b/bin/D3D12Sample.exe
Binary files differ
diff --git a/docs/html/index.html b/docs/html/index.html
index 85d770a..8b7875d 100644
--- a/docs/html/index.html
+++ b/docs/html/index.html
@@ -101,7 +101,7 @@
   <div class="headertitle"><div class="title">D3D12 Memory Allocator </div></div>
 </div><!--header-->
 <div class="contents">
-<div class="textblock"><p><b>Version 3.1.0</b> (2026-02-23)</p>
+<div class="textblock"><p><b>Version 3.2.0</b> (2026-06-05)</p>
 <p>Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved. <br  />
 License: MIT</p>
 <p>Documentation of all members: <a class="el" href="_d3_d12_mem_alloc_8h.html">D3D12MemAlloc.h</a></p>
diff --git a/include/D3D12MemAlloc.h b/include/D3D12MemAlloc.h
index 735fb3b..36ec787 100644
--- a/include/D3D12MemAlloc.h
+++ b/include/D3D12MemAlloc.h
@@ -24,7 +24,7 @@
 

 /** \mainpage D3D12 Memory Allocator

 

-<b>Version 3.1.0</b> (2026-02-23)

+<b>Version 3.2.0</b> (2026-06-05)

 

 Copyright (c) 2019-2026 Advanced Micro Devices, Inc. All rights reserved. \n

 License: MIT