)]}'
{
  "commit": "7e1787857f4cc578d1efdaa5c0d391a9ccbe4c5b",
  "tree": "a62b74a498b7cf980bc2e6b6b4d95cea052bc36c",
  "parents": [
    "9a0c2799d869a971185f07aec82478f50597a31c"
  ],
  "author": {
    "name": "Adam Sawicki",
    "email": "adam.sawicki@amd.com",
    "time": "Fri Feb 28 13:57:38 2025 +0100"
  },
  "committer": {
    "name": "Adam Sawicki",
    "email": "adam.sawicki@amd.com",
    "time": "Fri Feb 28 13:57:38 2025 +0100"
  },
  "message": "Removed macro D3D12MA_OPTIONS16_SUPPORTED from the public interface\n\nAlso removed it from the Cmake script. It is now automatically determined based on D3D12_SDK_VERSION macro.\nAlso made fixes in tests.\nCherry-picked from branch \"feature/resource-tight-alignment\".\n",
  "tree_diff": [
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