)]}'
{
  "id": "1145bb7c85c91803c3cfa752ec8e3305cd715c9f",
  "repo": "external/github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator",
  "revision": "3ca443a8ae328391099b8e5d7b5c1c3759e2a676",
  "path": "src/Shaders/VS.hlsl"
}
