blob: cd889b1f4398785dbf95b645ff27ea3d20754978 [file] [log] [blame]
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{59586A07-8E7E-411D-BC3D-387E039AA423}</ProjectGuid>
<RootNamespace>basisu</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)\bin\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)\bin\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)\bin\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)\bin\</OutDir>
<TargetName>$(ProjectName)D</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<OpenMPSupport>true</OpenMPSupport>
<AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions);BASISU_SUPPORT_SSE=1</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>ispc_texcomp</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OpenMPSupport>true</OpenMPSupport>
<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions);BASISU_SUPPORT_SSE=1;</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<OpenMPSupport>true</OpenMPSupport>
<AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions);BASISU_SUPPORT_SSE=1</PreprocessorDefinitions>
<BufferSecurityCheck>false</BufferSecurityCheck>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<ExceptionHandling>false</ExceptionHandling>
<OmitFramePointers>true</OmitFramePointers>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>ispc_texcomp</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions);BASISU_SUPPORT_SSE=1;</PreprocessorDefinitions>
<BufferSecurityCheck>false</BufferSecurityCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<ExceptionHandling>false</ExceptionHandling>
<FloatingPointModel>Fast</FloatingPointModel>
<OmitFramePointers>true</OmitFramePointers>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="encoder\apg_bmp.c" />
<ClCompile Include="encoder\basisu_astc_decomp.cpp" />
<ClCompile Include="encoder\basisu_backend.cpp" />
<ClCompile Include="encoder\basisu_basis_file.cpp" />
<ClCompile Include="encoder\basisu_bc7enc.cpp" />
<ClCompile Include="encoder\basisu_comp.cpp" />
<ClCompile Include="encoder\basisu_enc.cpp" />
<ClCompile Include="encoder\basisu_etc.cpp" />
<ClCompile Include="encoder\basisu_frontend.cpp" />
<ClCompile Include="encoder\basisu_global_selector_palette_helpers.cpp" />
<ClCompile Include="encoder\basisu_gpu_texture.cpp" />
<ClCompile Include="encoder\basisu_kernels_sse.cpp" />
<ClCompile Include="encoder\basisu_pvrtc1_4.cpp" />
<ClCompile Include="encoder\basisu_resampler.cpp" />
<ClCompile Include="encoder\basisu_resample_filters.cpp" />
<ClCompile Include="encoder\basisu_ssim.cpp" />
<ClCompile Include="encoder\basisu_uastc_enc.cpp" />
<ClCompile Include="encoder\jpgd.cpp" />
<ClCompile Include="encoder\lodepng.cpp" />
<ClCompile Include="zstd\zstd.c" />
<ClInclude Include="transcoder\basisu_containers_impl.h" />
<ClCompile Include="transcoder\basisu_transcoder.cpp" />
<ClInclude Include="encoder\apg_bmp.h" />
<ClInclude Include="encoder\basisu_astc_decomp.h" />
<ClInclude Include="encoder\basisu_backend.h" />
<ClInclude Include="encoder\basisu_basis_file.h" />
<ClInclude Include="encoder\basisu_bc7enc.h" />
<ClInclude Include="encoder\basisu_comp.h" />
<ClInclude Include="encoder\basisu_enc.h" />
<ClInclude Include="encoder\basisu_etc.h" />
<ClInclude Include="encoder\basisu_frontend.h" />
<ClInclude Include="encoder\basisu_global_selector_palette_helpers.h" />
<ClInclude Include="encoder\basisu_gpu_texture.h" />
<ClInclude Include="encoder\basisu_kernels_declares.h" />
<ClInclude Include="encoder\basisu_kernels_imp.h" />
<ClInclude Include="encoder\basisu_miniz.h" />
<ClInclude Include="encoder\basisu_pvrtc1_4.h" />
<ClInclude Include="encoder\basisu_resampler.h" />
<ClInclude Include="encoder\basisu_resampler_filters.h" />
<ClInclude Include="encoder\basisu_ssim.h" />
<ClInclude Include="encoder\basisu_uastc_enc.h" />
<ClInclude Include="encoder\cppspmd_flow.h" />
<ClInclude Include="encoder\cppspmd_math.h" />
<ClInclude Include="encoder\cppspmd_math_declares.h" />
<ClInclude Include="encoder\cppspmd_sse.h" />
<ClInclude Include="encoder\cppspmd_type_aliases.h" />
<ClInclude Include="encoder\jpgd.h" />
<ClInclude Include="encoder\lodepng.h" />
<ClInclude Include="transcoder\basisu.h" />
<ClInclude Include="transcoder\basisu_containers.h" />
<ClInclude Include="transcoder\basisu_file_headers.h" />
<ClInclude Include="transcoder\basisu_transcoder.h" />
<ClInclude Include="transcoder\basisu_transcoder_internal.h" />
<ClInclude Include="transcoder\basisu_global_selector_palette.h" />
<ClInclude Include="transcoder\basisu_transcoder_uastc.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="basisu_tool.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="transcoder\basisu_transcoder_tables_astc.inc" />
<None Include="transcoder\basisu_transcoder_tables_astc_0_255.inc" />
<None Include="transcoder\basisu_transcoder_tables_atc_55.inc" />
<None Include="transcoder\basisu_transcoder_tables_atc_56.inc" />
<None Include="transcoder\basisu_transcoder_tables_bc7_m5_alpha.inc" />
<None Include="transcoder\basisu_transcoder_tables_bc7_m5_color.inc" />
<None Include="transcoder\basisu_transcoder_tables_dxt1_5.inc" />
<None Include="transcoder\basisu_transcoder_tables_dxt1_6.inc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>