Formatting issues..
diff --git a/Source/Mat2D.cpp b/Source/Mat2D.cpp
index 765c803..91a79c4 100644
--- a/Source/Mat2D.cpp
+++ b/Source/Mat2D.cpp
@@ -10,7 +10,7 @@
 
 Mat2D::Mat2D(const Mat2D& copy) : m_Buffer{copy[0], copy[1], copy[2], copy[3], copy[4], copy[5]}
 {
-	
+
 }
 
 void Mat2D::fromRotation(Mat2D& result, float rad)
@@ -39,7 +39,7 @@
 void Mat2D::multiply(Mat2D& result, const Mat2D& a, const Mat2D& b)
 {
 	float a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5],
-			b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3], b4 = b[4], b5 = b[5];
+	      b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3], b4 = b[4], b5 = b[5];
 	result[0] = a0 * b0 + a2 * b1;
 	result[1] = a1 * b0 + a3 * b1;
 	result[2] = a0 * b2 + a2 * b3;
@@ -53,7 +53,7 @@
 	float aa = a[0], ab = a[1], ac = a[2], ad = a[3], atx = a[4], aty = a[5];
 
 	float det = aa * ad - ab * ac;
-	if(det == 0.0f)
+	if (det == 0.0f)
 	{
 		return false;
 	}