#ifndef _NIMA_ACTORRENDERNODE_HPP_ | |
#define _NIMA_ACTORRENDERNODE_HPP_ | |
#include "ActorNode.hpp" | |
#include "BlendMode.hpp" | |
namespace nima | |
{ | |
class Actor; | |
class BlockReader; | |
class ActorNode; | |
class ActorRenderNode : public ActorNode | |
{ | |
typedef ActorNode Base; | |
protected: | |
int m_DrawOrder; | |
public: | |
ActorRenderNode(ComponentType type); | |
void copy(ActorRenderNode* node, Actor* resetActor); | |
int drawOrder() const; | |
void drawOrder(int order); | |
}; | |
} | |
#endif |