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#ifndef _NIMA_KEYFRAMESEQUENCE_HPP_
#define _NIMA_KEYFRAMESEQUENCE_HPP_
#include "KeyFrameNumeric.hpp"
namespace nima
{
class KeyFrameSequence : public KeyFrameNumeric
{
public:
bool read(BlockReader* reader, ActorComponent* component) override;
void setValue(ActorComponent* component, float value, float mix) override;
};
}
#endif