blob: 9229b87ad116f11dd898e547821889ed8118e4b7 [file] [log] [blame]
#include "KeyFrameScaleY.hpp"
#include "../../ActorNode.hpp"
using namespace nima;
void KeyFrameScaleY::setValue(ActorComponent* component, float value, float mix)
{
ActorNode* node = reinterpret_cast<ActorNode*>(component);
node->scaleY(node->scaleY() * (1.0f - mix) + value * mix);
}