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#ifndef _NIMA_KEYFRAMEPOSY_HPP_
#define _NIMA_KEYFRAMEPOSY_HPP_
#include "KeyFrameNumeric.hpp"
namespace nima
{
class ActorComponent;
class KeyFramePosY : public KeyFrameNumeric
{
protected:
void setValue(ActorComponent* component, float value, float mix) override;
};
}
#endif