commit | 173afd8564a151d250ea1a984a3bb2c15afa5ab7 | [log] [tgz] |
---|---|---|
author | Sam Lantinga <slouken@libsdl.org> | Sat Jan 27 22:44:13 2024 -0800 |
committer | Sam Lantinga <slouken@libsdl.org> | Sat Jan 27 22:45:13 2024 -0800 |
tree | bb86b6c47fed5fbe90125ae8ea890da9f8263426 | |
parent | f6b9ebb838ad4751aa117181fe28f2ff49e84954 [diff] |
Fixed testautomation log callback calling convention (cherry picked from commit 9f7eb6c4c11b445da0fcadb357e1c7ed053b0084) (cherry picked from commit c55bd24827398be6a2ef3fc48aae05d9f68ebb86)
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)