Fixed events for windows that have had their window proc hooked at creation time
diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c
index f347e6d..653b6b6 100644
--- a/src/video/windows/SDL_windowsevents.c
+++ b/src/video/windows/SDL_windowsevents.c
@@ -2496,11 +2496,6 @@
}
}
-LRESULT CALLBACK WIN_DefWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
-}
-
int WIN_WaitEventTimeout(SDL_VideoDevice *_this, Sint64 timeoutNS)
{
if (g_WindowsEnableMessageLoop) {
@@ -2804,7 +2799,7 @@
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.lpszClassName = SDL_Appname;
wcex.style = SDL_Appstyle;
- wcex.lpfnWndProc = WIN_DefWindowProc;
+ wcex.lpfnWndProc = WIN_WindowProc;
wcex.hInstance = SDL_Instance;
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
diff --git a/src/video/windows/SDL_windowsevents.h b/src/video/windows/SDL_windowsevents.h
index 0955df0..311d14a 100644
--- a/src/video/windows/SDL_windowsevents.h
+++ b/src/video/windows/SDL_windowsevents.h
@@ -29,7 +29,6 @@
extern LRESULT CALLBACK WIN_KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam);
extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
-extern LRESULT CALLBACK WIN_DefWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
extern void WIN_PollRawInput(SDL_VideoDevice *_this, Uint64 poll_start);
extern void WIN_CheckKeyboardAndMouseHotplug(SDL_VideoDevice *_this, bool initial_check);
extern void WIN_PumpEvents(SDL_VideoDevice *_this);
diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index 7bb1771..b3cedbb 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -425,19 +425,22 @@
window->internal = data;
// Set up the window proc function
+ if (window->flags & SDL_WINDOW_EXTERNAL) {
#ifdef GWLP_WNDPROC
- data->wndproc = (WNDPROC)GetWindowLongPtr(hwnd, GWLP_WNDPROC);
- if (data->wndproc == WIN_DefWindowProc) {
- data->wndproc = NULL;
- SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WIN_WindowProc);
- }
+ data->wndproc = (WNDPROC)GetWindowLongPtr(hwnd, GWLP_WNDPROC);
+ if (data->wndproc != WIN_WindowProc) {
+ SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WIN_WindowProc);
+ }
#else
- data->wndproc = (WNDPROC)GetWindowLong(hwnd, GWL_WNDPROC);
- if (data->wndproc == WIN_DefWindowProc) {
- data->wndproc = NULL;
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR)WIN_WindowProc);
- }
+ data->wndproc = (WNDPROC)GetWindowLong(hwnd, GWL_WNDPROC);
+ if (data->wndproc != WIN_WindowProc) {
+ SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR)WIN_WindowProc);
+ }
#endif
+ } else {
+ // We set up our window proc function at window creation.
+ // If someone has set hooks to modify it, leave it alone.
+ }
// Fill in the SDL window with the window state
{